Player Matchup

Neith
Neith
ImTh3Supp0rt
Neith
Level 35
God Stats
3W - 7L
1,513 SR
Queue Stats
15W - 34L
1,357 Elo+
Solo
Sobek
Sobek
LilThyroid-
Sobek
Level 103
God Stats
0W - 1L
1,329 SR
Queue Stats
39W - 50L
1,384 Elo+
Party 1
Hades
Hades
ZArcticPoseidonZ
Hades
Level 68
God Stats
22W - 9L
1,805 SR
Queue Stats
264W - 301L
1,481 Elo+
Solo
Aphrodite
Aphrodite
chromattic
Aphrodite
Level 46
God Stats
22W - 23L
1,488 SR
Queue Stats
87W - 93L
1,462 Elo+
Party 1
Arachne
Arachne
yungglitche
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,541 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,445 Elo+

VS

Team Averages
Level 101
1,602 SR
1,493 Elo+
Ratatoskr
Ratatoskr
AntonioSL13
Ratatoskr
Level 109
God Stats
7W - 10L
1,757 SR
Queue Stats
93W - 82L
1,502 Elo+
Party 2
Izanami
Izanami
Atari2now
Izanami
Level 88
God Stats
11W - 5L
1,552 SR
Queue Stats
295W - 284L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dragonzjs
Morgan Le Fay
Level 121
God Stats
5W - 4L
1,531 SR
Queue Stats
217W - 204L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
GhosteCJ
Baron Samedi
Level 79
God Stats
14W - 8L
1,510 SR
Queue Stats
244W - 243L
1,463 Elo+
Solo
Jormungandr
Jormungandr
YIZUSKI
Jormungandr
Level 109
God Stats
7W - 5L
1,659 SR
Queue Stats
145W - 167L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,373
490
9,906
9,120
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 4 / 1
5,459
420
3,444
15,144
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 2 / 0
7,106
547
7,752
13,855
8,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
chromattic
Aphrodite
10
0 / 5 / 1
6,071
467
5,112
11,165
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
yungglitche
Arachne
12
4 / 5 / 0
7,502
577
8,276
13,474
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AntonioSL13
Ratatoskr
13
1 / 1 / 7
7,568
582
6,526
10,850
4,945
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Atari2now
Izanami
13
4 / 1 / 1
7,329
564
8,344
10,784
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Dragonzjs
Morgan Le Fay
13
8 / 1 / 4
8,478
652
13,500
9,776
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
GhosteCJ
Baron Samedi
12
4 / 0 / 6
7,547
581
6,918
11,318
7,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
YIZUSKI
Jormungandr
13
1 / 1 / 1
7,692
592
8,232
10,618
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AntonioSL13
Ratatoskr
1
1
7
4.5
W
Izanami
Atari2now
Izanami
4
1
1
4.5
W
Morgan Le Fay
Dragonzjs
Morgan Le Fay
8
1
4
10
W
Baron Samedi
GhosteCJ
Baron Samedi
4
0
6
7
L
0
2
1
0.25
L
0
4
1
0.13
W
Jormungandr
YIZUSKI
Jormungandr
1
1
1
1.5
L
0
2
0
0
L
Aphrodite
chromattic
Aphrodite
0
5
1
0.1
L
Arachne
yungglitche
Arachne
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
43,520
62,758
Taken
53,346
33,444
Mitigated
30,747
23,107
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AntonioSL13
Ratatoskr
6,526
1,476
0
1,992
10,850
4,945
0
4,274
6,506
0
60,608
W
Izanami
Atari2now
Izanami
8,344
6,291
0
4,708
10,784
3,652
788
437
10,347
0
68,650
W
Morgan Le Fay
Dragonzjs
Morgan Le Fay
13,500
1,160
0
2,977
9,776
4,432
399
3,712
6,064
66,373
0
W
Baron Samedi
GhosteCJ
Baron Samedi
6,918
764
3,332
5,126
11,318
7,996
292
2,398
8,920
21,359
0
L
9,906
2,256
0
3,046
9,120
3,147
210
1,785
7,335
0
56,481
L
3,444
333
0
2,890
15,144
11,855
0
6,679
8,465
14,249
0
W
Jormungandr
YIZUSKI
Jormungandr
8,232
2,775
0
2,334
10,618
9,722
0
5,216
5,201
63,389
0
L
7,752
1,645
41
6,197
13,855
8,296
0
7,526
5,623
60,357
0
L
Aphrodite
chromattic
Aphrodite
5,112
350
1,508
4,335
11,165
4,178
0
7,083
4,082
37,517
0
L
Arachne
yungglitche
Arachne
8,276
5,082
0
5,090
13,474
5,968
0
4,871
8,603
0
51,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
38,614
361
Minions Killed
462
0
Camps Cleared
0
1,274,201
Distance Traveled
1,388,729
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,568
582
97
7
0
332,389
0
W
Izanami
7,329
564
112
9
0
261,039
0
W
Morgan Le Fay
8,478
652
116
9
0
276,973
5
W
Baron Samedi
7,547
581
27
2
0
256,445
0
L
Neith
6,373
490
91
7
0
234,852
0
L
Sobek
5,459
420
20
2
0
267,703
4
W
Jormungandr
7,692
592
110
8
0
261,883
3
L
Hades
7,106
547
117
9
0
204,505
2
L
Aphrodite
6,071
467
66
5
0
260,658
6
L
Arachne
7,502
577
67
5
0
306,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role