Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Crimson_Zephyrr
Cu Chulainn
Level 156
God Stats
7W - 9L
1,500 SR
Queue Stats
451W - 469L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GerardoElite
Ah Muzen Cab
Level 138
God Stats
0W - 4L
1,285 SR
Queue Stats
118W - 124L
1,533 Elo+
Solo
Thor
Thor
JustBanThis1Too
Thor
Level 63
God Stats
3W - 9L
1,274 SR
Queue Stats
309W - 299L
1,498 Elo+
Solo
Shiva
Shiva
PurelyL
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,509 Elo+
Party 2
Team Averages
Level 103
1,412 SR
1,511 Elo+

VS

Team Averages
Level 117
1,499 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
FityShadesofSlay
Zeus
Level 149
God Stats
5W - 2L
1,732 SR
Queue Stats
177W - 175L
1,508 Elo+
Party 1
Shiva
Shiva
imnotgoodmobas
Shiva
Level 40
God Stats
1W - 2L
1,261 SR
Queue Stats
86W - 81L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 5 / 6
7,955
723
8,831
10,171
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Crimson_Zephyrr
Cu Chulainn
17
7 / 2 / 2
9,651
877
10,630
8,940
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
GerardoElite
Ah Muzen Cab
15
2 / 4 / 4
8,335
758
9,756
12,177
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 4
7,445
677
5,583
7,501
2,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
PurelyL
Shiva
13
0 / 5 / 9
7,493
681
8,792
12,416
14,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 1 / 12
9,250
841
10,941
8,938
11,447
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
 
Raijin
15
7 / 4 / 10
8,767
797
11,712
10,542
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
 
Lancelot
14
3 / 2 / 11
8,023
729
7,045
9,669
10,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 3 / 11
7,783
708
9,134
7,332
2,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 16
8,340
758
8,846
11,656
15,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
12
Kills
19
19
Deaths
12
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
6
1
W
Fenrir
 
Fenrir
6
1
12
12
W
Raijin
 
Raijin
7
4
10
3
W
Lancelot
 
Lancelot
3
2
11
4.25
L
Cu Chulainn
Crimson_Zephyrr
Cu Chulainn
7
2
2
4
W
1
3
11
2.17
L
Ah Muzen Cab
GerardoElite
Ah Muzen Cab
2
4
4
1
L
1
3
4
1
L
Shiva
PurelyL
Shiva
0
5
9
0.9
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,592
Damage
47,678
51,205
Taken
48,137
37,997
Mitigated
44,836
12,502
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,831
1,314
0
1,177
10,171
4,199
0
4,201
5,970
0
16,468
W
Fenrir
 
Fenrir
10,941
2,207
1,877
1,663
8,938
11,447
0
429
8,323
1,289
17,578
W
Raijin
 
Raijin
11,712
425
866
1,192
10,542
4,537
0
175
10,282
29,963
0
W
Lancelot
 
Lancelot
7,045
917
1,137
393
9,669
10,966
0
363
9,262
0
9,025
L
Cu Chulainn
Crimson_Zephyrr
Cu Chulainn
10,630
959
686
1,887
8,940
10,949
0
2,745
6,195
0
20,513
W
9,134
529
457
447
7,332
2,742
0
122
7,011
22,899
0
L
Ah Muzen Cab
GerardoElite
Ah Muzen Cab
9,756
3,134
86
4,002
12,177
5,506
0
5,936
6,241
0
32,712
L
5,583
280
626
891
7,501
2,979
0
3,528
3,973
0
12,196
L
Shiva
PurelyL
Shiva
8,792
1,129
944
2,203
12,416
14,364
0
5,301
7,115
2,081
10,990
W
8,846
1,648
3,637
2,655
11,656
15,144
0
784
10,598
0
17,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
42,163
124
Minions Killed
129
0
Camps Cleared
0
928,780
Distance Traveled
1,022,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,955
723
21
2
0
217,356
0
W
Fenrir
9,250
841
18
2
0
218,993
0
W
Raijin
8,767
797
43
4
0
184,037
0
W
Lancelot
8,023
729
8
1
0
243,558
0
L
Cu Chulainn
9,651
877
30
3
0
209,361
0
W
Zeus
7,783
708
36
3
0
180,107
0
L
Ah Muzen Cab
8,335
758
44
4
0
168,891
0
L
Thor
7,445
677
19
2
0
152,086
0
L
Shiva
7,493
681
10
1
0
181,086
0
W
Shiva
8,340
758
24
2
0
196,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role