Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
AzukoGold
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,720 Elo+
Party 4
Nike
Nike
EMP Spark
Nike
Level 46
God Stats
13W - 10L
1,866 SR
Queue Stats
328W - 329L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
JustGunner
Hou Yi
Level 44
God Stats
2W - 3L
1,127 SR
Queue Stats
83W - 79L
1,481 Elo+
Party 1
Fenrir
Fenrir
TonyDaytona
Fenrir
Level 42
God Stats
1W - 2L
1,569 SR
Queue Stats
50W - 58L
1,489 Elo+
Solo
Team Averages
Level 53
1,512 SR
1,525 Elo+

VS

Team Averages
Level 41
1,452 SR
1,292 Elo+
Jing Wei
Jing Wei
Abblecot
Jing Wei
Level 16
God Stats
4W - 5L
1,435 SR
Queue Stats
5W - 12L
1,164 Elo+
Party 2
Cabrakan
Cabrakan
ElEpicoOG
Cabrakan
Level 107
God Stats
3W - 4L
1,325 SR
Queue Stats
163W - 155L
1,532 Elo+
Party 3
Set
Set
PrinceUnholy
Set
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,138 Elo+
Party 2
Eset
Eset
imaglneWagonss
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,470 Elo+
Party 3
Osiris
Osiris
moneyg4ng666
Osiris
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 66L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 2 / 5
6,706
559
4,318
8,400
6,316
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
AzukoGold
Chronos
13
7 / 1 / 2
8,110
676
7,646
7,528
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
1 / 0 / 5
7,266
606
5,692
6,817
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hou Yi
JustGunner
Hou Yi
10
2 / 2 / 3
5,919
493
8,359
7,525
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
5 / 0 / 4
7,397
616
5,176
7,706
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Abblecot
Jing Wei
10
3 / 2 / 1
6,332
528
5,753
7,916
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
ElEpicoOG
Cabrakan
9
1 / 3 / 3
5,599
467
4,809
11,633
9,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 4 / 0
5,551
463
2,201
10,322
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 4 / 1
5,606
467
2,901
6,921
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
10
0 / 3 / 0
5,877
490
4,020
11,660
9,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
5
1.75
L
Jing Wei
Abblecot
Jing Wei
3
2
1
1.75
W
Chronos
AzukoGold
Chronos
7
1
2
8
W
Nike
1
0
5
3.5
L
Cabrakan
ElEpicoOG
Cabrakan
1
3
3
0.83
W
Hou Yi
JustGunner
Hou Yi
2
2
3
1.75
L
1
4
0
0.25
W
Fenrir
5
0
4
7
L
0
4
1
0.13
L
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
19,684
37,976
Taken
48,452
21,110
Mitigated
31,868
10,721
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,318
1,229
0
3,150
8,400
6,316
0
1,774
6,626
0
19,814
L
Jing Wei
Abblecot
Jing Wei
5,753
4,523
0
3,623
7,916
3,192
608
0
7,916
0
35,504
W
Chronos
AzukoGold
Chronos
7,646
2,435
0
2,267
7,528
2,920
1,361
3,436
4,092
63,792
0
W
Nike
5,692
1,295
0
945
6,817
6,027
43
0
6,817
0
50,264
L
Cabrakan
ElEpicoOG
Cabrakan
4,809
824
0
2,645
11,633
9,832
208
233
11,400
18,356
0
W
Hou Yi
JustGunner
Hou Yi
8,359
4,488
0
2,436
7,525
2,731
0
2,567
4,958
0
38,312
L
2,201
669
0
550
10,322
6,413
408
2,003
8,319
0
28,226
W
Fenrir
5,176
1,259
0
1,923
7,706
3,116
78
766
6,940
0
46,935
L
2,901
438
0
1,340
6,921
2,448
0
3,551
3,370
32,766
0
L
Osiris
4,020
1,689
0
4,524
11,660
9,983
0
1,859
9,801
0
38,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
28,965
342
Minions Killed
257
0
Camps Cleared
0
1,171,790
Distance Traveled
1,067,769
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,706
559
31
3
0
236,111
0
L
Jing Wei
6,332
528
61
5
0
207,875
0
W
Chronos
8,110
676
91
8
0
231,695
0
W
Nike
7,266
606
93
8
0
232,161
2
L
Cabrakan
5,599
467
19
2
0
207,172
0
W
Hou Yi
5,919
493
53
4
0
210,469
1
L
Set
5,551
463
47
4
0
224,695
0
W
Fenrir
7,397
616
74
6
0
261,354
0
L
Eset
5,606
467
62
5
0
210,866
1
L
Osiris
5,877
490
68
6
0
217,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role