Player Matchup

Guan Yu
Guan Yu
CapNKnuckles281
Guan Yu
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
43W - 37L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
SameEar98
Zhong Kui
Level 127
God Stats
2W - 2L
1,541 SR
Queue Stats
179W - 193L
1,390 Elo+
Party 2
Izanami
Izanami
kobyinthacut
Izanami
Level 68
God Stats
29W - 18L
1,500 SR
Queue Stats
59W - 63L
1,343 Elo+
Party 2
Team Averages
Level 98
1,514 SR
1,378 Elo+

VS

Team Averages
Level 66
1,446 SR
1,365 Elo+
Surtr
Surtr
Alleexx215
Surtr
Level 114
God Stats
11W - 14L
1,292 SR
Queue Stats
164W - 175L
1,421 Elo+
Solo
Cthulhu
Cthulhu
DREADNOUGHT4423
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 1
Anubis
Anubis
S4N1CH
Anubis
Level 67
God Stats
15W - 11L
1,546 SR
Queue Stats
30W - 35L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,774
829
10,408
15,979
20,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SameEar98
Zhong Kui
15
2 / 2 / 13
10,139
780
16,982
13,891
9,182
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
kobyinthacut
Izanami
16
10 / 1 / 6
11,130
856
14,496
8,495
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 7 / 1
8,604
662
10,593
20,472
15,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 0
8,003
616
5,223
13,404
11,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
S4N1CH
Anubis
14
0 / 5 / 2
8,465
651
12,019
13,501
6,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
7
1
0.21
W
5
0
10
10
L
1
5
0
0.2
L
Anubis
S4N1CH
Anubis
0
5
2
0.2
W
Zhong Kui
SameEar98
Zhong Kui
2
2
13
4.25
W
Izanami
kobyinthacut
Izanami
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,886
Damage
27,835
38,365
Taken
47,377
33,450
Mitigated
33,403
17,175
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
10,593
3,596
0
4,332
20,472
15,985
0
7,866
11,929
409
28,660
W
10,408
1,696
2,520
8,213
15,979
20,740
986
8,694
7,285
0
37,460
L
5,223
992
289
1,801
13,404
11,182
0
4,635
8,440
14,620
0
L
Anubis
S4N1CH
Anubis
12,019
454
0
5,682
13,501
6,236
0
4,481
8,699
44,082
0
W
Zhong Kui
SameEar98
Zhong Kui
16,982
1,295
108
6,334
13,891
9,182
1,297
5,816
8,075
57,093
0
W
Izanami
kobyinthacut
Izanami
14,496
11,563
0
0
8,495
3,528
498
3,388
5,107
0
47,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
25,072
208
Minions Killed
126
0
Camps Cleared
0
752,294
Distance Traveled
621,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,604
662
34
3
0
234,591
0
W
Guan Yu
10,774
829
56
4
0
287,089
0
L
Cthulhu
8,003
616
13
1
0
182,694
0
L
Anubis
8,465
651
79
6
0
204,262
2
W
Zhong Kui
10,139
780
80
6
0
235,610
0
W
Izanami
11,130
856
72
6
0
229,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role