Player Matchup

Xbalanque
Xbalanque
Forn_Born
Xbalanque
Level 38
God Stats
1W - 1L
1,734 SR
Queue Stats
36W - 47L
1,305 Elo+
Party 2
Hera
Hera
Jaywithatt_
Hera
Level 45
God Stats
1W - 3L
1,459 SR
Queue Stats
62W - 83L
1,409 Elo+
Solo
Danzaburou
Danzaburou
KingQ914-
Danzaburou
Level 26
God Stats
1W - 2L
1,418 SR
Queue Stats
5W - 14L
1,298 Elo+
Party 2
Mulan
Mulan
carbonpunchh
Mulan
Level 102
God Stats
1W - 2L
1,433 SR
Queue Stats
67W - 68L
1,439 Elo+
Solo
Sol
Sol
montoya0360
Sol
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
181W - 176L
1,483 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,387 Elo+

VS

Team Averages
Level 60
1,540 SR
1,465 Elo+
Hercules
Hercules
LouuUniverse
Hercules
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 49L
1,416 Elo+
Party 1
Skadi
Skadi
Nomadic_Demigod
Skadi
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 68L
1,483 Elo+
Solo
Vulcan
Vulcan
TinoGlo
Vulcan
Level 42
God Stats
2W - 2L
1,702 SR
Queue Stats
139W - 151L
1,499 Elo+
Party 1
Ra
Ra
fIax
Ra
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 94L
1,457 Elo+
Party 1
Ymir
Ymir
themoneymaica
Ymir
Level 23
God Stats
16W - 14L
1,497 SR
Queue Stats
128W - 153L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Forn_Born
Xbalanque
11
1 / 2 / 4
6,697
1,116
4,795
5,869
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 7 / 1
7,356
1,226
10,771
9,647
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KingQ914-
Danzaburou
11
0 / 2 / 4
6,551
1,092
6,254
7,202
3,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 4
6,081
1,014
3,855
5,681
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 3
6,708
1,118
4,779
4,454
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

272

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LouuUniverse
Hercules
13
2 / 2 / 9
7,502
1,250
4,824
9,816
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
8 / 1 / 3
8,934
1,489
6,356
4,711
1,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
TinoGlo
Vulcan
12
2 / 0 / 6
7,048
1,175
5,528
3,504
1,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
fIax
Ra
13
2 / 1 / 8
7,534
1,256
9,777
5,896
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 7
7,410
1,235
4,221
8,647
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
5
Kills
15
15
Deaths
5
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Forn_Born
Xbalanque
1
2
4
1.5
L
4
7
1
0.64
L
Danzaburou
KingQ914-
Danzaburou
0
2
4
1
W
Hercules
LouuUniverse
Hercules
2
2
9
3.25
W
8
1
3
9.5
W
Vulcan
TinoGlo
Vulcan
2
0
6
5
L
0
3
4
0.67
W
Ra
fIax
Ra
2
1
8
6
L
0
1
3
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
30,706
32,853
Taken
32,574
14,856
Mitigated
24,245
2,329
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Forn_Born
Xbalanque
4,795
1,884
0
0
5,869
2,440
0
3,639
2,097
0
10,797
L
10,771
1,684
0
856
9,647
4,090
0
4,596
4,882
17,301
0
L
Danzaburou
KingQ914-
Danzaburou
6,254
1,860
0
368
7,202
3,104
0
5,216
1,938
0
14,013
W
Hercules
LouuUniverse
Hercules
4,824
658
0
2,950
9,816
9,843
0
6,005
3,811
0
10,678
W
6,356
3,539
0
668
4,711
1,840
0
1,981
2,730
0
18,663
W
Vulcan
TinoGlo
Vulcan
5,528
1,999
108
548
3,504
1,538
0
1,617
1,887
17,795
0
L
3,855
602
157
329
5,681
3,187
0
3,342
2,295
0
6,017
W
Ra
fIax
Ra
9,777
761
2,810
1,930
5,896
2,558
0
2,143
3,753
31,102
0
L
4,779
862
0
619
4,454
2,035
0
2,733
1,674
28,624
1,648
W
4,221
341
0
1,183
8,647
8,466
0
3,712
4,935
5,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
38,428
108
Minions Killed
119
3
Camps Cleared
8
457,004
Distance Traveled
638,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,697
1,116
21
4
0
85,761
0
L
Hera
7,356
1,226
18
3
1
103,521
0
L
Danzaburou
6,551
1,092
22
4
0
100,988
0
W
Hercules
7,502
1,250
13
2
1
130,555
0
W
Skadi
8,934
1,489
27
5
5
114,090
0
W
Vulcan
7,048
1,175
23
4
0
133,338
0
L
Mulan
6,081
1,014
3
1
0
67,837
0
W
Ra
7,534
1,256
56
9
2
134,430
0
L
Sol
6,708
1,118
44
7
2
98,897
0
W
Ymir
7,410
1,235
0
0
0
125,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role