Player Matchup

Terra
Terra
Nalen
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,526 Elo+
Solo
Set
Set
Stinky0420
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,320 Elo+
Solo
Fenrir
Fenrir
XIAL_Angel
Fenrir
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
343W - 358L
1,586 Elo+
Solo
Persephone
Persephone
lilgiwa
Persephone
Level 39
God Stats
3W - 1L
1,715 SR
Queue Stats
138W - 121L
1,586 Elo+
Solo
Camazotz
Camazotz
pyromaniac00000
Camazotz
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 178L
1,510 Elo+
Solo
Team Averages
Level 101
1,543 SR
1,506 Elo+

VS

Team Averages
Level 105
1,445 SR
1,419 Elo+
Nu Wa
Nu Wa
Bahoozled
Nu Wa
Level 53
God Stats
12W - 3L
1,500 SR
Queue Stats
427W - 414L
1,276 Elo+
Party 1
Ra
Ra
F-Gangsta187
Ra
Level 129
God Stats
8W - 5L
1,751 SR
Queue Stats
1,128W - 1,117L
1,452 Elo+
Solo
Chiron
Chiron
JehuLid
Chiron
Level 156
God Stats
9W - 7L
1,415 SR
Queue Stats
707W - 748L
1,498 Elo+
Solo
Neith
Neith
Moeili
Neith
Level 29
God Stats
3W - 4L
1,375 SR
Queue Stats
221W - 231L
1,411 Elo+
Solo
Surtr
Surtr
totlrampage69
Surtr
Level 156
God Stats
3W - 9L
1,186 SR
Queue Stats
735W - 730L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Nalen
Terra
12
0 / 5 / 2
6,658
605
2,998
13,007
10,582
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 7 / 2
6,691
608
3,890
14,332
13,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
XIAL_Angel
Fenrir
15
4 / 7 / 1
8,200
745
8,935
16,753
19,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
lilgiwa
Persephone
12
0 / 6 / 2
7,411
674
7,856
12,354
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
14
1 / 4 / 2
7,747
704
7,618
20,130
22,607
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bahoozled
Nu Wa
17
8 / 3 / 18
9,933
903
18,600
9,062
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 8
8,782
798
10,065
7,625
3,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
JehuLid
Chiron
17
7 / 0 / 18
10,193
927
16,477
8,945
4,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Moeili
Neith
17
5 / 1 / 16
10,011
910
12,193
9,210
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 20
9,467
861
11,605
13,698
18,692
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
109
5
Kills
29
29
Deaths
8
9
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bahoozled
Nu Wa
8
3
18
5.67
W
3
2
8
3.5
W
Chiron
JehuLid
Chiron
7
0
18
16
W
Neith
Moeili
Neith
5
1
16
13
L
Terra
Nalen
Terra
0
5
2
0.2
L
0
7
2
0.14
L
Fenrir
XIAL_Angel
Fenrir
4
7
1
0.64
L
Persephone
lilgiwa
Persephone
0
6
2
0.17
L
Camazotz
1
4
2
0.5
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
68,940
76,576
Taken
48,540
71,735
Mitigated
33,775
19,401
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bahoozled
Nu Wa
18,600
3,685
1,424
1,545
9,062
3,470
851
1,481
7,581
29,216
0
W
10,065
1,624
3,752
2,278
7,625
3,291
1,463
2,540
5,085
26,784
0
W
Chiron
JehuLid
Chiron
16,477
6,097
1,528
4,617
8,945
4,087
2,783
3,669
5,276
0
33,100
W
Neith
Moeili
Neith
12,193
4,397
1,093
2,090
9,210
4,235
2,211
2,832
6,378
0
26,869
L
Terra
Nalen
Terra
2,998
403
1,732
1,820
13,007
10,582
0
4,383
8,624
5,750
0
L
3,890
1,519
581
602
14,332
13,689
578
7,075
7,257
0
9,041
L
Fenrir
XIAL_Angel
Fenrir
8,935
1,301
664
1,578
16,753
19,216
628
6,843
9,910
2,421
20,344
L
Persephone
lilgiwa
Persephone
7,856
374
468
2,484
12,354
5,641
554
4,819
7,529
23,066
0
L
Camazotz
7,618
672
1,563
7,909
20,130
22,607
0
6,674
13,456
0
16,393
W
11,605
3,378
584
3,031
13,698
18,692
309
1,982
11,716
1,529
16,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
48,386
96
Minions Killed
134
0
Camps Cleared
0
914,277
Distance Traveled
1,024,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,933
903
19
2
0
187,246
0
W
Ra
8,782
798
27
2
0
218,587
0
W
Chiron
10,193
927
44
4
0
226,432
0
W
Neith
10,011
910
36
3
0
205,592
0
L
Terra
6,658
605
6
1
0
177,637
0
L
Set
6,691
608
9
1
0
180,416
0
L
Fenrir
8,200
745
27
2
0
175,190
0
L
Persephone
7,411
674
42
4
0
189,978
0
L
Camazotz
7,747
704
12
1
0
191,056
0
W
Surtr
9,467
861
8
1
0
186,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role