Player Matchup

Kali
Kali
PositivePlayer88
Kali
Level 64
God Stats
0W - 2L
1,075 SR
Queue Stats
63W - 47L
1,598 Elo+
Solo
Jormungandr
Jormungandr
PsychicSerpent
Jormungandr
Level 59
God Stats
5W - 5L
1,828 SR
Queue Stats
107W - 128L
1,400 Elo+
Party 1
Raijin
Raijin
QuandaIeDingle
Raijin
Level 65
God Stats
4W - 4L
1,339 SR
Queue Stats
321W - 357L
1,263 Elo+
Party 1
Hades
Hades
Syruusa
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,334 Elo+
Party 1
Xbalanque
Xbalanque
Tideforce
Xbalanque
Level 35
God Stats
3W - 6L
1,243 SR
Queue Stats
243W - 270L
1,393 Elo+
Party 1
Team Averages
Level 54
1,397 SR
1,398 Elo+

VS

Team Averages
Level 142
1,564 SR
1,583 Elo+
Surtr
Surtr
AstarothDAce
Surtr
Level 158
God Stats
2W - 1L
1,358 SR
Queue Stats
140W - 147L
1,567 Elo+
Solo
Fenrir
Fenrir
ImChihiro
Fenrir
Level 139
God Stats
4W - 4L
1,507 SR
Queue Stats
50W - 46L
1,576 Elo+
Party 2
Arachne
Arachne
Yiic
Arachne
Level 169
God Stats
4W - 1L
1,737 SR
Queue Stats
72W - 46L
1,598 Elo+
Solo
Tiamat
Tiamat
galaxyxwolf
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,590 Elo+
Party 2
Skadi
Skadi
xStormii
Skadi
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
71W - 52L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,359
613
5,164
8,703
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
PsychicSerpent
Jormungandr
9
2 / 2 / 1
6,164
514
1,770
9,118
6,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 1
5,449
454
2,920
7,412
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Syruusa
Hades
8
0 / 4 / 1
4,970
414
476
5,993
2,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Xbalanque
Tideforce
Xbalanque
9
1 / 2 / 1
5,180
432
2,408
6,279
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,752
479
4,080
8,113
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ImChihiro
Fenrir
11
4 / 2 / 2
6,719
560
3,901
9,332
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Yiic
Arachne
12
2 / 0 / 0
7,352
613
3,205
7,104
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
3 / 3 / 0
6,454
538
5,695
6,943
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
xStormii
Skadi
12
2 / 0 / 1
6,729
561
6,875
4,363
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
12
12
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Fenrir
ImChihiro
Fenrir
4
2
2
2.5
L
4
0
0
4
L
Jormungandr
PsychicSerpent
Jormungandr
2
2
1
1.25
L
0
4
1
0.13
L
Hades
Syruusa
Hades
0
4
1
0.13
L
Xbalanque
Tideforce
Xbalanque
1
2
1
0.75
W
Arachne
Yiic
Arachne
2
0
0
2
W
Tiamat
3
3
0
1
W
Skadi
xStormii
Skadi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,738
Damage
23,756
37,505
Taken
35,855
17,643
Mitigated
16,118
6,973
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,080
1,303
0
1,308
8,113
5,137
113
966
7,147
154
25,345
W
Fenrir
ImChihiro
Fenrir
3,901
1,375
0
1,502
9,332
3,705
0
925
8,407
0
44,323
L
5,164
3,042
0
1,988
8,703
3,637
0
806
7,793
0
59,798
L
Jormungandr
PsychicSerpent
Jormungandr
1,770
398
1,186
1,079
9,118
6,756
0
693
8,205
24,964
0
L
2,920
400
214
910
7,412
2,217
0
2,264
4,755
33,728
0
L
Hades
Syruusa
Hades
476
199
0
1,017
5,993
2,932
0
1,056
4,755
17,699
0
L
Xbalanque
Tideforce
Xbalanque
2,408
991
0
579
6,279
2,101
0
0
6,279
0
20,515
W
Arachne
Yiic
Arachne
3,205
1,680
0
5,938
7,104
2,492
468
520
6,584
0
53,408
W
Tiamat
5,695
632
0
1,187
6,943
3,226
43
1,613
5,330
30,896
0
W
Skadi
xStormii
Skadi
6,875
2,874
0
380
4,363
1,558
329
1,142
3,221
0
54,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
33,006
273
Minions Killed
343
0
Camps Cleared
0
1,152,431
Distance Traveled
1,176,339
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,752
479
35
3
0
220,525
0
W
Fenrir
6,719
560
70
6
0
257,963
0
L
Kali
7,359
613
96
8
0
280,499
0
L
Jormungandr
6,164
514
31
3
0
223,160
0
L
Raijin
5,449
454
56
5
0
219,483
4
L
Hades
4,970
414
39
3
0
228,564
0
L
Xbalanque
5,180
432
51
4
0
200,725
0
W
Arachne
7,352
613
95
8
0
248,439
2
W
Tiamat
6,454
538
57
5
0
226,538
0
W
Skadi
6,729
561
86
7
0
222,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role