Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Quarxs
Raijin
Level 159
God Stats
7W - 12L
1,148 SR
Queue Stats
1,161W - 1,188L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Toncher
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
TonyG8
Chernobog
Level 43
God Stats
10W - 4L
1,500 SR
Queue Stats
708W - 583L
1,359 Elo+
Solo
Izanami
Izanami
tenebrie
Izanami
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 74L
1,568 Elo+
Solo
Team Averages
Level 119
1,430 SR
1,466 Elo+

VS

Team Averages
Level 129
1,459 SR
1,506 Elo+
Eset
Eset
Hesteryia
Eset
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,591 Elo+
Solo
Hou Yi
Hou Yi
Kalash7771
Hou Yi
Level 102
God Stats
3W - 4L
1,487 SR
Queue Stats
168W - 179L
1,456 Elo+
Solo
Hachiman
Hachiman
NoLifeKingT
Hachiman
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 119L
1,530 Elo+
Solo
Atlas
Atlas
Starry0
Atlas
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
309W - 288L
1,429 Elo+
Solo
Artemis
Artemis
adgamon88
Artemis
Level 131
God Stats
3W - 8L
1,306 SR
Queue Stats
493W - 509L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 1 / 3
9,763
751
7,097
14,228
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Quarxs
Raijin
15
2 / 3 / 3
8,909
685
19,169
8,373
4,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Toncher
Ao Kuang
15
5 / 5 / 2
9,374
721
13,478
18,536
18,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
TonyG8
Chernobog
15
1 / 5 / 2
8,577
660
9,631
12,663
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
tenebrie
Izanami
14
0 / 5 / 4
8,479
652
8,441
13,684
7,323
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
4 / 1 / 11
10,495
807
13,434
13,469
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Kalash7771
Hou Yi
17
5 / 2 / 6
10,163
782
7,694
11,282
5,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
NoLifeKingT
Hachiman
16
5 / 3 / 11
10,075
775
20,663
14,824
7,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Starry0
Atlas
17
2 / 1 / 13
10,584
814
8,672
15,849
17,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
adgamon88
Artemis
16
3 / 2 / 9
9,946
765
11,491
12,401
6,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
9
Kills
19
19
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
3
2.5
W
Eset
4
1
11
9.5
W
Hou Yi
Kalash7771
Hou Yi
5
2
6
4
W
Hachiman
NoLifeKingT
Hachiman
5
3
11
3.5
L
Raijin
Quarxs
Raijin
2
3
3
1.17
W
Atlas
Starry0
Atlas
2
1
13
8.5
L
Ao Kuang
Toncher
Ao Kuang
5
5
2
1.2
L
Chernobog
TonyG8
Chernobog
1
5
2
0.4
W
Artemis
adgamon88
Artemis
3
2
9
3.75
L
Izanami
tenebrie
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,816
Damage
61,954
67,484
Taken
67,825
56,778
Mitigated
44,832
18,638
Healing
26,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,097
1,287
629
3,392
14,228
19,999
28
4,577
9,651
12,001
0
W
Eset
13,434
448
3,004
4,005
13,469
7,081
1,282
8,954
4,157
32,194
0
W
Hou Yi
Kalash7771
Hou Yi
7,694
3,571
2,399
1,424
11,282
5,976
1,380
6,529
4,669
0
19,874
W
Hachiman
NoLifeKingT
Hachiman
20,663
12,361
589
4,174
14,824
7,834
1,831
7,103
7,508
0
37,652
L
Raijin
Quarxs
Raijin
19,169
1,310
1,655
589
8,373
4,367
409
3,229
5,144
37,046
0
W
Atlas
Starry0
Atlas
8,672
2,286
1,944
3,287
15,849
17,075
145
7,431
8,288
18,348
0
L
Ao Kuang
Toncher
Ao Kuang
13,478
2,964
569
5,414
18,536
18,123
171
5,844
12,692
16,725
0
L
Chernobog
TonyG8
Chernobog
9,631
2,853
1,064
1,185
12,663
6,966
384
3,850
8,813
0
21,249
W
Artemis
adgamon88
Artemis
11,491
4,406
2,398
3,728
12,401
6,866
3,273
8,727
3,459
0
30,403
L
Izanami
tenebrie
Izanami
8,441
5,384
2,376
1,765
13,684
7,323
996
4,606
9,078
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
51,263
128
Minions Killed
163
0
Camps Cleared
0
1,083,793
Distance Traveled
1,204,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,763
751
4
0
0
232,366
0
W
Eset
10,495
807
38
3
0
260,779
0
W
Hou Yi
10,163
782
32
2
0
240,905
0
W
Hachiman
10,075
775
34
3
0
204,321
0
L
Raijin
8,909
685
38
3
0
206,294
0
W
Atlas
10,584
814
17
1
0
267,296
0
L
Ao Kuang
9,374
721
13
1
0
233,905
0
L
Chernobog
8,577
660
31
2
0
208,493
0
W
Artemis
9,946
765
42
3
0
231,048
0
L
Izanami
8,479
652
42
3
0
202,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role