Player Matchup

He Bo
He Bo
Gold II
Akromachi
He Bo
Gold II
Level 155
God Stats
5W - 3L
1,876 SR
Queue Stats
52W - 28L
1,846 MMR
Party 1
Sobek
Sobek
Gold I
Toakah
Sobek
Gold I
Level 159
God Stats
10W - 2L
1,916 SR
Queue Stats
39W - 6L
1,908 MMR
Party 1
Anhur
Anhur
Gold I
emitpain
Anhur
Gold I
Level 153
God Stats
6W - 1L
1,916 SR
Queue Stats
39W - 6L
1,908 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,903 SR
1,887 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,618 SR
1,492 MMR
Yu Huang
Yu Huang
Platinum IV
ICYCOLETRAIN
Yu Huang
Platinum IV
Level 159
God Stats
2W - 2L
1,690 SR
Queue Stats
142W - 152L
1,690 MMR
Solo
Cupid
Cupid
Gold V
Munch2thamax
Cupid
Gold V
Level 144
God Stats
28W - 32L
1,550 SR
Queue Stats
335W - 384L
1,416 MMR
Solo
Surtr
Surtr
Bronze III
Rasta Makku
Surtr
Bronze III
Level 148
God Stats
5W - 4L
1,615 SR
Queue Stats
31W - 46L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Akromachi
He Bo
15
3 / 1 / 6
8,938
745
14,292
10,590
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Toakah
Sobek
15
2 / 1 / 9
9,932
828
5,725
19,614
26,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
emitpain
Anhur
16
6 / 0 / 4
9,939
828
13,640
8,861
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HerculesAo KuangGuan YuNe ZhaThoth

VS

Bans
AtlasAchillesOdinAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ICYCOLETRAIN
Yu Huang
12
0 / 4 / 2
7,679
640
12,461
11,735
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 0
8,087
674
5,155
9,229
4,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 2
7,845
654
5,722
17,181
21,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
Akromachi
He Bo
3
1
6
6
L
Yu Huang
ICYCOLETRAIN
Yu Huang
0
4
2
0.25
L
2
2
0
1
L
0
5
2
0.2
W
Sobek
Toakah
Sobek
2
1
9
6.5
W
Anhur
emitpain
Anhur
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
23,338
39,065
Taken
38,145
35,583
Mitigated
31,139
19,505
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Akromachi
He Bo
14,292
1,045
409
2,484
10,590
4,704
0
4,798
5,476
46,531
0
L
Yu Huang
ICYCOLETRAIN
Yu Huang
12,461
623
0
529
11,735
5,250
0
7,062
4,673
37,149
0
L
5,155
2,083
393
2,208
9,229
4,203
0
4,927
4,302
0
28,013
L
5,722
1,397
0
2,840
17,181
21,686
0
8,075
9,106
506
15,294
W
Sobek
Toakah
Sobek
5,725
618
3,992
9,241
19,614
26,616
72
4,275
15,021
16,081
0
W
Anhur
emitpain
Anhur
13,640
6,156
0
3,379
8,861
4,263
2,975
2,998
5,745
0
67,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
23,611
208
Minions Killed
140
0
Camps Cleared
0
680,576
Distance Traveled
584,693
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,938
745
73
6
0
229,307
0
L
Yu Huang
7,679
640
67
6
0
182,410
0
L
Cupid
8,087
674
54
5
0
211,820
4
L
Surtr
7,845
654
19
2
0
190,463
0
W
Sobek
9,932
828
15
1
0
226,724
0
W
Anhur
9,939
828
120
10
0
224,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role