Player Matchup

Bacchus
Bacchus
Wizerr
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,415 Elo+
Party 2
Serqet
Serqet
drufots
Serqet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,415 Elo+
Party 2
Ullr
Ullr
nadador_cat
Ullr
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 24L
1,379 Elo+
Party 2
Team Averages
Level 41
1,429 SR
1,403 Elo+

VS

Team Averages
Level 83
1,612 SR
1,335 Elo+
Ne Zha
Ne Zha
Younnadi
Ne Zha
Level 100
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 1
Agni
Agni
liverpush
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Party 1
Sol
Sol
pooshhh
Sol
Level 124
God Stats
5W - 1L
1,584 SR
Queue Stats
21W - 15L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Wizerr
Bacchus
15
0 / 0 / 1
9,739
696
8,085
14,686
21,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
drufots
Serqet
12
0 / 5 / 1
8,150
582
5,118
13,919
11,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 6 / 0
8,561
612
3,569
11,631
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Younnadi
Ne Zha
15
1 / 0 / 9
10,374
741
7,366
9,429
4,604
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Agni
16
4 / 1 / 5
10,536
753
9,591
8,177
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
17
6 / 0 / 4
11,037
788
16,492
9,952
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Wizerr
Bacchus
0
0
1
0.5
W
Ne Zha
Younnadi
Ne Zha
1
0
9
5.5
L
Serqet
drufots
Serqet
0
5
1
0.1
W
Agni
4
1
5
6.5
L
1
6
0
0.17
W
Sol
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,772
Damage
33,449
40,236
Taken
27,558
39,425
Mitigated
11,476
4,851
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Wizerr
Bacchus
8,085
569
0
2,718
14,686
21,938
0
8,415
6,271
32,515
0
W
Ne Zha
Younnadi
Ne Zha
7,366
1,860
212
4,621
9,429
4,604
161
2,848
6,467
0
47,406
L
Serqet
drufots
Serqet
5,118
814
0
1,000
13,919
11,862
0
8,558
5,361
0
20,476
W
Agni
9,591
1,391
54
2,251
8,177
3,177
583
3,042
4,853
34,295
0
L
3,569
2,019
0
1,133
11,631
5,625
110
9,269
2,362
0
23,038
W
Sol
16,492
8,207
0
7,223
9,952
3,695
2,011
2,696
6,647
69,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
31,947
115
Minions Killed
201
0
Camps Cleared
0
721,764
Distance Traveled
875,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,739
696
35
3
0
261,061
0
W
Ne Zha
10,374
741
60
4
0
318,519
0
L
Serqet
8,150
582
36
3
0
261,610
0
W
Agni
10,536
753
55
4
0
272,330
0
L
Ullr
8,561
612
44
3
0
199,093
0
W
Sol
11,037
788
86
6
0
285,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role