Player Matchup

Hercules
Hercules
 
Hercules
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JonMinecraft
Medusa
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 8L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
Seitr
Ah Puch
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 70L
1,786 Elo+
Party 2
Olorun
Olorun
danik01
Olorun
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,784 Elo+
Party 2
Awilix
Awilix
mano
Awilix
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 23L
1,833 Elo+
Party 2
Team Averages
Level 173
1,500 SR
1,691 Elo+

VS

Team Averages
Level 120
1,411 SR
1,522 Elo+
King Arthur
King Arthur
AnuB1SV1P
King Arthur
Level 105
God Stats
2W - 4L
1,372 SR
Queue Stats
261W - 261L
1,484 Elo+
Solo
Serqet
Serqet
DeadmanSenji
Serqet
Level 127
God Stats
7W - 5L
1,670 SR
Queue Stats
275W - 253L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
Faderift
Xbalanque
Level 154
God Stats
10W - 7L
1,583 SR
Queue Stats
247W - 247L
1,576 Elo+
Party 3
Thanatos
Thanatos
Kashikato14
Thanatos
Level 127
God Stats
2W - 1L
1,177 SR
Queue Stats
155W - 146L
1,454 Elo+
Party 1
Agni
Agni
Puma1441
Agni
Level 89
God Stats
1W - 2L
1,254 SR
Queue Stats
98W - 76L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
7 / 0 / 4
7,428
743
10,408
9,290
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
0 / 1 / 1
5,553
555
4,020
5,909
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Seitr
Ah Puch
10
3 / 1 / 1
6,114
611
4,171
4,450
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
danik01
Olorun
12
7 / 0 / 3
6,792
679
7,873
6,049
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
mano
Awilix
9
0 / 0 / 2
5,507
551
2,423
6,181
3,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnuB1SV1P
King Arthur
9
0 / 7 / 0
4,529
453
3,258
13,815
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
8
0 / 1 / 1
5,092
509
1,502
6,927
5,202
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Faderift
Xbalanque
10
1 / 0 / 0
5,466
547
4,304
4,832
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Kashikato14
Thanatos
8
1 / 6 / 0
4,804
480
2,060
8,584
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
0 / 3 / 0
4,765
477
4,589
7,415
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
2
2
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
4
9
L
King Arthur
AnuB1SV1P
King Arthur
0
7
0
0
L
Serqet
0
1
1
0.5
L
Xbalanque
Faderift
Xbalanque
1
0
0
1
W
Medusa
0
1
1
0.5
L
Thanatos
Kashikato14
Thanatos
1
6
0
0.17
L
Agni
0
3
0
0
W
Ah Puch
Seitr
Ah Puch
3
1
1
3.5
W
Olorun
danik01
Olorun
7
0
3
8.5
W
Awilix
mano
Awilix
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
15,713
31,879
Taken
41,573
16,048
Mitigated
19,534
12,511
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,408
4,863
0
4,826
9,290
7,202
161
716
8,484
0
49,600
L
King Arthur
AnuB1SV1P
King Arthur
3,258
633
0
2,205
13,815
6,020
0
2,097
11,154
0
27,470
L
Serqet
1,502
310
172
1,739
6,927
5,202
0
1,734
5,149
0
11,017
L
Xbalanque
Faderift
Xbalanque
4,304
1,762
0
3,274
4,832
1,651
0
78
4,754
0
48,658
W
Medusa
4,020
1,537
0
1,245
5,909
1,974
0
0
5,819
0
44,066
L
Thanatos
Kashikato14
Thanatos
2,060
622
0
3,903
8,584
3,837
0
3,778
4,721
0
24,613
L
Agni
4,589
680
205
2,150
7,415
2,824
0
4,357
3,010
30,624
0
W
Ah Puch
Seitr
Ah Puch
4,171
604
0
1,858
4,450
1,625
126
2,284
2,166
46,164
0
W
Olorun
danik01
Olorun
7,873
4,945
110
1,005
6,049
2,112
52
709
5,340
48,291
0
W
Awilix
mano
Awilix
2,423
799
1,086
2,381
6,181
3,135
0
880
5,301
0
19,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
24,656
350
Minions Killed
244
0
Camps Cleared
0
1,041,318
Distance Traveled
970,486
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,428
743
71
7
0
212,460
0
L
King Arthur
4,529
453
31
3
0
198,190
0
L
Serqet
5,092
509
18
2
0
203,429
4
L
Xbalanque
5,466
547
92
9
0
186,935
2
W
Medusa
5,553
555
83
8
0
203,185
0
L
Thanatos
4,804
480
42
4
0
195,497
1
L
Agni
4,765
477
61
6
0
186,435
6
W
Ah Puch
6,114
611
93
9
0
194,241
1
W
Olorun
6,792
679
85
9
0
207,380
0
W
Awilix
5,507
551
18
2
0
224,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role