Player Matchup

Sol
Sol
Joscrugar
Sol
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,814 Elo+
Solo
Serqet
Serqet
OnkelaroBall
Serqet
Level 62
God Stats
5W - 12L
1,363 SR
Queue Stats
365W - 329L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
jagerm-1
Baron Samedi
Level 123
God Stats
2W - 3L
1,343 SR
Queue Stats
324W - 314L
1,430 Elo+
Party 1
Odin
Odin
kecxx
Odin
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 128L
1,428 Elo+
Party 1
Ishtar
Ishtar
sofasamuria
Ishtar
Level 142
God Stats
0W - 5L
1,280 SR
Queue Stats
13W - 22L
1,438 Elo+
Solo
Team Averages
Level 90
1,397 SR
1,518 Elo+

VS

Team Averages
Level 71
1,621 SR
1,443 Elo+
Pele
Pele
GriffinMcfly
Pele
Level 46
God Stats
10W - 8L
1,639 SR
Queue Stats
56W - 61L
1,448 Elo+
Solo
Geb
Geb
ReycoptYT08
Geb
Level 43
God Stats
3W - 0L
1,690 SR
Queue Stats
220W - 229L
1,428 Elo+
Solo
Guan Yu
Guan Yu
altair927
Guan Yu
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,448 Elo+
Solo
Izanami
Izanami
greunouy
Izanami
Level 87
God Stats
8W - 5L
1,775 SR
Queue Stats
67W - 62L
1,450 Elo+
Solo
Discordia
Discordia
panicwave
Discordia
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,294
553
6,839
13,997
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
13
3 / 4 / 1
7,603
507
5,046
12,079
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jagerm-1
Baron Samedi
12
3 / 2 / 4
7,862
524
8,533
10,416
5,112
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
kecxx
Odin
11
0 / 1 / 1
6,158
411
4,423
10,071
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
2 / 3 / 2
7,804
520
7,473
10,675
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
9,340
623
8,997
10,857
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 2
6,793
453
6,401
13,517
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
altair927
Guan Yu
13
1 / 1 / 3
8,350
557
9,448
11,911
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
greunouy
Izanami
14
2 / 2 / 3
8,193
546
6,678
8,023
2,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
panicwave
Discordia
14
1 / 3 / 2
8,343
556
6,290
7,244
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
13
13
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
2
3
2
1
L
Serqet
3
4
1
0.88
W
2
3
2
1
W
Guan Yu
altair927
Guan Yu
1
1
3
2.5
W
Izanami
greunouy
Izanami
2
2
3
1.75
L
Baron Samedi
jagerm-1
Baron Samedi
3
2
4
2.5
L
Odin
kecxx
Odin
0
1
1
0.5
W
Discordia
panicwave
Discordia
1
3
2
0.67
L
Ishtar
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
37,814
57,238
Taken
51,552
25,571
Mitigated
31,850
18,100
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,997
2,423
0
2,555
10,857
4,204
222
3,160
7,301
0
72,365
L
6,839
2,213
0
6,643
13,997
4,846
959
4,675
9,278
72,486
0
L
Serqet
5,046
1,121
0
507
12,079
4,862
0
1,684
10,236
0
55,286
W
6,401
750
548
1,941
13,517
12,379
0
3,925
9,592
25,998
0
W
Guan Yu
altair927
Guan Yu
9,448
865
1,296
4,798
11,911
9,437
116
2,272
9,639
0
61,510
W
Izanami
greunouy
Izanami
6,678
4,775
0
2,952
8,023
2,836
1,067
1,478
6,090
0
69,136
L
Baron Samedi
jagerm-1
Baron Samedi
8,533
674
562
4,136
10,416
5,112
0
2,739
7,481
32,638
0
L
Odin
kecxx
Odin
4,423
770
0
1,694
10,071
6,859
0
868
9,113
754
35,009
W
Discordia
panicwave
Discordia
6,290
63
0
310
7,244
2,994
0
4,778
2,316
59,044
0
L
Ishtar
7,473
5,432
0
4,558
10,675
3,892
96
1,953
8,439
0
57,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
41,019
409
Minions Killed
448
0
Camps Cleared
0
1,376,590
Distance Traveled
1,561,137
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,340
623
109
7
0
341,254
0
L
Sol
8,294
553
130
9
0
265,052
0
L
Serqet
7,603
507
81
5
0
315,751
0
W
Geb
6,793
453
23
2
0
325,198
1
W
Guan Yu
8,350
557
90
6
0
300,479
6
W
Izanami
8,193
546
135
9
0
297,476
0
L
Baron Samedi
7,862
524
42
3
0
284,787
4
L
Odin
6,158
411
52
3
0
252,371
0
W
Discordia
8,343
556
91
6
0
296,730
1
L
Ishtar
7,804
520
104
7
0
258,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role