Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoYaDirty
Morgan Le Fay
Level 86
God Stats
2W - 2L
1,561 SR
Queue Stats
9W - 12L
1,272 Elo+
Solo
Ares
Ares
KingShadowXV
Ares
Level 189
God Stats
5W - 4L
1,892 SR
Queue Stats
598W - 323L
1,873 Elo+
Party 2
Tyr
Tyr
Perluvia
Tyr
Level 159
God Stats
1W - 2L
1,259 SR
Queue Stats
758W - 326L
1,826 Elo+
Party 2
Fenrir
Fenrir
azuurra
Fenrir
Level 255
God Stats
3W - 2L
1,500 SR
Queue Stats
684W - 423L
1,845 Elo+
Party 2
Team Averages
Level 142
1,542 SR
1,663 Elo+

VS

Team Averages
Level 73
1,435 SR
1,431 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AntzRomo
Artio
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,387 Elo+
Party 1
Lancelot
Lancelot
Nxautxnate
Lancelot
Level 96
God Stats
0W - 4L
1,199 SR
Queue Stats
243W - 255L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Yhwach4911
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,412 Elo+
Party 1
Horus
Horus
satoru217
Horus
Level 67
God Stats
21W - 23L
1,478 SR
Queue Stats
208W - 211L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 0 / 3
6,881
688
5,621
6,163
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
DoYaDirty
Morgan Le Fay
9
2 / 2 / 2
5,128
513
6,225
4,982
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 3
5,667
567
6,807
9,110
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 5
5,343
534
5,544
8,393
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
azuurra
Fenrir
11
8 / 2 / 2
6,861
686
7,674
8,685
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 4 / 0
5,564
556
3,891
6,496
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
AntzRomo
Artio
10
2 / 3 / 0
5,386
539
5,222
13,495
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Nxautxnate
Lancelot
7
0 / 3 / 1
4,449
445
1,753
6,408
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Yhwach4911
Danzaburou
10
3 / 2 / 0
5,714
571
5,197
9,512
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
satoru217
Horus
8
0 / 3 / 2
5,240
524
1,122
11,210
6,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
6
6
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
3
4.5
L
Ah Puch
 
Ah Puch
1
4
0
0.25
L
Artio
AntzRomo
Artio
2
3
0
0.67
W
Morgan Le Fay
DoYaDirty
Morgan Le Fay
2
2
2
1.5
W
0
2
3
0.75
L
Lancelot
Nxautxnate
Lancelot
0
3
1
0.17
W
2
0
5
4.5
L
Danzaburou
Yhwach4911
Danzaburou
3
2
0
1.5
W
Fenrir
azuurra
Fenrir
8
2
2
4.5
L
Horus
satoru217
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
17,185
37,333
Taken
47,121
14,953
Mitigated
22,777
12,681
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,621
4,065
0
3,135
6,163
2,447
360
3,207
2,956
0
56,825
L
Ah Puch
 
Ah Puch
3,891
583
0
1,279
6,496
2,320
0
0
6,496
31,411
0
L
Artio
AntzRomo
Artio
5,222
583
96
5,984
13,495
8,269
0
6,362
6,918
32,160
0
W
Morgan Le Fay
DoYaDirty
Morgan Le Fay
6,225
1,334
232
1,353
4,982
1,746
0
0
4,982
29,905
0
W
6,807
832
0
2,150
9,110
4,222
0
4,449
3,995
30,061
0
L
Lancelot
Nxautxnate
Lancelot
1,753
544
0
709
6,408
2,267
0
597
5,811
0
18,149
W
5,544
853
0
3,755
8,393
3,095
0
273
8,120
0
27,075
L
Danzaburou
Yhwach4911
Danzaburou
5,197
1,630
0
2,991
9,512
3,819
0
2,348
7,164
0
41,161
W
Fenrir
azuurra
Fenrir
7,674
5,294
0
2,056
8,685
3,443
0
518
8,167
0
34,172
L
Horus
satoru217
Horus
1,122
667
2,923
4,522
11,210
6,102
0
3,510
7,700
0
13,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
26,353
274
Minions Killed
224
0
Camps Cleared
0
1,008,389
Distance Traveled
906,158
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,881
688
103
10
0
202,818
2
L
Ah Puch
5,564
556
59
6
0
176,592
0
L
Artio
5,386
539
49
5
0
178,111
0
W
Morgan Le Fay
5,128
513
37
4
0
187,403
0
W
Ares
5,667
567
47
5
0
193,181
0
L
Lancelot
4,449
445
28
3
0
194,266
2
W
Tyr
5,343
534
32
3
0
204,852
0
L
Danzaburou
5,714
571
74
7
0
172,493
0
W
Fenrir
6,861
686
55
6
0
220,135
0
L
Horus
5,240
524
14
1
0
184,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role