Player Matchup

Izanami
Izanami
BrothaDrknes
Izanami
Level 142
God Stats
7W - 4L
1,500 SR
Queue Stats
164W - 145L
1,295 Elo+
Party 1
Achilles
Achilles
SQKUlD
Achilles
Level 103
God Stats
11W - 9L
1,639 SR
Queue Stats
228W - 234L
1,511 Elo+
Solo
Ganesha
Ganesha
jjsquach
Ganesha
Level 19
God Stats
34W - 34L
1,446 SR
Queue Stats
37W - 43L
1,435 Elo+
Party 1
Team Averages
Level 88
1,528 SR
1,414 Elo+

VS

Team Averages
Level 98
1,562 SR
1,411 Elo+
Xbalanque
Xbalanque
EserkDestroy
Xbalanque
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 227L
1,531 Elo+
Solo
Hera
Hera
GrosBender20
Hera
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,179 Elo+
Party 2
Achilles
Achilles
JayCout
Achilles
Level 118
God Stats
3W - 0L
1,685 SR
Queue Stats
21W - 16L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrothaDrknes
Izanami
13
2 / 3 / 0
7,956
663
3,499
12,692
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SQKUlD
Achilles
12
0 / 2 / 3
7,427
619
6,489
18,406
21,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
jjsquach
Ganesha
13
0 / 8 / 3
7,284
607
2,677
14,495
8,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EserkDestroy
Xbalanque
15
4 / 2 / 5
9,829
819
12,863
9,113
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 10
9,466
789
17,585
4,308
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
JayCout
Achilles
16
7 / 0 / 5
9,953
829
12,013
11,957
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
2
Kills
13
13
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrothaDrknes
Izanami
2
3
0
0.67
W
Xbalanque
EserkDestroy
Xbalanque
4
2
5
3.25
W
2
1
10
7
W
Achilles
JayCout
Achilles
7
0
5
9.5
L
Achilles
SQKUlD
Achilles
0
2
3
0.75
L
Ganesha
jjsquach
Ganesha
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
42,461
45,593
Taken
25,378
36,090
Mitigated
16,967
8,804
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrothaDrknes
Izanami
3,499
2,455
0
2,474
12,692
5,848
0
4,641
7,697
0
33,945
W
Xbalanque
EserkDestroy
Xbalanque
12,863
5,854
0
2,290
9,113
3,631
1,705
457
8,306
0
68,963
W
17,585
4,261
125
1,457
4,308
1,733
112
234
3,982
40,482
0
W
Achilles
JayCout
Achilles
12,013
2,898
0
3,762
11,957
11,603
0
2,101
9,437
0
30,769
L
Achilles
SQKUlD
Achilles
6,489
1,141
213
5,916
18,406
21,780
0
6,826
11,126
0
17,677
L
Ganesha
jjsquach
Ganesha
2,677
603
0
201
14,495
8,462
0
6,158
7,883
17,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
29,248
123
Minions Killed
171
0
Camps Cleared
0
631,909
Distance Traveled
705,453
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,956
663
79
7
0
202,164
0
W
Xbalanque
9,829
819
90
8
0
234,684
3
W
Hera
9,466
789
46
4
0
221,304
3
W
Achilles
9,953
829
35
3
0
249,465
0
L
Achilles
7,427
619
43
4
0
249,460
7
L
Ganesha
7,284
607
1
0
0
180,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role