Player Matchup

Sobek
Sobek
UwU_Ibbi-san
Sobek
Level 7
God Stats
0W - 4L
1,135 SR
Queue Stats
3W - 11L
1,244 Elo+
Party 1
Ra
Ra
WeedTojas97
Ra
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
536W - 550L
1,368 Elo+
Solo
Guan Yu
Guan Yu
rakjack
Guan Yu
Level 102
God Stats
1W - 3L
1,578 SR
Queue Stats
33W - 61L
1,314 Elo+
Party 1
Team Averages
Level 58
1,404 SR
1,309 Elo+

VS

Team Averages
Level 79
1,612 SR
1,352 Elo+
Ganesha
Ganesha
Eathen13800
Ganesha
Level 67
God Stats
21W - 22L
1,432 SR
Queue Stats
201W - 251L
1,431 Elo+
Solo
Ishtar
Ishtar
Miiranex
Ishtar
Level 50
God Stats
3W - 4L
1,557 SR
Queue Stats
28W - 37L
1,215 Elo+
Solo
Bellona
Bellona
OBDCEME
Bellona
Level 120
God Stats
7W - 0L
1,847 SR
Queue Stats
63W - 83L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,908
636
5,219
16,104
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 0
8,427
602
8,185
8,843
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
rakjack
Guan Yu
13
0 / 2 / 0
7,972
569
4,734
12,689
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Eathen13800
Ganesha
15
0 / 0 / 5
8,573
612
7,995
10,970
11,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Miiranex
Ishtar
16
2 / 0 / 2
9,789
699
17,451
8,543
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Bellona
OBDCEME
Bellona
13
3 / 0 / 2
9,127
652
7,492
8,000
7,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Eathen13800
Ganesha
0
0
5
2.5
W
Ishtar
Miiranex
Ishtar
2
0
2
3
W
Bellona
OBDCEME
Bellona
3
0
2
4
L
0
2
0
0
L
0
1
0
0
L
Guan Yu
rakjack
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
32,938
37,636
Taken
27,513
30,044
Mitigated
22,573
18,171
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Eathen13800
Ganesha
7,995
845
394
1,815
10,970
11,208
0
6,247
4,282
23,937
0
W
Ishtar
Miiranex
Ishtar
17,451
11,254
0
5,784
8,543
3,744
420
3,444
4,906
0
60,845
W
Bellona
OBDCEME
Bellona
7,492
1,401
0
820
8,000
7,621
0
3,850
3,883
0
25,511
L
5,219
668
0
4,611
16,104
13,212
165
3,312
12,792
14,010
0
L
8,185
474
2,711
1,748
8,843
4,127
0
1,734
7,109
46,737
0
L
Guan Yu
rakjack
Guan Yu
4,734
153
4,483
4,618
12,689
12,705
52
3,021
9,668
0
19,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
27,489
136
Minions Killed
145
0
Camps Cleared
0
802,719
Distance Traveled
742,677
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,573
612
3
0
0
261,755
0
W
Ishtar
9,789
699
97
7
0
228,651
5
W
Bellona
9,127
652
45
3
0
252,271
5
L
Sobek
8,908
636
24
2
0
258,996
1
L
Ra
8,427
602
91
7
0
267,117
3
L
Guan Yu
7,972
569
21
2
0
276,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role