Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
OnkelaroBall
Janus
Level 62
God Stats
2W - 4L
1,527 SR
Queue Stats
365W - 329L
1,482 Elo+
Solo
Set
Set
Reyda3
Set
Level 46
God Stats
19W - 3L
1,715 SR
Queue Stats
54W - 22L
1,731 Elo+
Solo
Neith
Neith
xiringuito
Neith
Level 166
God Stats
25W - 14L
1,546 SR
Queue Stats
145W - 128L
1,556 Elo+
Solo
Ymir
Ymir
人间风雪客
Ymir
Level 42
God Stats
5W - 1L
1,942 SR
Queue Stats
44W - 40L
1,589 Elo+
Solo
Team Averages
Level 84
1,646 SR
1,572 Elo+

VS

Team Averages
Level 70
1,591 SR
1,448 Elo+
Cthulhu
Cthulhu
Bloodfeeder
Cthulhu
Level 36
God Stats
2W - 1L
1,699 SR
Queue Stats
59W - 61L
1,410 Elo+
Solo
Poseidon
Poseidon
HappyThoughts_
Poseidon
Level 93
God Stats
34W - 29L
1,465 SR
Queue Stats
201W - 178L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Jarono
Ne Zha
Level 103
God Stats
9W - 4L
1,690 SR
Queue Stats
100W - 102L
1,476 Elo+
Solo
Ares
Ares
SnoopJR420
Ares
Level 58
God Stats
5W - 10L
1,455 SR
Queue Stats
33W - 46L
1,374 Elo+
Solo
Neith
Neith
pümonk
Neith
Level 59
God Stats
24W - 13L
1,648 SR
Queue Stats
173W - 160L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 0 / 0
3,547
709
1,050
1,893
704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
3 / 1 / 0
3,998
800
1,453
1,709
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
Reyda3
Set
6
1 / 0 / 0
3,639
728
391
3,576
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
6
1 / 0 / 0
3,624
725
2,038
1,601
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,305
661
821
2,914
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodfeeder
Cthulhu
1
0 / 0 / 0
2,427
485
0
0
0
Poseidon
6
1 / 1 / 0
3,572
714
1,515
2,124
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Jarono
Ne Zha
5
0 / 1 / 0
3,201
640
994
3,917
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,063
613
631
4,145
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
pümonk
Neith
1
0 / 3 / 0
2,504
501
0
2,090
490

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
5
Kills
1
1
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
L
Cthulhu
Bloodfeeder
Cthulhu
0
0
0
0
L
Poseidon
1
1
0
1
L
Ne Zha
Jarono
Ne Zha
0
1
0
0
W
3
1
0
3
W
Set
Reyda3
Set
1
0
0
1
L
0
1
0
0
L
Neith
pümonk
Neith
0
3
0
0
W
Neith
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,753
Damage
3,140
11,693
Taken
12,276
4,033
Mitigated
4,477
3,457
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,050
444
0
534
1,893
704
0
0
1,893
0
17,457
L
Cthulhu
Bloodfeeder
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
1,515
117
0
529
2,124
418
0
479
1,561
16,063
0
L
Ne Zha
Jarono
Ne Zha
994
401
0
980
3,917
968
0
88
3,799
0
12,530
W
1,453
216
0
500
1,709
519
0
1,040
669
14,722
0
W
Set
Reyda3
Set
391
182
0
977
3,576
1,222
0
0
3,576
0
18,964
L
631
0
0
1,354
4,145
2,601
0
595
3,442
9,515
0
L
Neith
pümonk
Neith
0
0
0
0
2,090
490
0
804
1,200
0
0
W
Neith
2,038
1,118
0
946
1,601
397
0
374
1,227
0
18,941
W
821
127
0
500
2,914
1,191
0
732
2,182
13,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,113
Gold Earned
14,767
156
Minions Killed
66
0
Camps Cleared
0
474,590
Distance Traveled
352,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,547
709
24
5
0
92,115
0
L
Cthulhu
2,427
485
0
0
0
0
0
L
Poseidon
3,572
714
27
5
0
93,339
0
L
Ne Zha
3,201
640
22
4
0
105,132
0
W
Janus
3,998
800
29
6
0
85,035
0
W
Set
3,639
728
41
8
0
109,615
0
L
Ares
3,063
613
17
3
0
113,561
0
L
Neith
2,504
501
0
0
0
40,037
0
W
Neith
3,624
725
26
5
0
93,187
0
W
Ymir
3,305
661
36
7
0
94,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role