Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
LiL RasKoL500
Geb
Level 143
God Stats
1W - 2L
1,528 SR
Queue Stats
7W - 8L
1,280 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lll ImHim
Cu Chulainn
Level 42
God Stats
2W - 1L
1,409 SR
Queue Stats
3W - 5L
1,280 Elo+
Party 1
Team Averages
Level 109
1,479 SR
1,353 Elo+

VS

Team Averages
Level 60
1,209 SR
1,463 Elo+
Kukulkan
Kukulkan
AshleyFeratu
Kukulkan
Level 36
God Stats
2W - 1L
1,148 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
L0N3W0LF2oo1
Gilgamesh
Level 32
God Stats
3W - 8L
1,219 SR
Queue Stats
80W - 83L
1,314 Elo+
Party 2
Artio
Artio
ShellShadow
Artio
Level 111
God Stats
0W - 3L
1,261 SR
Queue Stats
59W - 56L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 0 / 1
7,644
764
8,371
7,033
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 3
7,097
710
4,827
9,673
6,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
lll ImHim
Cu Chulainn
11
1 / 0 / 3
6,677
668
6,606
8,336
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AshleyFeratu
Kukulkan
11
0 / 2 / 0
6,223
622
6,274
5,819
2,366
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
L0N3W0LF2oo1
Gilgamesh
10
0 / 1 / 0
6,107
611
6,558
7,574
5,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
6,242
624
2,566
9,939
6,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
1
4.5
L
Kukulkan
AshleyFeratu
Kukulkan
0
2
0
0
L
Gilgamesh
L0N3W0LF2oo1
Gilgamesh
0
1
0
0
W
0
0
3
1.5
L
0
2
0
0
W
Cu Chulainn
lll ImHim
Cu Chulainn
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
15,398
25,042
Taken
23,332
15,976
Mitigated
14,639
9,485
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,371
4,041
0
2,353
7,033
3,036
877
1,610
5,423
0
31,868
L
Kukulkan
AshleyFeratu
Kukulkan
6,274
445
0
41
5,819
2,366
0
2,148
3,671
27,959
0
L
Gilgamesh
L0N3W0LF2oo1
Gilgamesh
6,558
2,350
0
559
7,574
5,594
0
1,013
6,123
0
12,835
W
4,827
1,042
1,799
3,063
9,673
6,249
192
4,076
5,597
20,227
0
L
2,566
539
1,882
1,666
9,939
6,679
0
1,711
7,769
6,547
0
W
Cu Chulainn
lll ImHim
Cu Chulainn
6,606
1,791
0
2,270
8,336
6,691
430
3,221
5,115
0
17,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,418
Gold Earned
18,572
93
Minions Killed
81
0
Camps Cleared
0
504,715
Distance Traveled
595,675
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,644
764
49
5
0
158,193
3
L
Kukulkan
6,223
622
55
6
0
175,312
0
L
Gilgamesh
6,107
611
20
2
0
178,869
0
W
Geb
7,097
710
28
3
0
175,789
0
L
Artio
6,242
624
6
1
0
241,494
0
W
Cu Chulainn
6,677
668
16
2
0
170,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role