Player Matchup

Cthulhu
Cthulhu
CORRUPTDI3TY
Cthulhu
Level 13
God Stats
1W - 1L
1,692 SR
Queue Stats
13W - 11L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jolley_G
Ah Muzen Cab
Level 81
God Stats
3W - 2L
1,712 SR
Queue Stats
81W - 82L
1,496 Elo+
Party 2
Olorun
Olorun
andewbaden
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,613 Elo+
Party 2
Team Averages
Level 36
1,635 SR
1,530 Elo+

VS

Team Averages
Level 123
1,619 SR
1,560 Elo+
Nox
Nox
AngelKurumu
Nox
Level 159
God Stats
5W - 2L
1,895 SR
Queue Stats
135W - 131L
1,549 Elo+
Party 1
Atlas
Atlas
Digital__krak
Atlas
Level 171
God Stats
46W - 55L
1,549 SR
Queue Stats
512W - 487L
1,532 Elo+
Party 1
Medusa
Medusa
PurpleWinterRose
Medusa
Level 39
God Stats
3W - 3L
1,414 SR
Queue Stats
77W - 53L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CORRUPTDI3TY
Cthulhu
11
1 / 4 / 0
6,797
680
7,960
11,504
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Jolley_G
Ah Muzen Cab
11
0 / 4 / 1
6,676
668
8,050
9,092
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
andewbaden
Olorun
11
0 / 4 / 1
6,546
655
6,120
8,708
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,844
784
5,571
3,913
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 9
8,551
855
10,476
12,731
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 1 / 4
8,671
867
8,854
9,589
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Cthulhu
CORRUPTDI3TY
Cthulhu
1
4
0
0.25
W
2
0
9
6.5
L
Ah Muzen Cab
Jolley_G
Ah Muzen Cab
0
4
1
0.13
W
7
1
4
9
L
Olorun
andewbaden
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
24,901
29,304
Taken
26,233
18,589
Mitigated
16,661
4,012
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,571
125
0
452
3,913
1,660
627
2,160
1,650
19,126
0
L
Cthulhu
CORRUPTDI3TY
Cthulhu
7,960
985
0
701
11,504
11,231
0
6,886
4,618
14,064
0
W
10,476
4,640
0
6,160
12,731
10,934
108
6,350
5,933
24,461
0
L
Ah Muzen Cab
Jolley_G
Ah Muzen Cab
8,050
3,543
0
1,936
9,092
3,873
0
5,066
4,026
0
31,810
W
8,854
4,033
0
4,328
9,589
4,067
1,274
4,803
4,543
0
33,391
L
Olorun
andewbaden
Olorun
6,120
3,410
169
1,206
8,708
3,485
0
4,112
4,596
20,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
25,066
104
Minions Killed
128
0
Camps Cleared
0
522,495
Distance Traveled
594,767
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,844
784
47
5
0
207,047
2
L
Cthulhu
6,797
680
13
1
0
178,216
0
W
Atlas
8,551
855
29
3
0
192,118
0
L
Ah Muzen Cab
6,676
668
52
5
0
188,280
0
W
Medusa
8,671
867
52
5
0
195,602
0
L
Olorun
6,546
655
39
4
0
155,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role