Player Matchup

Janus
Janus
BobGrenvill
Janus
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 88L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Chaacals
Gilgamesh
Level 116
God Stats
0W - 3L
1,291 SR
Queue Stats
118W - 114L
1,502 Elo+
Party 2
Chronos
Chronos
Droggelibecher
Chronos
Level 106
God Stats
9W - 10L
1,709 SR
Queue Stats
566W - 535L
1,525 Elo+
Solo
Fenrir
Fenrir
Honnor
Fenrir
Level 155
God Stats
1W - 2L
1,721 SR
Queue Stats
19W - 21L
1,447 Elo+
Solo
Ymir
Ymir
Jikur0
Ymir
Level 106
God Stats
7W - 3L
1,708 SR
Queue Stats
73W - 75L
1,529 Elo+
Party 2
Team Averages
Level 118
1,586 SR
1,508 Elo+

VS

Team Averages
Level 116
1,480 SR
1,520 Elo+
Rama
Rama
 
Rama
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Kharimsörim
Chiron
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Maui
Maui
TheCancelThat
Maui
Level 124
God Stats
13W - 7L
1,583 SR
Queue Stats
375W - 351L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
rössö
Ne Zha
Level 136
God Stats
7W - 2L
1,319 SR
Queue Stats
127W - 113L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,802
760
1,485
2,873
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Chaacals
Gilgamesh
7
1 / 0 / 0
3,975
795
1,654
4,820
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
3,417
683
354
2,965
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Honnor
Fenrir
6
0 / 2 / 1
3,569
714
3,968
5,823
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Jikur0
Ymir
1
0 / 0 / 0
2,520
504
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 1 / 0
3,847
769
2,381
3,346
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
6
0 / 1 / 0
3,530
706
1,528
2,053
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
5
0 / 0 / 2
3,426
685
754
1,839
426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
4 / 0 / 0
4,274
855
1,192
3,152
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
rössö
Ne Zha
6
2 / 0 / 0
3,923
785
1,913
4,923
1,318
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
0
0
W
Zeus
 
Zeus
0
1
0
0
L
1
1
0
1
L
Gilgamesh
Chaacals
Gilgamesh
1
0
0
1
L
0
3
0
0
L
Fenrir
Honnor
Fenrir
0
2
1
0.25
L
Ymir
Jikur0
Ymir
0
0
0
0
W
Chiron
0
0
2
1
W
4
0
0
4
W
Ne Zha
rössö
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,461
Damage
7,768
16,481
Taken
15,313
5,558
Mitigated
5,175
3,317
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,381
2,269
0
1,798
3,346
828
0
0
3,346
0
23,091
W
Zeus
 
Zeus
1,528
54
0
0
2,053
557
50
854
1,199
16,936
0
L
1,485
107
0
721
2,873
866
0
1,180
1,693
19,686
0
L
Gilgamesh
Chaacals
Gilgamesh
1,654
440
0
1,172
4,820
2,052
0
0
4,820
0
20,384
L
354
238
0
210
2,965
891
0
819
2,146
9,408
0
L
Fenrir
Honnor
Fenrir
3,968
1,921
0
1,214
5,823
1,749
0
721
5,102
0
19,197
L
Ymir
Jikur0
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
754
360
175
298
1,839
426
0
0
1,839
0
14,385
W
1,192
282
0
1,053
3,152
2,046
0
354
2,798
9,094
0
W
Ne Zha
rössö
Ne Zha
1,913
985
0
1,066
4,923
1,318
0
631
4,292
0
14,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,283
Gold Earned
19,000
121
Minions Killed
148
0
Camps Cleared
0
454,626
Distance Traveled
539,458
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,847
769
48
10
0
99,491
0
W
Zeus
3,530
706
37
7
0
101,343
1
L
Janus
3,802
760
36
7
0
115,558
0
L
Gilgamesh
3,975
795
31
6
0
117,941
0
L
Chronos
3,417
683
27
5
0
98,394
0
L
Fenrir
3,569
714
27
5
0
120,871
0
L
Ymir
2,520
504
0
0
0
1,862
0
W
Chiron
3,426
685
25
5
0
98,973
0
W
Maui
4,274
855
15
3
0
113,130
4
W
Ne Zha
3,923
785
23
5
0
126,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role