Player Matchup

Aphrodite
Aphrodite
Combat_Medic20
Aphrodite
Level 3
God Stats
9W - 8L
1,240 SR
Queue Stats
9W - 10L
1,285 Elo+
Party 2
Kuzenbo
Kuzenbo
RoomOnFire2468
Kuzenbo
Level 89
God Stats
1W - 1L
1,467 SR
Queue Stats
61W - 39L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
frost3dover
Danzaburou
Level 89
God Stats
1W - 1L
1,824 SR
Queue Stats
46W - 39L
1,434 Elo+
Party 2
Team Averages
Level 60
1,511 SR
1,392 Elo+

VS

Team Averages
Level 70
1,652 SR
1,748 Elo+
Ra
Ra
ExpectMurder
Ra
Level 158
God Stats
14W - 9L
1,566 SR
Queue Stats
383W - 256L
1,719 Elo+
Party 1
Surtr
Surtr
ImTheGayestEver
Surtr
Level 28
God Stats
49W - 31L
1,723 SR
Queue Stats
156W - 121L
1,730 Elo+
Party 1
Mulan
Mulan
ManChow
Mulan
Level 24
God Stats
10W - 3L
1,668 SR
Queue Stats
116W - 52L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Combat_Medic20
Aphrodite
12
0 / 5 / 3
7,129
594
4,789
10,544
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 1
8,095
675
9,588
16,012
23,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
frost3dover
Danzaburou
11
1 / 7 / 2
7,579
632
6,994
15,839
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 6
10,630
886
21,840
7,885
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 8
8,951
746
7,785
12,828
13,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
ManChow
Mulan
15
2 / 2 / 12
8,916
743
7,225
15,342
16,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Combat_Medic20
Aphrodite
0
5
3
0.3
W
10
1
6
13
W
4
1
8
8
W
Mulan
ManChow
Mulan
2
2
12
4
L
3
4
1
0.88
L
Danzaburou
frost3dover
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
36,850
42,395
Taken
36,055
35,475
Mitigated
34,070
7,445
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Combat_Medic20
Aphrodite
4,789
1,445
2,757
2,858
10,544
5,694
0
5,322
5,222
18,126
0
W
21,840
1,819
3,701
2,662
7,885
4,280
1,428
4,430
3,455
69,476
0
W
7,785
2,710
0
2,642
12,828
13,283
124
5,306
7,212
1,053
26,276
W
Mulan
ManChow
Mulan
7,225
1,581
0
3,994
15,342
16,507
932
4,158
11,184
1,220
25,844
L
9,588
3,268
0
262
16,012
23,591
0
7,909
8,103
25,619
556
L
Danzaburou
frost3dover
Danzaburou
6,994
3,349
0
1,568
15,839
6,190
0
9,388
6,451
0
30,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
28,497
115
Minions Killed
176
0
Camps Cleared
0
549,927
Distance Traveled
669,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,129
594
36
3
0
167,036
0
W
Ra
10,630
886
114
10
0
220,568
0
W
Surtr
8,951
746
28
2
0
225,452
0
W
Mulan
8,916
743
34
3
0
223,817
0
L
Kuzenbo
8,095
675
26
2
0
211,281
0
L
Danzaburou
7,579
632
53
4
0
171,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role