Player Matchup

Kukulkan
Kukulkan
Silver II
BugarinPro
Kukulkan
Silver II
Level 109
God Stats
12W - 11L
1,518 SR
Queue Stats
83W - 96L
1,141 MMR
Solo
Horus
Horus
Bronze IV
JohnnySmokesPot
Horus
Bronze IV
Level 126
God Stats
2W - 7L
1,097 SR
Queue Stats
44W - 77L
586 MMR
Solo
Artemis
Artemis
Silver III
fabesco
Artemis
Silver III
Level 109
God Stats
8W - 3L
1,911 SR
Queue Stats
37W - 53L
1,056 MMR
Solo
Lancelot
Lancelot
Silver III
willdaemon
Lancelot
Silver III
Level 123
God Stats
68W - 57L
1,568 SR
Queue Stats
250W - 252L
920 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
xmerchand
Baron Samedi
Silver II
Level 76
God Stats
12W - 5L
1,641 SR
Queue Stats
281W - 294L
975 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,547 SR
936 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,539 SR
852 MMR
Tyr
Tyr
Gold V
ArcGuardian
Tyr
Gold V
Level 157
God Stats
1W - 1L
1,942 SR
Queue Stats
87W - 114L
1,211 MMR
Solo
Izanami
Izanami
Silver III
Blueberreze
Izanami
Silver III
Level 141
God Stats
9W - 17L
1,320 SR
Queue Stats
146W - 171L
855 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
KhaabDestroyz
Baba Yaga
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 185L
1,274 MMR
Party 1
Bacchus
Bacchus
Bronze V
Skirkey4057
Bacchus
Bronze V
Level 109
God Stats
2W - 3L
1,458 SR
Queue Stats
50W - 114L
-265 MMR
Solo
Nu Wa
Nu Wa
Silver III
bitsara
Nu Wa
Silver III
Level 158
God Stats
116W - 111L
1,476 SR
Queue Stats
268W - 292L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BugarinPro
Kukulkan
18
3 / 0 / 6
11,318
629
8,865
8,669
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 1
9,163
509
3,209
10,847
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
fabesco
Artemis
16
5 / 2 / 4
10,361
576
18,168
14,714
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
willdaemon
Lancelot
18
7 / 1 / 5
11,533
641
13,151
16,405
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xmerchand
Baron Samedi
15
3 / 1 / 9
9,960
553
6,467
13,870
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MercuryHeraFreyaKali

VS

Bans
ThanatosAo KuangSurtrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,886
438
4,327
14,109
9,969
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Blueberreze
Izanami
13
0 / 5 / 1
7,855
436
4,431
15,905
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
KhaabDestroyz
Baba Yaga
16
3 / 7 / 0
9,907
550
9,602
15,023
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Skirkey4057
Bacchus
9
0 / 4 / 0
6,648
369
2,123
13,335
16,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
bitsara
Nu Wa
14
1 / 2 / 2
8,920
496
11,295
8,421
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
4
5
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Izanami
Blueberreze
Izanami
0
5
1
0.1
W
Kukulkan
BugarinPro
Kukulkan
3
0
6
6
W
1
1
1
1.5
L
Baba Yaga
KhaabDestroyz
Baba Yaga
3
7
0
0.43
L
Bacchus
Skirkey4057
Bacchus
0
4
0
0
L
Nu Wa
bitsara
Nu Wa
1
2
2
1
W
Artemis
fabesco
Artemis
5
2
4
3.5
W
Lancelot
willdaemon
Lancelot
7
1
5
9.5
W
Baron Samedi
xmerchand
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,860
Damage
31,778
64,505
Taken
66,793
42,956
Mitigated
40,959
23,278
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,327
1,546
0
3,881
14,109
9,969
374
1,203
12,783
0
54,610
L
Izanami
Blueberreze
Izanami
4,431
3,134
0
3,259
15,905
5,383
0
3,077
12,828
0
53,374
W
Kukulkan
BugarinPro
Kukulkan
8,865
774
0
1,169
8,669
4,046
3,279
5,034
3,635
104,350
0
W
3,209
1,719
627
5,455
10,847
7,563
979
3,703
7,144
0
52,004
L
Baba Yaga
KhaabDestroyz
Baba Yaga
9,602
541
0
3,132
15,023
7,139
544
6,127
8,848
79,956
0
L
Bacchus
Skirkey4057
Bacchus
2,123
431
0
3,853
13,335
16,259
0
4,683
8,595
16,416
0
L
Nu Wa
bitsara
Nu Wa
11,295
2,746
0
1,490
8,421
2,209
149
123
7,867
75,427
0
W
Artemis
fabesco
Artemis
18,168
10,820
0
8,068
14,714
7,708
3,521
3,878
10,827
0
81,459
W
Lancelot
willdaemon
Lancelot
13,151
3,656
0
2,544
16,405
8,291
1,649
4,864
11,541
0
99,142
W
Baron Samedi
xmerchand
Baron Samedi
6,467
1,109
1,004
4,411
13,870
15,348
285
5,884
7,983
39,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
41,216
518
Minions Killed
465
0
Camps Cleared
0
1,739,029
Distance Traveled
1,503,841
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,886
438
75
4
0
380,935
10
L
Izanami
7,855
436
96
5
0
321,781
1
W
Kukulkan
11,318
629
160
9
0
370,816
0
W
Horus
9,163
509
76
4
0
292,660
3
L
Baba Yaga
9,907
550
147
8
0
326,466
0
L
Bacchus
6,648
369
23
1
0
194,043
0
L
Nu Wa
8,920
496
124
7
0
280,616
0
W
Artemis
10,361
576
107
6
0
313,243
1
W
Lancelot
11,533
641
118
7
0
445,003
3
W
Baron Samedi
9,960
553
57
3
0
317,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role