Player Matchup

Morgan Le Fay
Morgan Le Fay
COH3R3NT
Morgan Le Fay
Level 110
God Stats
17W - 10L
1,660 SR
Queue Stats
488W - 454L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
Loki_1981-RSA
Hun Batz
Level 124
God Stats
2W - 0L
1,813 SR
Queue Stats
53W - 66L
1,411 Elo+
Solo
Medusa
Medusa
MaNuAlGaRlIc409
Medusa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
The88Man
Kuzenbo
Level 191
God Stats
4W - 1L
1,518 SR
Queue Stats
106W - 119L
1,437 Elo+
Party 2
Anubis
Anubis
guncel-fisek
Anubis
Level 148
God Stats
20W - 19L
1,587 SR
Queue Stats
3,303W - 3,410L
1,438 Elo+
Solo
Team Averages
Level 138
1,616 SR
1,435 Elo+

VS

Team Averages
Level 70
1,441 SR
1,534 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NhippIes
Thanatos
Level 60
God Stats
0W - 6L
1,206 SR
Queue Stats
79W - 83L
1,410 Elo+
Party 1
Anhur
Anhur
Scuffie
Anhur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 74L
1,565 Elo+
Solo
Da Ji
Da Ji
bmce
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nxdyl
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
COH3R3NT
Morgan Le Fay
16
8 / 1 / 10
9,116
1,013
15,970
7,056
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Loki_1981-RSA
Hun Batz
14
3 / 3 / 8
7,988
888
4,428
6,652
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 3 / 8
8,217
913
7,910
8,322
3,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
The88Man
Kuzenbo
14
3 / 2 / 10
8,301
922
6,686
17,095
15,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
15
2 / 2 / 14
8,255
917
9,210
9,025
3,913
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 4 / 3
7,014
779
8,934
10,617
5,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
NhippIes
Thanatos
15
5 / 5 / 2
8,521
947
9,562
12,405
5,269
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Scuffie
Anhur
17
4 / 2 / 5
8,283
920
8,059
9,426
4,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
bmce
Da Ji
10
1 / 4 / 2
6,140
682
1,595
6,478
2,729
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
nxdyl
Morgan Le Fay
10
1 / 6 / 2
6,387
710
4,543
9,679
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
21
Kills
11
11
Deaths
21
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
3
0.38
W
Morgan Le Fay
COH3R3NT
Morgan Le Fay
8
1
10
13
W
Hun Batz
Loki_1981-RSA
Hun Batz
3
3
8
2.33
W
5
3
8
3
L
Thanatos
NhippIes
Thanatos
5
5
2
1.2
L
Anhur
Scuffie
Anhur
4
2
5
3.25
W
Kuzenbo
The88Man
Kuzenbo
3
2
10
4
L
Da Ji
bmce
Da Ji
1
4
2
0.5
W
Anubis
2
2
14
4.5
L
Morgan Le Fay
nxdyl
Morgan Le Fay
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
32,693
48,150
Taken
48,605
28,473
Mitigated
21,913
21,507
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,934
1,305
1,110
2,488
10,617
5,882
0
7,933
2,684
0
23,760
W
Morgan Le Fay
COH3R3NT
Morgan Le Fay
15,970
1,121
1,831
3,154
7,056
2,728
1,017
515
6,541
28,882
0
W
Hun Batz
Loki_1981-RSA
Hun Batz
4,428
132
272
215
6,652
2,737
440
425
6,227
0
14,690
W
7,910
3,989
343
1,601
8,322
3,347
842
1,263
7,059
0
14,838
L
Thanatos
NhippIes
Thanatos
9,562
1,160
0
6,379
12,405
5,269
0
7,631
4,774
0
14,997
L
Anhur
Scuffie
Anhur
8,059
4,003
397
4,005
9,426
4,271
0
6,033
3,393
0
20,269
W
Kuzenbo
The88Man
Kuzenbo
6,686
2,134
1,847
7,212
17,095
15,748
70
1,717
15,378
7,894
213
L
Da Ji
bmce
Da Ji
1,595
185
176
522
6,478
2,729
0
3,939
2,539
0
2,249
W
Anubis
9,210
514
899
4,133
9,025
3,913
107
623
8,402
20,690
0
L
Morgan Le Fay
nxdyl
Morgan Le Fay
4,543
304
412
973
9,679
3,762
0
6,117
3,562
11,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
36,345
106
Minions Killed
85
0
Camps Cleared
0
870,148
Distance Traveled
750,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,014
779
29
3
0
144,748
0
W
Morgan Le Fay
9,116
1,013
27
3
0
179,962
0
W
Hun Batz
7,988
888
21
2
0
181,349
0
W
Medusa
8,217
913
18
2
0
181,511
0
L
Thanatos
8,521
947
7
1
0
189,018
0
L
Anhur
8,283
920
36
4
0
156,748
0
W
Kuzenbo
8,301
922
5
1
0
171,932
0
L
Da Ji
6,140
682
5
1
0
120,645
0
W
Anubis
8,255
917
35
4
0
155,394
0
L
Morgan Le Fay
6,387
710
8
1
0
139,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role