Player Matchup

Nemesis
Nemesis
Aubladium
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
MsPhoenix420
Zhong Kui
Level 172
God Stats
18W - 21L
1,418 SR
Queue Stats
504W - 499L
1,462 Elo+
Party 1
Artio
Artio
Pobshi
Artio
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
808W - 753L
1,579 Elo+
Party 3
Khepri
Khepri
SoulZero13
Khepri
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 77L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
phoenixninja13
Ah Muzen Cab
Level 162
God Stats
3W - 6L
1,521 SR
Queue Stats
513W - 510L
1,478 Elo+
Party 1
Team Averages
Level 119
1,488 SR
1,498 Elo+

VS

Team Averages
Level 82
1,627 SR
1,420 Elo+
Thanatos
Thanatos
BarebackBoy
Thanatos
Level 125
God Stats
5W - 1L
2,040 SR
Queue Stats
27W - 26L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jarh17
Morgan Le Fay
Level 88
God Stats
44W - 33L
1,537 SR
Queue Stats
245W - 240L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
jbear159
Sun Wukong
Level 124
God Stats
5W - 10L
1,557 SR
Queue Stats
119W - 106L
1,512 Elo+
Solo
Cthulhu
Cthulhu
katienoel
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
silentdeath45
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aubladium
Nemesis
17
4 / 2 / 4
10,069
559
11,509
13,927
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
MsPhoenix420
Zhong Kui
13
4 / 3 / 7
9,106
506
12,677
20,502
14,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Pobshi
Artio
15
0 / 1 / 1
9,734
541
14,238
22,352
17,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
SoulZero13
Khepri
14
2 / 5 / 13
9,960
553
8,758
22,788
26,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
phoenixninja13
Ah Muzen Cab
19
13 / 1 / 2
11,972
665
17,322
11,180
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarebackBoy
Thanatos
13
8 / 6 / 1
8,640
480
14,624
20,120
9,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morgan Le Fay
Jarh17
Morgan Le Fay
14
2 / 6 / 6
8,300
461
13,626
13,976
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
jbear159
Sun Wukong
16
0 / 1 / 1
9,622
535
19,399
23,191
20,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
katienoel
Cthulhu
11
0 / 6 / 6
7,464
415
6,820
19,799
19,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
silentdeath45
Jing Wei
13
1 / 4 / 4
7,771
432
6,152
13,236
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
23
Kills
11
12
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aubladium
Nemesis
4
2
4
3
L
Thanatos
BarebackBoy
Thanatos
8
6
1
1.42
L
Morgan Le Fay
Jarh17
Morgan Le Fay
2
6
6
0.83
W
Zhong Kui
MsPhoenix420
Zhong Kui
4
3
7
2.5
W
Artio
Pobshi
Artio
0
1
1
0.5
W
Khepri
SoulZero13
Khepri
2
5
13
1.7
L
Sun Wukong
jbear159
Sun Wukong
0
1
1
0.5
L
Cthulhu
katienoel
Cthulhu
0
6
6
0.5
W
Ah Muzen Cab
phoenixninja13
Ah Muzen Cab
13
1
2
14
L
Jing Wei
silentdeath45
Jing Wei
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,504
Damage
60,621
90,749
Taken
90,322
70,094
Mitigated
61,246
35,374
Healing
31,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aubladium
Nemesis
11,509
5,564
0
1,133
13,927
6,664
0
3,862
10,065
0
94,743
L
Thanatos
BarebackBoy
Thanatos
14,624
5,686
0
11,137
20,120
9,615
0
8,216
11,904
0
45,516
L
Morgan Le Fay
Jarh17
Morgan Le Fay
13,626
2,044
0
2,320
13,976
6,722
0
5,316
8,660
62,839
0
W
Zhong Kui
MsPhoenix420
Zhong Kui
12,677
2,242
0
7,792
20,502
14,170
312
7,247
13,255
50,725
0
W
Artio
Pobshi
Artio
14,238
4,063
0
14,677
22,352
17,553
0
0
22,041
78,208
0
W
Khepri
SoulZero13
Khepri
8,758
1,093
2,861
5,131
22,788
26,091
169
6,834
15,795
27,854
0
L
Sun Wukong
jbear159
Sun Wukong
19,399
5,818
0
10,619
23,191
20,403
0
15,928
7,263
0
100,523
L
Cthulhu
katienoel
Cthulhu
6,820
617
2,115
2,068
19,799
19,309
0
4,742
15,057
29,572
694
W
Ah Muzen Cab
phoenixninja13
Ah Muzen Cab
17,322
7,547
0
3,780
11,180
5,616
12,446
1,809
9,371
0
100,572
L
Jing Wei
silentdeath45
Jing Wei
6,152
4,619
0
3,726
13,236
5,197
662
1,471
11,765
0
51,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
41,797
510
Minions Killed
470
0
Camps Cleared
0
1,804,963
Distance Traveled
1,597,406
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,069
559
113
6
0
427,249
0
L
Thanatos
8,640
480
63
4
0
349,332
0
L
Morgan Le Fay
8,300
461
94
5
0
317,442
1
W
Zhong Kui
9,106
506
70
4
0
315,441
0
W
Artio
9,734
541
140
8
0
355,629
1
W
Khepri
9,960
553
18
1
0
366,807
4
L
Sun Wukong
9,622
535
177
10
0
277,775
0
L
Cthulhu
7,464
415
32
2
0
316,417
0
W
Ah Muzen Cab
11,972
665
169
9
0
339,837
0
L
Jing Wei
7,771
432
104
6
0
336,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role