Player Matchup

Ares
Ares
 
Ares
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Accoration
Thor
Level 6
God Stats
1W - 7L
1,197 SR
Queue Stats
6W - 17L
1,481 Elo+
Party 1
Anubis
Anubis
Dacthebeastx
Anubis
Level 89
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 76
1,470 SR
1,494 Elo+

VS

Team Averages
Level 58
1,525 SR
1,392 Elo+
Anubis
Anubis
Usobear
Anubis
Level 54
God Stats
7W - 2L
1,669 SR
Queue Stats
33W - 30L
1,438 Elo+
Party 2
Artemis
Artemis
cvtiee
Artemis
Level 22
God Stats
8W - 7L
1,361 SR
Queue Stats
9W - 8L
1,369 Elo+
Party 2
Achilles
Achilles
niiiba
Achilles
Level 99
God Stats
16W - 14L
1,544 SR
Queue Stats
50W - 60L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 5 / 4
7,994
799
4,913
10,813
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 8 / 4
6,573
657
3,812
10,776
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
12
3 / 6 / 3
8,016
802
7,020
10,412
5,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Usobear
Anubis
14
8 / 2 / 8
9,072
907
11,936
8,323
3,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
cvtiee
Artemis
11
4 / 3 / 8
7,608
761
7,593
6,009
2,101
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
niiiba
Achilles
12
7 / 2 / 7
8,706
871
8,423
10,033
9,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
19
19
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
4
1
L
0
8
4
0.25
L
Anubis
3
6
3
0.75
W
Anubis
Usobear
Anubis
8
2
8
6
W
Artemis
cvtiee
Artemis
4
3
8
2.67
W
Achilles
niiiba
Achilles
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
27,952
32,001
Taken
24,365
18,517
Mitigated
16,054
2,809
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,913
1,068
0
464
10,813
8,935
0
2,030
8,783
16,726
1,362
L
3,812
349
0
293
10,776
4,462
0
5,731
5,045
0
13,478
L
Anubis
7,020
297
0
2,052
10,412
5,120
0
4,188
6,224
18,089
0
W
Anubis
Usobear
Anubis
11,936
423
96
2,374
8,323
3,984
437
3,851
4,274
32,086
0
W
Artemis
cvtiee
Artemis
7,593
5,811
45
77
6,009
2,101
692
2,701
3,264
0
19,047
W
Achilles
niiiba
Achilles
8,423
2,429
0
933
10,033
9,969
0
5,264
4,416
0
24,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,583
Gold Earned
25,386
81
Minions Killed
99
0
Camps Cleared
0
409,923
Distance Traveled
483,534
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,994
799
31
3
0
160,397
0
L
Thor
6,573
657
19
2
0
133,419
0
L
Anubis
8,016
802
31
3
0
116,107
0
W
Anubis
9,072
907
53
5
0
153,949
0
W
Artemis
7,608
761
23
2
0
146,007
1
W
Achilles
8,706
871
23
2
0
183,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role