Player Matchup

Kukulkan
Kukulkan
CSG maniac
Kukulkan
Level 107
God Stats
10W - 12L
1,473 SR
Queue Stats
124W - 128L
1,560 Elo+
Party 2
Ymir
Ymir
DR 103
Ymir
Level 87
God Stats
3W - 3L
1,766 SR
Queue Stats
166W - 171L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
Tochi6812
Heimdallr
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 101L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
eblas
Sun Wukong
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 82L
1,488 Elo+
Solo
Thanatos
Thanatos
petrm98
Thanatos
Level 61
God Stats
0W - 2L
1,302 SR
Queue Stats
78W - 79L
1,425 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,482 Elo+

VS

Team Averages
Level 132
1,573 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BiggyC223
Bastet
Level 159
God Stats
35W - 29L
1,529 SR
Queue Stats
161W - 154L
1,471 Elo+
Solo
Chaac
Chaac
IanSausageFinger
Chaac
Level 85
God Stats
11W - 6L
1,868 SR
Queue Stats
104W - 101L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
VOGELL6342
Cthulhu
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 96L
1,409 Elo+
Solo
Sol
Sol
srivishnu0018
Sol
Level 109
God Stats
6W - 4L
1,470 SR
Queue Stats
88W - 94L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CSG maniac
Kukulkan
12
0 / 0 / 0
6,652
554
2,613
3,215
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
DR 103
Ymir
8
0 / 1 / 0
5,330
444
3,143
12,056
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Tochi6812
Heimdallr
8
0 / 2 / 0
4,571
381
3,641
5,496
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
eblas
Sun Wukong
8
1 / 3 / 0
5,537
461
4,750
8,135
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
petrm98
Thanatos
10
0 / 1 / 0
5,735
478
2,160
8,895
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 1
6,275
523
7,056
6,461
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
BiggyC223
Bastet
11
3 / 0 / 0
6,386
532
4,303
5,509
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 2
6,582
549
5,174
9,499
6,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
VOGELL6342
Cthulhu
10
1 / 1 / 5
6,469
539
4,681
8,698
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 0
7,120
593
2,551
8,018
2,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
7
7
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Bastet
BiggyC223
Bastet
3
0
0
3
L
Kukulkan
CSG maniac
Kukulkan
0
0
0
0
L
Ymir
DR 103
Ymir
0
1
0
0
W
1
0
2
2
L
Heimdallr
Tochi6812
Heimdallr
0
2
0
0
W
Cthulhu
VOGELL6342
Cthulhu
1
1
5
3.5
L
Sun Wukong
eblas
Sun Wukong
1
3
0
0.33
L
Thanatos
petrm98
Thanatos
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,307
Damage
23,765
37,797
Taken
38,185
19,400
Mitigated
18,454
13,260
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,056
2,027
0
2,550
6,461
2,144
237
769
5,692
0
53,888
W
Bastet
BiggyC223
Bastet
4,303
1,097
0
972
5,509
1,879
0
131
5,378
0
40,400
L
Kukulkan
CSG maniac
Kukulkan
2,613
67
0
250
3,215
1,220
0
1,274
1,941
61,932
0
L
Ymir
DR 103
Ymir
3,143
661
0
2,650
12,056
8,112
0
1,227
10,829
19,502
0
W
5,174
518
1,833
4,128
9,499
6,363
355
2,057
7,442
0
25,938
L
Heimdallr
Tochi6812
Heimdallr
3,641
1,585
0
1,241
5,496
2,203
0
510
4,945
0
21,731
W
Cthulhu
VOGELL6342
Cthulhu
4,681
345
146
3,052
8,698
5,346
454
186
8,512
30,695
0
L
Sun Wukong
eblas
Sun Wukong
4,750
1,279
0
2,133
8,135
3,754
0
3,011
4,632
0
28,578
L
Thanatos
petrm98
Thanatos
2,160
614
317
6,669
8,895
4,111
0
633
8,218
0
37,079
W
2,551
237
0
5,575
8,018
2,722
514
2,613
5,405
60,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
32,832
280
Minions Killed
348
0
Camps Cleared
0
1,124,179
Distance Traveled
1,213,593
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,275
523
84
7
0
232,909
3
W
Bastet
6,386
532
58
5
0
288,410
7
L
Kukulkan
6,652
554
116
10
0
238,533
5
L
Ymir
5,330
444
30
3
0
236,999
7
W
Chaac
6,582
549
40
3
0
248,167
1
L
Heimdallr
4,571
381
30
3
0
205,052
0
W
Cthulhu
6,469
539
54
5
0
232,289
0
L
Sun Wukong
5,537
461
46
4
0
186,496
0
L
Thanatos
5,735
478
58
5
0
257,099
3
W
Sol
7,120
593
112
9
0
211,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role