Player Matchup

Discordia
Discordia
Buzzclaw
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,396 Elo+
Solo
Chang'e
Chang'e
DaDrewDoom
Chang'e
Level 65
God Stats
3W - 0L
1,351 SR
Queue Stats
163W - 44L
1,770 Elo+
Party 1
Hachiman
Hachiman
FEEDALLDAY
Hachiman
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
244W - 60L
1,773 Elo+
Party 1
Surtr
Surtr
Mioizumaki
Surtr
Level 46
God Stats
4W - 0L
1,834 SR
Queue Stats
107W - 54L
1,649 Elo+
Party 1
Vulcan
Vulcan
brewning
Vulcan
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
210W - 36L
1,782 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,674 Elo+

VS

Team Averages
Level 85
1,556 SR
1,415 Elo+
Kali
Kali
 
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BLOODR3INA
Achilles
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
327W - 306L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
Bhaddieryne
Heimdallr
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
253W - 234L
1,267 Elo+
Party 2
Horus
Horus
ElTwinky96
Horus
Level 66
God Stats
3W - 2L
1,779 SR
Queue Stats
206W - 231L
1,372 Elo+
Solo
Ares
Ares
Super Sprout849
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Buzzclaw
Discordia
14
3 / 3 / 14
8,874
887
8,774
8,387
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
DaDrewDoom
Chang'e
15
3 / 2 / 21
9,135
914
12,736
12,710
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
FEEDALLDAY
Hachiman
17
10 / 0 / 15
10,093
1,009
17,449
10,257
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
14
3 / 6 / 20
8,687
869
9,645
19,708
29,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
brewning
Vulcan
17
7 / 2 / 13
10,061
1,006
19,092
10,221
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
5 / 6 / 4
8,052
805
7,599
14,032
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
BLOODR3INA
Achilles
13
4 / 6 / 5
7,500
750
10,790
17,393
26,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Bhaddieryne
Heimdallr
16
3 / 6 / 5
8,569
857
10,132
17,682
11,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
0 / 6 / 6
6,671
667
2,652
15,342
16,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 4
6,767
677
2,014
6,990
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
26
Kills
13
13
Deaths
26
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
6
4
1.17
L
Achilles
BLOODR3INA
Achilles
4
6
5
1.08
L
Heimdallr
Bhaddieryne
Heimdallr
3
6
5
0.92
W
Discordia
Buzzclaw
Discordia
3
3
14
3.33
W
Chang'e
DaDrewDoom
Chang'e
3
2
21
6.75
L
Horus
0
6
6
0.5
W
Hachiman
FEEDALLDAY
Hachiman
10
0
15
17.5
W
Surtr
3
6
20
2.17
L
1
2
4
1.5
W
Vulcan
brewning
Vulcan
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,696
Damage
33,187
61,283
Taken
71,439
50,841
Mitigated
68,848
28,643
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,599
2,466
376
2,659
14,032
8,249
0
7,700
6,332
0
13,005
L
Achilles
BLOODR3INA
Achilles
10,790
1,569
522
2,396
17,393
26,180
0
9,094
8,299
0
19,830
L
Heimdallr
Bhaddieryne
Heimdallr
10,132
2,987
727
5,277
17,682
11,209
0
10,571
7,111
0
30,889
W
Discordia
Buzzclaw
Discordia
8,774
1,448
924
581
8,387
3,595
2,526
20
8,178
18,242
0
W
Chang'e
DaDrewDoom
Chang'e
12,736
1,869
8,522
5,406
12,710
6,213
1,111
295
11,411
23,426
0
L
Horus
2,652
1,081
2,939
2,813
15,342
16,453
0
9,733
5,609
0
4,934
W
Hachiman
FEEDALLDAY
Hachiman
17,449
10,252
1,561
3,147
10,257
5,738
2,152
157
9,959
0
27,053
W
Surtr
9,645
2,836
1,220
3,619
19,708
29,520
667
1,238
18,094
532
13,207
L
2,014
54
0
638
6,990
6,757
0
3,893
3,097
2,923
0
W
Vulcan
brewning
Vulcan
19,092
7,707
1,444
2,219
10,221
5,775
1,097
304
9,659
37,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
37,559
106
Minions Killed
85
0
Camps Cleared
0
1,095,494
Distance Traveled
734,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,052
805
7
1
0
164,584
0
L
Achilles
7,500
750
13
1
0
179,457
0
L
Heimdallr
8,569
857
60
6
0
156,301
0
W
Discordia
8,874
887
16
2
0
197,449
0
W
Chang'e
9,135
914
18
2
0
246,903
0
L
Horus
6,671
667
4
0
0
147,482
0
W
Hachiman
10,093
1,009
21
2
0
199,012
0
W
Surtr
8,687
869
8
1
0
211,127
0
L
Ares
6,767
677
1
0
0
86,991
0
W
Vulcan
10,061
1,006
43
4
0
241,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role