Player Matchup

Thor
Thor
PepeFernando
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
S1gShvt
Tyr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
SqwickSqweeker
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Succinite
Fenrir
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 118L
1,542 Elo+
Solo
Jing Wei
Jing Wei
SumIdek
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,508 Elo+

VS

Team Averages
Level 91
1,500 SR
1,446 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Luckein
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,454 Elo+
Solo
Nike
Nike
Nomyad
Nike
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 114L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
PinitoHidra
Tsukuyomi
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
273W - 293L
1,477 Elo+
Solo
Mercury
Mercury
firremen
Mercury
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 65L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,449
586
6,262
9,383
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
12
2 / 2 / 5
7,240
658
6,113
10,966
11,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 8
7,955
723
6,261
8,105
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Succinite
Fenrir
18
5 / 4 / 3
8,559
778
7,770
16,943
17,302
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
SumIdek
Jing Wei
11
3 / 2 / 2
7,128
648
2,626
5,046
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 2 / 9
9,898
900
10,603
11,578
7,382
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Luckein
Xing Tian
15
0 / 3 / 12
9,511
865
7,185
16,893
16,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Nomyad
Nike
17
7 / 2 / 8
10,225
930
12,177
14,266
18,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PinitoHidra
Tsukuyomi
16
6 / 4 / 9
9,830
894
13,473
14,883
9,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
firremen
Mercury
11
0 / 3 / 9
7,801
709
2,237
6,517
3,419
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
11
Kills
17
17
Deaths
14
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
9
4.25
W
Xing Tian
Luckein
Xing Tian
0
3
12
2
W
Nike
Nomyad
Nike
7
2
8
5.5
L
0
6
4
0.33
W
Tsukuyomi
PinitoHidra
Tsukuyomi
6
4
9
2.63
L
Tyr
2
2
5
2.25
L
1
3
8
1.67
L
Fenrir
Succinite
Fenrir
5
4
3
1.63
L
Jing Wei
SumIdek
Jing Wei
3
2
2
2
W
Mercury
firremen
Mercury
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
45,675
50,443
Taken
64,137
37,526
Mitigated
56,198
14,875
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,603
8,985
0
1,571
11,578
7,382
3,107
0
11,578
0
30,663
W
Xing Tian
Luckein
Xing Tian
7,185
880
2,742
2,793
16,893
16,790
899
0
14,527
15,310
0
W
Nike
Nomyad
Nike
12,177
901
1,616
1,731
14,266
18,824
770
0
14,266
0
26,666
L
6,262
557
0
542
9,383
3,477
0
1,034
8,349
0
10,835
W
Tsukuyomi
PinitoHidra
Tsukuyomi
13,473
3,615
754
3,801
14,883
9,783
2,521
0
14,883
0
24,502
L
Tyr
6,113
676
55
3,189
10,966
11,508
94
1,197
9,769
0
11,135
L
6,261
4,270
387
2,402
8,105
3,277
153
1,240
6,865
0
15,064
L
Fenrir
Succinite
Fenrir
7,770
1,106
1,610
5,489
16,943
17,302
0
2,431
14,512
0
15,544
L
Jing Wei
SumIdek
Jing Wei
2,626
2,049
0
1,201
5,046
1,962
0
1,283
3,763
0
5,870
W
Mercury
firremen
Mercury
2,237
1,361
545
986
6,517
3,419
489
0
6,517
0
5,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
47,265
61
Minions Killed
102
0
Camps Cleared
0
770,002
Distance Traveled
1,102,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,898
900
35
3
0
199,530
0
W
Xing Tian
9,511
865
14
1
0
233,743
0
W
Nike
10,225
930
20
2
0
249,098
0
L
Thor
6,449
586
4
0
0
120,085
0
W
Tsukuyomi
9,830
894
24
2
0
215,780
0
L
Tyr
7,240
658
14
1
0
152,295
0
L
Izanami
7,955
723
21
2
0
149,298
0
L
Fenrir
8,559
778
10
1
0
234,802
0
L
Jing Wei
7,128
648
12
1
0
113,522
0
W
Mercury
7,801
709
9
1
0
204,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role