Player Matchup

Tiamat
Tiamat
Bungalowsa
Tiamat
Level 107
God Stats
0W - 1L
1,783 SR
Queue Stats
40W - 41L
1,428 Elo+
Solo
Hercules
Hercules
Lessneeded
Hercules
Level 107
God Stats
5W - 3L
1,435 SR
Queue Stats
45W - 43L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
Negative Psyche
Sylvanus
Level 143
God Stats
0W - 2L
1,122 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Kali
Kali
Vigilant56
Kali
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
80W - 93L
1,271 Elo+
Solo
Cernunnos
Cernunnos
naughtyDragon
Cernunnos
Level 107
God Stats
4W - 2L
1,766 SR
Queue Stats
64W - 44L
1,457 Elo+
Party 2
Team Averages
Level 105
1,521 SR
1,379 Elo+

VS

Team Averages
Level 111
1,536 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
AngleofAttack
Ah Muzen Cab
Level 119
God Stats
12W - 8L
1,837 SR
Queue Stats
29W - 21L
1,673 Elo+
Solo
Arachne
Arachne
CKY Casey
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,582 Elo+
Solo
Surtr
Surtr
MagicMimikyu-Shy
Surtr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 94L
1,391 Elo+
Party 1
Rama
Rama
kingmar2345
Rama
Level 36
God Stats
3W - 6L
1,342 SR
Queue Stats
73W - 96L
1,365 Elo+
Solo
Yemoja
Yemoja
tannermorgan
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bungalowsa
Tiamat
9
0 / 5 / 0
5,720
440
3,381
8,870
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Lessneeded
Hercules
13
1 / 0 / 0
7,798
600
8,478
12,539
15,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
10
0 / 3 / 1
6,280
483
5,459
13,638
9,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 5 / 1
6,115
470
2,949
11,640
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
naughtyDragon
Cernunnos
12
1 / 3 / 1
6,780
522
9,815
10,291
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngleofAttack
Ah Muzen Cab
16
12 / 0 / 1
10,032
772
18,489
10,917
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
CKY Casey
Arachne
13
2 / 1 / 7
7,785
599
6,604
10,365
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 0
7,685
591
8,870
14,133
10,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 3
6,807
524
5,251
7,596
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
12
0 / 0 / 6
7,239
557
2,680
9,444
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AngleofAttack
Ah Muzen Cab
12
0
1
12.5
L
Tiamat
Bungalowsa
Tiamat
0
5
0
0
W
Arachne
CKY Casey
Arachne
2
1
7
5.5
L
Hercules
Lessneeded
Hercules
1
0
0
1
W
0
1
0
0
L
Sylvanus
0
3
1
0.17
L
1
5
1
0.3
W
2
1
3
3.5
L
Cernunnos
naughtyDragon
Cernunnos
1
3
1
0.5
W
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
41,894
56,978
Taken
52,455
38,407
Mitigated
28,682
18,379
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AngleofAttack
Ah Muzen Cab
18,489
9,446
0
4,542
10,917
4,927
694
4,332
6,585
0
104,907
L
Tiamat
Bungalowsa
Tiamat
3,381
776
0
2,035
8,870
4,068
0
50
8,820
34,346
0
W
Arachne
CKY Casey
Arachne
6,604
5,264
0
2,781
10,365
4,116
540
1,177
9,188
0
54,141
L
Hercules
Lessneeded
Hercules
8,478
2,870
0
5,167
12,539
15,207
0
829
11,710
0
70,007
W
8,870
3,196
0
8,231
14,133
10,699
0
0
14,133
1,281
60,301
L
Sylvanus
5,459
1,176
2,278
3,566
13,638
9,465
0
1,388
12,250
23,551
0
L
2,949
935
0
2,138
11,640
5,670
0
51
11,589
0
33,154
W
5,251
4,318
0
1,929
7,596
2,928
414
1,085
6,511
0
40,217
L
Cernunnos
naughtyDragon
Cernunnos
9,815
5,142
0
3,195
10,291
3,997
0
1,191
9,100
0
61,289
W
Yemoja
2,680
289
2,208
4,249
9,444
6,012
46
2,540
6,904
28,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
39,548
405
Minions Killed
446
0
Camps Cleared
0
1,179,744
Distance Traveled
1,299,363
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,032
772
160
12
0
251,720
2
L
Tiamat
5,720
440
63
5
0
208,440
0
W
Arachne
7,785
599
83
6
0
312,104
0
L
Hercules
7,798
600
134
10
0
261,964
0
W
Surtr
7,685
591
100
8
0
290,862
1
L
Sylvanus
6,280
483
54
4
0
199,154
0
L
Kali
6,115
470
58
4
0
280,145
0
W
Rama
6,807
524
72
6
0
221,025
0
L
Cernunnos
6,780
522
96
7
0
230,041
0
W
Yemoja
7,239
557
31
2
0
223,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role