Player Matchup

Sun Wukong
Sun Wukong
Gold II
Akromachi
Sun Wukong
Gold II
Level 155
God Stats
2W - 0L
1,773 SR
Queue Stats
52W - 28L
1,876 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
Toakah
Ne Zha
Platinum V
Level 159
God Stats
1W - 0L
1,517 SR
Queue Stats
39W - 6L
1,938 MMR
Party 1
Poseidon
Poseidon
Platinum V
emitpain
Poseidon
Platinum V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 6L
1,938 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,597 SR
1,917 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 162
1,727 SR
1,536 MMR
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Cintaar
Thor
Gold IV
Level 116
God Stats
6W - 2L
1,860 SR
Queue Stats
95W - 94L
1,722 MMR
Solo
Odin
Odin
Silver I
DaniloSantos210
Odin
Silver I
Level 143
God Stats
3W - 1L
1,821 SR
Queue Stats
36W - 45L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akromachi
Sun Wukong
12
4 / 0 / 6
7,517
835
6,313
4,842
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Toakah
Ne Zha
12
1 / 0 / 9
7,867
874
5,067
5,522
5,520
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
emitpain
Poseidon
13
6 / 0 / 5
8,310
923
9,974
5,020
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HerculesHe BoGuan YuAtlasThoth

VS

Bans
AchillesCu ChulainnCabrakanAgniSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 6 / 0
5,502
611
2,970
9,227
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Cintaar
Thor
10
0 / 2 / 0
5,828
648
3,798
7,648
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,672
630
1,832
9,538
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
6
0
0
W
Sun Wukong
Akromachi
Sun Wukong
4
0
6
7
L
Thor
Cintaar
Thor
0
2
0
0
L
0
3
0
0
W
Ne Zha
Toakah
Ne Zha
1
0
9
5.5
W
Poseidon
emitpain
Poseidon
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
8,600
15,384
Taken
26,413
11,244
Mitigated
15,885
4,108
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,970
640
0
955
9,227
5,186
0
4,033
5,194
8,781
0
W
Sun Wukong
Akromachi
Sun Wukong
6,313
1,259
0
450
4,842
4,051
504
599
3,814
0
23,974
L
Thor
Cintaar
Thor
3,798
59
0
1,595
7,648
3,642
0
2,819
4,829
0
19,966
L
1,832
215
0
2,320
9,538
7,057
0
3,185
6,353
0
12,331
W
Ne Zha
Toakah
Ne Zha
5,067
1,393
521
2,873
5,522
5,520
123
1,154
4,009
0
14,680
W
Poseidon
emitpain
Poseidon
9,974
1,998
0
264
5,020
1,673
1,385
909
3,718
43,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
17,002
115
Minions Killed
71
0
Camps Cleared
0
559,833
Distance Traveled
430,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,502
611
10
1
0
131,740
0
W
Sun Wukong
7,517
835
27
3
0
188,886
0
L
Thor
5,828
648
39
4
0
162,777
0
L
Odin
5,672
630
22
2
0
135,989
1
W
Ne Zha
7,867
874
20
2
0
185,217
0
W
Poseidon
8,310
923
68
8
0
185,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role