Player Matchup

Zeus
Zeus
 
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
KingShadowXV
Discordia
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,604 Elo+
Party 1
Da Ji
Da Ji
Perluvia
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,488 Elo+
Party 1
Horus
Horus
SunnyLDragon
Horus
Level 182
God Stats
1W - 0L
1,225 SR
Queue Stats
4W - 4L
1,294 Elo+
Party 1
Pele
Pele
azuurra
Pele
Level 255
God Stats
1W - 2L
1,756 SR
Queue Stats
80W - 87L
1,622 Elo+
Party 1
Team Averages
Level 162
1,496 SR
1,502 Elo+

VS

Team Averages
Level 88
1,476 SR
1,525 Elo+
Nu Wa
Nu Wa
Jdub1991s
Nu Wa
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 111L
1,467 Elo+
Solo
Charybdis
Charybdis
KidBoiBoi
Charybdis
Level 128
God Stats
5W - 7L
1,176 SR
Queue Stats
317W - 321L
1,577 Elo+
Solo
Horus
Horus
OrangeTreze
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,636 Elo+
Solo
Heimdallr
Heimdallr
SauerSkittle
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Geb
Geb
infamoushomer-_-
Geb
Level 78
God Stats
8W - 5L
1,702 SR
Queue Stats
789W - 752L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
11 / 2 / 14
9,941
1,105
19,312
7,231
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
KingShadowXV
Discordia
14
2 / 2 / 22
8,651
961
12,708
7,886
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Perluvia
Da Ji
15
9 / 1 / 19
9,135
1,015
9,099
7,547
4,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 20
8,705
967
6,976
9,599
9,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
azuurra
Pele
15
7 / 1 / 18
9,120
1,013
10,367
11,857
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jdub1991s
Nu Wa
15
5 / 7 / 2
7,896
877
8,940
12,323
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KidBoiBoi
Charybdis
9
1 / 3 / 0
5,749
639
4,106
5,004
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 5
6,791
755
2,888
14,444
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
SauerSkittle
Heimdallr
9
0 / 9 / 2
5,803
645
3,225
12,812
5,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 9 / 4
6,775
753
4,107
16,041
8,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
19
35
Kills
6
8
Deaths
35
93
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
2
14
9
L
Nu Wa
Jdub1991s
Nu Wa
5
7
2
0.86
L
Charybdis
KidBoiBoi
Charybdis
1
3
0
0.33
W
Discordia
KingShadowXV
Discordia
2
2
22
6.5
L
0
7
5
0.36
W
Da Ji
Perluvia
Da Ji
9
1
19
18.5
L
Heimdallr
SauerSkittle
Heimdallr
0
9
2
0.11
W
6
2
20
8
W
Pele
azuurra
Pele
7
1
18
16
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,462
Damage
23,266
44,120
Taken
60,624
26,459
Mitigated
36,624
22,167
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,312
3,307
0
423
7,231
3,431
2,068
3,007
4,224
37,517
0
L
Nu Wa
Jdub1991s
Nu Wa
8,940
2,963
40
979
12,323
4,466
0
7,298
4,993
17,787
0
L
Charybdis
KidBoiBoi
Charybdis
4,106
2,140
214
582
5,004
1,800
0
2,738
2,170
0
6,400
W
Discordia
KingShadowXV
Discordia
12,708
616
844
1,132
7,886
2,927
1,274
2,820
5,066
35,500
0
L
2,888
1,756
115
949
14,444
17,039
0
5,707
8,460
0
6,964
W
Da Ji
Perluvia
Da Ji
9,099
3,437
231
2,343
7,547
4,168
1,592
1,860
5,687
0
15,926
L
Heimdallr
SauerSkittle
Heimdallr
3,225
698
201
635
12,812
5,117
0
6,639
6,114
0
5,363
W
6,976
3,162
6,054
4,503
9,599
9,047
689
2,792
6,807
9
8,846
W
Pele
azuurra
Pele
10,367
2,080
1,503
5,134
11,857
6,886
1,709
2,568
9,289
0
27,480
L
4,107
380
413
721
16,041
8,202
0
9,114
6,858
12,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,552
Gold Earned
33,014
118
Minions Killed
50
0
Camps Cleared
0
1,001,043
Distance Traveled
604,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,941
1,105
27
3
0
186,221
0
L
Nu Wa
7,896
877
15
2
0
118,962
0
L
Charybdis
5,749
639
7
1
0
89,423
0
W
Discordia
8,651
961
33
4
0
170,744
0
L
Horus
6,791
755
3
0
0
125,891
0
W
Da Ji
9,135
1,015
12
1
0
199,386
0
L
Heimdallr
5,803
645
4
0
0
124,213
0
W
Horus
8,705
967
1
0
0
235,499
0
W
Pele
9,120
1,013
45
5
0
209,193
0
L
Geb
6,775
753
21
2
0
145,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role