Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DarkSunshiny
Chronos
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 35L
1,397 Elo+
Solo
Da Ji
Da Ji
W00dyW00dy
Da Ji
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,547 Elo+
Solo
Ah Puch
Ah Puch
txtglow
Ah Puch
Level 158
God Stats
6W - 2L
1,744 SR
Queue Stats
412W - 181L
1,633 Elo+
Party 1
Cupid
Cupid
wombatkombat
Cupid
Level 165
God Stats
7W - 1L
1,758 SR
Queue Stats
431W - 189L
1,666 Elo+
Party 1
Team Averages
Level 130
1,600 SR
1,549 Elo+

VS

Team Averages
Level 111
1,543 SR
1,479 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BugsMcG
Sun Wukong
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
PuTTyy
Baron Samedi
Level 137
God Stats
9W - 5L
1,500 SR
Queue Stats
937W - 907L
1,557 Elo+
Solo
Nemesis
Nemesis
moonstonesavant
Nemesis
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
360W - 331L
1,433 Elo+
Solo
Khepri
Khepri
rogwade
Khepri
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 81L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 11
8,021
729
6,758
13,010
14,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
DarkSunshiny
Chronos
15
1 / 2 / 13
8,473
770
12,750
11,608
5,790
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
14
5 / 2 / 7
8,749
795
6,396
9,946
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
txtglow
Ah Puch
18
7 / 0 / 8
10,189
926
17,641
4,271
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 1 / 11
8,784
799
12,323
12,729
6,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 3 / 4
7,918
720
13,135
9,248
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
BugsMcG
Sun Wukong
6
0 / 1 / 0
5,869
534
1,098
2,330
1,745
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
PuTTyy
Baron Samedi
16
2 / 3 / 2
8,030
730
12,723
14,873
11,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 2
8,058
733
10,086
15,535
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
rogwade
Khepri
14
0 / 4 / 6
7,778
707
3,148
17,778
17,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
15
Kills
7
7
Deaths
15
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
11
2.75
L
Scylla
 
Scylla
2
3
4
1.33
L
Sun Wukong
BugsMcG
Sun Wukong
0
1
0
0
W
Chronos
DarkSunshiny
Chronos
1
2
13
3.75
L
Baron Samedi
PuTTyy
Baron Samedi
2
3
2
1
W
Da Ji
5
2
7
4.25
L
3
4
2
1
L
Khepri
rogwade
Khepri
0
4
6
0.75
W
Ah Puch
txtglow
Ah Puch
7
0
8
11
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,868
Damage
40,190
51,564
Taken
59,764
35,676
Mitigated
41,807
19,232
Healing
20,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,758
442
767
669
13,010
14,830
60
7,517
5,493
13,040
0
L
Scylla
 
Scylla
13,135
226
2,132
924
9,248
4,206
0
6,578
2,670
28,898
0
L
Sun Wukong
BugsMcG
Sun Wukong
1,098
384
218
375
2,330
1,745
0
1,215
1,115
0
1,098
W
Chronos
DarkSunshiny
Chronos
12,750
4,148
706
2,212
11,608
5,790
760
6,537
5,071
21,257
0
L
Baron Samedi
PuTTyy
Baron Samedi
12,723
594
3,810
3,880
14,873
11,522
0
9,548
5,325
30,664
0
W
Da Ji
6,396
1,247
595
857
9,946
6,015
560
5,432
4,514
0
9,852
L
10,086
2,893
725
3,402
15,535
7,254
0
8,736
6,799
0
16,228
L
Khepri
rogwade
Khepri
3,148
78
2,242
2,561
17,778
17,080
0
11,072
6,706
5,131
0
W
Ah Puch
txtglow
Ah Puch
17,641
848
118
809
4,271
2,347
546
2,151
2,120
34,050
0
W
12,323
5,320
6,071
6,428
12,729
6,694
366
7,369
5,360
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,216
Gold Earned
37,653
134
Minions Killed
101
0
Camps Cleared
0
1,032,534
Distance Traveled
878,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,021
729
0
0
0
209,781
0
L
Scylla
7,918
720
35
3
0
208,956
0
L
Sun Wukong
5,869
534
0
0
0
43,467
0
W
Chronos
8,473
770
24
2
0
190,580
0
L
Baron Samedi
8,030
730
49
4
0
201,756
0
W
Da Ji
8,749
795
14
1
0
195,215
0
L
Nemesis
8,058
733
11
1
0
213,524
0
L
Khepri
7,778
707
6
1
0
210,518
0
W
Ah Puch
10,189
926
56
5
0
220,502
0
W
Cupid
8,784
799
40
4
0
216,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role