Player Matchup

Charybdis
Charybdis
JakeSoFake
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 1
Fafnir
Fafnir
KN0XViLLAiN
Fafnir
Level 14
God Stats
11W - 7L
1,508 SR
Queue Stats
18W - 19L
1,380 Elo+
Party 1
Anubis
Anubis
TiM QuEaSy
Anubis
Level 107
God Stats
18W - 6L
1,659 SR
Queue Stats
57W - 49L
1,479 Elo+
Party 1
Team Averages
Level 43
1,556 SR
1,453 Elo+

VS

Team Averages
Level 44
1,549 SR
1,199 Elo+
Ah Puch
Ah Puch
Crimsion7
Ah Puch
Level 61
God Stats
4W - 7L
1,648 SR
Queue Stats
206W - 208L
1,180 Elo+
Party 2
Xing Tian
Xing Tian
Timon_517_Savage
Xing Tian
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
201W - 204L
1,105 Elo+
Party 2
Mulan
Mulan
linternaverde11
Mulan
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
341W - 367L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JakeSoFake
Charybdis
16
6 / 3 / 12
10,711
765
13,414
12,204
5,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
0 / 2 / 17
11,218
801
5,863
15,771
15,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
TiM QuEaSy
Anubis
18
13 / 0 / 5
13,229
945
26,049
20,672
12,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crimsion7
Ah Puch
15
2 / 3 / 2
9,382
670
21,321
14,458
5,539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
12
1 / 9 / 3
9,184
656
5,129
25,541
29,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 0
8,333
595
7,596
17,077
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
5
5
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Crimsion7
Ah Puch
2
3
2
1
W
Charybdis
JakeSoFake
Charybdis
6
3
12
4
W
Fafnir
0
2
17
4.25
W
Anubis
TiM QuEaSy
Anubis
13
0
5
15.5
L
Xing Tian
1
9
3
0.28
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
34,046
48,647
Taken
57,076
33,467
Mitigated
50,288
24,958
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Crimsion7
Ah Puch
21,321
1,025
0
2,947
14,458
5,539
102
10,163
4,295
55,864
0
W
Charybdis
JakeSoFake
Charybdis
13,414
7,393
0
1,527
12,204
5,226
1,084
7,766
4,320
0
42,261
W
Fafnir
5,863
2,439
2,718
5,136
15,771
15,923
308
7,074
8,409
20,047
197
W
Anubis
TiM QuEaSy
Anubis
26,049
1,937
1,682
13,895
20,672
12,318
1,986
12,712
7,611
78,628
0
L
Xing Tian
5,129
795
0
1,329
25,541
29,334
44
12,613
12,928
9,284
0
L
7,596
1,364
380
3,261
17,077
15,415
80
9,066
8,011
0
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
26,899
172
Minions Killed
101
0
Camps Cleared
0
707,428
Distance Traveled
577,423
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,382
670
71
5
0
211,267
0
W
Charybdis
10,711
765
70
5
0
197,391
0
W
Fafnir
11,218
801
27
2
0
267,982
2
W
Anubis
13,229
945
75
5
0
242,055
6
L
Xing Tian
9,184
656
6
0
0
191,137
0
L
Mulan
8,333
595
24
2
0
175,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role