Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Big_Red122
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,706 Elo+
Solo
Ganesha
Ganesha
Egolesss
Ganesha
Level 96
God Stats
12W - 10L
1,684 SR
Queue Stats
120W - 111L
1,482 Elo+
Party 1
Nike
Nike
KuroMark
Nike
Level 45
God Stats
11W - 9L
1,615 SR
Queue Stats
56W - 57L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Quilbolt
Kukulkan
Level 107
God Stats
11W - 8L
1,474 SR
Queue Stats
47W - 49L
1,406 Elo+
Solo
Team Averages
Level 67
1,555 SR
1,520 Elo+

VS

Team Averages
Level 90
1,594 SR
1,524 Elo+
Neith
Neith
Asencio809
Neith
Level 36
God Stats
21W - 21L
1,543 SR
Queue Stats
49W - 52L
1,471 Elo+
Solo
Kukulkan
Kukulkan
AuD Fraxure
Kukulkan
Level 154
God Stats
22W - 19L
1,767 SR
Queue Stats
698W - 661L
1,482 Elo+
Solo
Bakasura
Bakasura
DSCI enjoyer
Bakasura
Level 40
God Stats
1W - 2L
1,690 SR
Queue Stats
24W - 18L
1,689 Elo+
Solo
Baron Samedi
Baron Samedi
GANDALF87
Baron Samedi
Level 104
God Stats
135W - 151L
1,468 SR
Queue Stats
1,083W - 1,092L
1,406 Elo+
Solo
Nu Wa
Nu Wa
blade_dancer369
Nu Wa
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 142L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 5 / 3
8,189
1,024
4,975
16,912
16,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Big_Red122
Ah Puch
13
0 / 6 / 2
7,579
947
4,083
14,091
5,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
Egolesss
Ganesha
14
0 / 2 / 5
9,037
1,130
6,650
14,503
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
13
4 / 3 / 1
8,590
1,074
5,471
18,951
21,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Quilbolt
Kukulkan
13
1 / 3 / 1
8,177
1,022
5,290
5,412
2,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

219

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 0 / 4
7,985
998
4,332
4,934
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
AuD Fraxure
Kukulkan
15
2 / 0 / 13
9,295
1,162
17,075
4,727
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
DSCI enjoyer
Bakasura
16
10 / 2 / 6
10,733
1,342
22,604
10,503
6,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
GANDALF87
Baron Samedi
14
3 / 0 / 6
8,643
1,080
5,038
5,485
2,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 13
9,602
1,200
14,000
6,293
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
5
Kills
19
19
Deaths
5
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
3
0.3
W
Neith
1
0
4
3
W
Kukulkan
AuD Fraxure
Kukulkan
2
0
13
8.5
L
Ah Puch
Big_Red122
Ah Puch
0
6
2
0.17
W
Bakasura
DSCI enjoyer
Bakasura
10
2
6
6.5
L
Ganesha
Egolesss
Ganesha
0
2
5
1.25
W
Baron Samedi
GANDALF87
Baron Samedi
3
0
6
6
L
Nike
4
3
1
1.5
L
Kukulkan
Quilbolt
Kukulkan
1
3
1
0.5
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
63,049
69,869
Taken
31,942
62,102
Mitigated
15,398
10,235
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,975
669
2,443
1,998
16,912
16,012
0
9,588
5,843
16,471
0
W
Neith
4,332
1,818
0
874
4,934
2,074
0
3,817
1,117
0
8,692
W
Kukulkan
AuD Fraxure
Kukulkan
17,075
1,399
0
285
4,727
2,034
0
3,220
1,507
35,201
0
L
Ah Puch
Big_Red122
Ah Puch
4,083
645
0
934
14,091
5,101
0
7,726
5,262
14,145
0
W
Bakasura
DSCI enjoyer
Bakasura
22,604
16,960
0
4,851
10,503
6,507
0
5,241
5,012
0
28,329
L
Ganesha
Egolesss
Ganesha
6,650
185
0
3,208
14,503
17,514
0
7,797
5,673
21,315
0
W
Baron Samedi
GANDALF87
Baron Samedi
5,038
494
840
1,170
5,485
2,214
0
4,392
1,093
7,930
0
L
Nike
5,471
865
196
1,456
18,951
21,182
0
7,979
9,197
0
13,633
L
Kukulkan
Quilbolt
Kukulkan
5,290
248
0
0
5,412
2,293
0
1,880
2,908
26,827
0
W
14,000
4,467
0
422
6,293
2,569
0
4,328
1,965
31,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
46,258
142
Minions Killed
151
3
Camps Cleared
9
669,947
Distance Traveled
776,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,189
1,024
32
4
0
131,457
0
W
Neith
7,985
998
13
2
0
133,863
0
W
Kukulkan
9,295
1,162
57
7
0
167,045
0
L
Ah Puch
7,579
947
30
4
0
130,871
0
W
Bakasura
10,733
1,342
37
5
6
184,772
0
L
Ganesha
9,037
1,130
0
0
0
149,611
0
W
Baron Samedi
8,643
1,080
4
1
1
145,588
0
L
Nike
8,590
1,074
20
3
3
150,896
0
L
Kukulkan
8,177
1,022
60
8
0
107,112
0
W
Nu Wa
9,602
1,200
40
5
2
145,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role