Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Baboon--Saviour
Tsukuyomi
Gold II
Level 156
God Stats
10W - 3L
1,984 SR
Queue Stats
328W - 332L
1,553 MMR
Solo
Chronos
Chronos
Silver I
Kằώẵî
Chronos
Silver I
Level 127
God Stats
6W - 4L
1,730 SR
Queue Stats
43W - 31L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
NainonanoNa
Serqet
Platinum IV
Level 89
God Stats
9W - 4L
1,445 SR
Queue Stats
417W - 404L
1,613 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Roroonao
Ratatoskr
Gold II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,550 MMR
Solo
Poseidon
Poseidon
Gold IV
Tomi101294
Poseidon
Gold IV
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,632 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,536 SR
1,579 MMR
Thor
Thor
Silver I
Chihiro1
Thor
Silver I
Level 147
God Stats
3W - 8L
1,811 SR
Queue Stats
154W - 158L
1,593 MMR
Solo
Achilles
Achilles
Gold II
Evolol
Achilles
Gold II
Level 147
God Stats
9W - 6L
1,371 SR
Queue Stats
220W - 223L
1,616 MMR
Solo
Olorun
Olorun
Gold IV
LunySword
Olorun
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,542 MMR
Party 1
Merlin
Merlin
Gold II
Phαntom
Merlin
Gold II
Level 240
God Stats
4W - 5L
1,481 SR
Queue Stats
88W - 95L
1,517 MMR
Solo
Hun Batz
Hun Batz
Gold II
Sparrow53421
Hun Batz
Gold II
Level 122
God Stats
0W - 1L
1,514 SR
Queue Stats
29W - 27L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baboon--Saviour
Tsukuyomi
16
0 / 4 / 1
10,239
569
9,060
18,526
16,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Kằώẵî
Chronos
18
5 / 3 / 1
11,929
663
12,372
14,559
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
18
2 / 0 / 2
11,101
617
6,010
10,991
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Roroonao
Ratatoskr
14
0 / 0 / 3
9,200
511
6,386
16,196
11,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Tomi101294
Poseidon
18
2 / 0 / 2
11,310
628
10,768
12,502
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SurtrNe ZhaAo Kuang

VS

Bans
SetMauiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 0 / 2
8,448
469
7,409
11,559
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Evolol
Achilles
16
3 / 1 / 2
9,301
517
14,178
18,623
20,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
LunySword
Olorun
14
0 / 4 / 1
8,957
498
12,220
16,743
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Phαntom
Merlin
11
0 / 2 / 0
7,464
415
4,346
4,472
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Sparrow53421
Hun Batz
15
3 / 2 / 2
8,728
485
5,999
13,467
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
7
7
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Baboon--Saviour
Tsukuyomi
0
4
1
0.13
L
Thor
1
0
2
2
L
Achilles
Evolol
Achilles
3
1
2
4
W
Chronos
Kằώẵî
Chronos
5
3
1
1.83
L
Olorun
LunySword
Olorun
0
4
1
0.13
W
Serqet
2
0
2
3
L
Merlin
Phαntom
Merlin
0
2
0
0
W
Ratatoskr
Roroonao
Ratatoskr
0
0
3
1.5
L
Hun Batz
Sparrow53421
Hun Batz
3
2
2
2
W
Poseidon
Tomi101294
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,596
Damage
44,152
72,774
Taken
64,864
44,322
Mitigated
38,488
33,826
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Baboon--Saviour
Tsukuyomi
9,060
1,668
0
8,216
18,526
16,394
134
0
18,526
1,357
82,926
L
Thor
7,409
1,251
0
1,500
11,559
4,686
0
3,826
7,733
0
52,739
L
Achilles
Evolol
Achilles
14,178
3,228
0
8,297
18,623
20,089
0
2,348
15,795
0
77,916
W
Chronos
Kằώẵî
Chronos
12,372
3,125
0
3,108
14,559
6,338
5,168
2,984
11,265
125,770
201
L
Olorun
LunySword
Olorun
12,220
6,347
159
5,211
16,743
6,715
0
11,289
5,310
80,539
0
W
Serqet
6,010
1,886
0
6,744
10,991
4,949
94
1,125
9,814
0
98,326
L
Merlin
Phαntom
Merlin
4,346
297
0
582
4,472
1,586
0
2,398
2,074
44,500
0
W
Ratatoskr
Roroonao
Ratatoskr
6,386
995
0
6,969
16,196
11,252
0
6,880
9,150
0
32,247
L
Hun Batz
Sparrow53421
Hun Batz
5,999
1,749
0
3,514
13,467
5,412
0
4,070
9,184
0
49,781
W
Poseidon
Tomi101294
Poseidon
10,768
3,516
0
8,789
12,502
5,389
1,426
5,391
7,111
109,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,779
Gold Earned
42,898
696
Minions Killed
517
0
Camps Cleared
0
1,991,363
Distance Traveled
1,696,152
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,239
569
144
8
0
372,507
0
L
Thor
8,448
469
67
4
0
366,680
2
L
Achilles
9,301
517
103
6
0
399,984
1
W
Chronos
11,929
663
190
11
0
377,453
0
L
Olorun
8,957
498
163
9
0
325,231
5
W
Serqet
11,101
617
140
8
0
453,841
0
L
Merlin
7,464
415
101
6
0
198,260
2
W
Ratatoskr
9,200
511
44
2
0
416,939
6
L
Hun Batz
8,728
485
83
5
0
405,997
5
W
Poseidon
11,310
628
178
10
0
370,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role