Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ClarityOsbourne
Bacchus
Level 146
God Stats
1W - 1L
1,333 SR
Queue Stats
11W - 12L
1,537 Elo+
Party 1
Cupid
Cupid
Osuka24
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,759 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Remi2346
Kumbhakarna
Level 108
God Stats
2W - 1L
1,691 SR
Queue Stats
50W - 44L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
WhitestSPARTAN
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,349 Elo+
Party 1
Team Averages
Level 114
1,505 SR
1,528 Elo+

VS

Team Averages
Level 92
1,527 SR
1,466 Elo+
Poseidon
Poseidon
Gonja_God
Poseidon
Level 119
God Stats
4W - 4L
1,048 SR
Queue Stats
169W - 153L
1,485 Elo+
Party 2
Hera
Hera
M3RC3NAR10
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,522 Elo+
Solo
Ullr
Ullr
MrzNesbit
Ullr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,325 Elo+
Party 2
Cupid
Cupid
SkatingHobo
Cupid
Level 67
God Stats
4W - 4L
1,703 SR
Queue Stats
135W - 132L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
stuckonlvl15
Kumbhakarna
Level 126
God Stats
6W - 0L
1,884 SR
Queue Stats
199W - 175L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
8 / 9 / 5
11,073
738
22,750
21,697
19,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 12
11,414
761
17,979
19,816
33,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Osuka24
Cupid
8
0 / 3 / 4
7,510
501
2,281
5,023
1,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Remi2346
Kumbhakarna
17
0 / 6 / 9
9,487
632
3,732
18,912
25,435
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
WhitestSPARTAN
Heimdallr
20
9 / 6 / 7
11,938
796
23,245
18,246
9,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gonja_God
Poseidon
18
8 / 5 / 16
11,567
771
18,551
14,947
8,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 3 / 12
13,525
902
25,821
15,855
9,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
1 / 7 / 17
10,171
678
7,237
16,675
9,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 4 / 17
11,239
749
10,543
17,015
10,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
stuckonlvl15
Kumbhakarna
19
5 / 2 / 19
12,686
846
9,128
22,896
32,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
21
Kills
30
30
Deaths
21
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
8
9
5
1.17
L
4
6
12
1.67
W
Poseidon
Gonja_God
Poseidon
8
5
16
3.2
W
14
3
12
6.67
W
Ullr
1
7
17
1.36
L
Cupid
Osuka24
Cupid
0
3
4
0.67
L
Kumbhakarna
Remi2346
Kumbhakarna
0
6
9
0.75
W
2
4
17
2.63
L
Heimdallr
WhitestSPARTAN
Heimdallr
9
6
7
2.08
W
Kumbhakarna
stuckonlvl15
Kumbhakarna
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,987
Damage
71,280
83,694
Taken
87,388
89,956
Mitigated
70,595
20,222
Healing
32,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
22,750
656
1,181
4,453
21,697
19,758
948
13,606
8,091
36,073
0
L
17,979
1,281
1,931
4,127
19,816
33,164
0
10,463
9,353
33,874
0
W
Poseidon
Gonja_God
Poseidon
18,551
2,367
4,483
3,299
14,947
8,701
2,013
9,467
5,480
33,500
0
W
25,821
6,841
2,290
3,661
15,855
9,780
1,221
8,697
7,158
53,266
0
W
Ullr
7,237
4,325
1,599
1,310
16,675
9,885
1,538
8,754
7,915
0
12,518
L
Cupid
Osuka24
Cupid
2,281
715
509
522
5,023
1,904
0
4,403
620
0
6,680
L
Kumbhakarna
Remi2346
Kumbhakarna
3,732
108
838
3,471
18,912
25,435
460
11,698
7,214
8,731
0
W
10,543
5,149
6,244
4,923
17,015
10,167
3,207
11,113
5,902
0
30,626
L
Heimdallr
WhitestSPARTAN
Heimdallr
23,245
10,044
351
2,839
18,246
9,695
1,405
13,330
4,916
0
50,077
W
Kumbhakarna
stuckonlvl15
Kumbhakarna
9,128
472
1,298
3,806
22,896
32,062
251
6,430
16,466
17,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,422
Gold Earned
59,188
143
Minions Killed
154
0
Camps Cleared
0
1,071,417
Distance Traveled
1,442,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,073
738
31
2
0
206,709
0
L
Bacchus
11,414
761
29
2
0
255,917
0
W
Poseidon
11,567
771
36
2
0
242,428
0
W
Hera
13,525
902
56
4
0
309,382
0
W
Ullr
10,171
678
13
1
0
256,404
0
L
Cupid
7,510
501
9
1
0
142,372
0
L
Kumbhakarna
9,487
632
5
0
0
257,487
0
W
Cupid
11,239
749
35
2
0
272,170
0
L
Heimdallr
11,938
796
69
5
0
208,932
0
W
Kumbhakarna
12,686
846
14
1
0
362,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role