Player Matchup

Scylla
Scylla
Masters
GummySG
Scylla
Masters
Level 155
God Stats
28W - 8L
1,820 SR
Queue Stats
319W - 80L
2,747 MMR
Party 1
Fenrir
Fenrir
Masters
LickyRedd
Fenrir
Masters
Level 163
God Stats
14W - 4L
1,918 SR
Queue Stats
319W - 80L
2,747 MMR
Party 1
Guan Yu
Guan Yu
Masters
Schalky
Guan Yu
Masters
Level 158
God Stats
57W - 5L
2,112 SR
Queue Stats
319W - 80L
2,747 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,950 SR
2,747 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,507 SR
1,656 MMR
Odin
Odin
Silver I
Conspiracies_NWO
Odin
Silver I
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,628 MMR
Party 2
Geb
Geb
Silver II
LadyClaymore143x
Geb
Silver II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,623 MMR
Party 2
Agni
Agni
Bronze III
StormsongW
Agni
Bronze III
Level 109
God Stats
2W - 1L
1,522 SR
Queue Stats
3W - 3L
1,716 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GummySG
Scylla
16
7 / 0 / 9
9,675
880
14,483
4,950
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
LickyRedd
Fenrir
15
7 / 0 / 7
9,563
869
11,565
11,467
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Schalky
Guan Yu
14
3 / 0 / 10
9,068
824
7,841
9,182
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AtlasAchillesCu ChulainnAo KuangThoth

VS

Bans
SurtrGaneshaVulcanNe ZhaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,557
596
3,449
14,495
10,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 0
6,931
630
5,360
15,603
12,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 0
6,945
631
6,226
8,028
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
17
Kills
0
0
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Scylla
GummySG
Scylla
7
0
9
11.5
L
0
5
0
0
W
Fenrir
LickyRedd
Fenrir
7
0
7
10.5
W
Guan Yu
Schalky
Guan Yu
3
0
10
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
15,035
25,599
Taken
38,126
21,929
Mitigated
25,211
11,573
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,449
401
699
1,655
14,495
10,529
0
5,536
8,413
0
12,623
W
Scylla
GummySG
Scylla
14,483
2,176
0
1,965
4,950
2,344
1,128
2,556
2,394
54,958
0
L
5,360
474
892
805
15,603
12,318
0
7,118
7,715
16,119
0
W
Fenrir
LickyRedd
Fenrir
11,565
3,896
0
4,449
11,467
10,715
1,478
4,629
6,838
0
37,818
W
Guan Yu
Schalky
Guan Yu
7,841
1,150
1,530
3,629
9,182
8,870
568
4,473
4,709
0
34,991
L
6,226
196
0
192
8,028
2,364
0
1,853
5,992
30,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
20,433
194
Minions Killed
96
0
Camps Cleared
0
697,512
Distance Traveled
605,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,557
596
19
2
0
192,889
0
W
Scylla
9,675
880
103
9
0
213,256
0
L
Geb
6,931
630
14
1
0
220,340
0
W
Fenrir
9,563
869
34
3
0
239,057
2
W
Guan Yu
9,068
824
57
5
0
245,199
0
L
Agni
6,945
631
63
6
0
192,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role