Player Matchup

Sylvanus
Sylvanus
EnesTy Miixy
Sylvanus
Level 147
God Stats
23W - 15L
1,599 SR
Queue Stats
514W - 491L
1,548 Elo+
Party 1
Chang'e
Chang'e
JexceD
Chang'e
Level 148
God Stats
14W - 9L
1,537 SR
Queue Stats
315W - 287L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
hS__Harkenstone
Cernunnos
Level 63
God Stats
24W - 23L
1,340 SR
Queue Stats
563W - 597L
1,343 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,492 Elo+

VS

Team Averages
Level 66
1,486 SR
1,336 Elo+
Merlin
Merlin
ElGatoooooo4848
Merlin
Level 89
God Stats
5W - 4L
1,570 SR
Queue Stats
38W - 40L
1,443 Elo+
Solo
Ymir
Ymir
UwU_Ibbi-san
Ymir
Level 6
God Stats
3W - 6L
1,386 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 2
Anhur
Anhur
rakjack
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EnesTy Miixy
Sylvanus
13
3 / 0 / 4
7,919
792
3,212
6,841
5,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
JexceD
Chang'e
13
3 / 0 / 5
7,619
762
10,090
5,910
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
hS__Harkenstone
Cernunnos
13
2 / 0 / 6
7,443
744
6,324
5,856
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,109
611
5,460
3,918
1,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 0
5,826
583
2,017
10,294
8,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anhur
rakjack
Anhur
11
0 / 4 / 0
6,003
600
3,304
9,436
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sylvanus
EnesTy Miixy
Sylvanus
3
0
4
5
W
Chang'e
JexceD
Chang'e
3
0
5
5.5
L
0
3
0
0
W
Cernunnos
hS__Harkenstone
Cernunnos
2
0
6
5
L
Anhur
rakjack
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
10,781
18,607
Taken
23,648
11,331
Mitigated
13,204
12,017
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,460
42
127
259
3,918
1,384
0
2,123
1,795
25,709
0
W
Sylvanus
EnesTy Miixy
Sylvanus
3,212
512
4,551
3,120
6,841
5,715
117
3,080
3,758
12,476
0
W
Chang'e
JexceD
Chang'e
10,090
604
1,309
1,689
5,910
2,655
366
2,635
3,268
37,764
0
L
2,017
463
0
0
10,294
8,866
0
5,457
4,837
5,599
0
W
Cernunnos
hS__Harkenstone
Cernunnos
6,324
2,284
0
1,348
5,856
2,961
997
1,778
4,078
0
24,490
L
Anhur
rakjack
Anhur
3,304
1,503
0
2,304
9,436
2,954
0
5,756
3,680
0
23,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
17,938
123
Minions Killed
101
0
Camps Cleared
0
553,864
Distance Traveled
463,336
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,109
611
42
4
0
145,108
3
W
Sylvanus
7,919
792
20
2
0
180,552
1
W
Chang'e
7,619
762
60
6
0
199,994
0
L
Ymir
5,826
583
14
1
0
161,469
0
W
Cernunnos
7,443
744
43
4
0
173,318
0
L
Anhur
6,003
600
45
5
0
156,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role