Player Matchup

Sun Wukong
Sun Wukong
Gold IV
BOSS THE HAAS
Sun Wukong
Gold IV
Level 149
God Stats
3W - 3L
1,582 SR
Queue Stats
201W - 236L
1,209 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
CleveLandsPLUG
Nu Wa
Bronze IV
Level 68
God Stats
2W - 9L
1,580 SR
Queue Stats
2W - 18L
1,232 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
UOENO37
Kuzenbo
Silver II
Level 129
God Stats
6W - 9L
1,315 SR
Queue Stats
137W - 160L
1,252 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,492 SR
1,231 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,588 SR
1,500 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Royalflushhn
Chaac
Bronze III
Level 42
God Stats
3W - 0L
1,765 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Athena
Athena
Bronze III
hvrt
Athena
Bronze III
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOSS THE HAAS
Sun Wukong
12
2 / 5 / 1
7,384
738
7,283
14,393
10,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 2
6,474
647
4,771
9,558
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
UOENO37
Kuzenbo
10
1 / 5 / 1
7,102
710
5,819
13,361
13,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangThothSurtrBacchusAchilles

VS

Bans
He BoHou YiNe ZhaShivaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 8
8,868
887
14,821
6,410
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 7
8,028
803
11,687
10,516
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
hvrt
Athena
12
4 / 0 / 10
8,746
875
4,345
11,247
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
8
10
L
Sun Wukong
BOSS THE HAAS
Sun Wukong
2
5
1
0.5
L
0
6
2
0.17
W
6
2
7
4.75
L
Kuzenbo
UOENO37
Kuzenbo
1
5
1
0.3
W
Athena
hvrt
Athena
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
30,853
37,312
Taken
28,173
26,586
Mitigated
21,434
6,491
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,821
1,447
0
347
6,410
2,759
1,048
2,430
3,814
57,830
0
L
Sun Wukong
BOSS THE HAAS
Sun Wukong
7,283
1,937
105
2,820
14,393
10,293
21
6,326
8,067
0
30,322
L
4,771
1,416
0
700
9,558
2,999
184
4,841
4,717
17,221
0
W
11,687
1,379
0
4,416
10,516
6,353
1,160
3,903
6,251
0
30,962
L
Kuzenbo
UOENO37
Kuzenbo
5,819
2,769
874
1,992
13,361
13,294
0
8,055
5,306
11,278
0
W
Athena
hvrt
Athena
4,345
1,543
0
1,200
11,247
12,322
244
3,451
7,503
11,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,960
Gold Earned
25,642
87
Minions Killed
168
0
Camps Cleared
0
491,526
Distance Traveled
581,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,868
887
116
12
0
197,235
0
L
Sun Wukong
7,384
738
50
5
0
180,015
2
L
Nu Wa
6,474
647
26
3
0
150,339
0
W
Chaac
8,028
803
37
4
0
206,077
0
L
Kuzenbo
7,102
710
11
1
0
161,172
0
W
Athena
8,746
875
15
2
0
178,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role