Player Matchup

Cthulhu
Cthulhu
GoonWick777
Cthulhu
Level 8
God Stats
10W - 1L
1,821 SR
Queue Stats
14W - 1L
1,836 Elo+
Party 1
Neith
Neith
kvngreflex
Neith
Level 120
God Stats
47W - 27L
1,764 SR
Queue Stats
140W - 108L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
rholt777
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,604 Elo+
Party 1
Team Averages
Level 45
1,695 SR
1,692 Elo+

VS

Team Averages
Level 85
1,673 SR
1,553 Elo+
Medusa
Medusa
Santini787
Medusa
Level 3
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,600 Elo+
Party 2
Discordia
Discordia
SmokinSkunk859
Discordia
Level 127
God Stats
4W - 3L
1,775 SR
Queue Stats
151W - 118L
1,534 Elo+
Solo
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 124
God Stats
132W - 113L
1,557 SR
Queue Stats
255W - 261L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoonWick777
Cthulhu
12
0 / 1 / 4
9,155
610
1,779
10,156
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
19
14 / 0 / 3
12,783
852
38,848
18,388
9,719
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
rholt777
Nu Wa
19
3 / 0 / 9
12,217
814
19,815
9,064
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Santini787
Medusa
13
0 / 7 / 1
8,539
569
4,114
18,414
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
SmokinSkunk859
Discordia
13
0 / 7 / 0
8,933
596
8,628
15,238
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
1 / 3 / 0
9,617
641
12,832
32,705
28,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
17
Kills
1
1
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GoonWick777
Cthulhu
0
1
4
2
L
Medusa
Santini787
Medusa
0
7
1
0.07
L
Discordia
SmokinSkunk859
Discordia
0
7
0
0
L
Cthulhu
1
3
0
0.33
W
Neith
14
0
3
15.5
W
Nu Wa
rholt777
Nu Wa
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,442
Damage
25,574
37,608
Taken
66,357
25,050
Mitigated
39,778
15,849
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GoonWick777
Cthulhu
1,779
0
128
595
10,156
10,715
0
4,714
5,366
3,551
0
L
Medusa
Santini787
Medusa
4,114
1,119
0
2,560
18,414
6,247
0
7,212
11,077
0
25,215
L
Discordia
SmokinSkunk859
Discordia
8,628
432
0
556
15,238
5,226
0
2,848
12,390
35,434
0
L
Cthulhu
12,832
898
85
8,730
32,705
28,305
0
11,261
21,171
61,510
0
W
Neith
38,848
21,935
0
11,981
18,388
9,719
3,072
9,787
8,385
0
95,856
W
Nu Wa
rholt777
Nu Wa
19,815
6,597
269
2,876
9,064
4,616
391
6,531
2,359
74,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
27,089
214
Minions Killed
184
0
Camps Cleared
0
829,347
Distance Traveled
786,899
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,155
610
6
0
0
299,198
0
L
Medusa
8,539
569
44
3
0
262,130
0
L
Discordia
8,933
596
69
5
0
208,078
0
L
Cthulhu
9,617
641
71
5
0
316,691
0
W
Neith
12,783
852
124
8
0
259,809
1
W
Nu Wa
12,217
814
84
6
0
270,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role