Player Matchup

Cthulhu
Cthulhu
Chitchin
Cthulhu
Level 67
God Stats
4W - 5L
1,456 SR
Queue Stats
40W - 46L
1,445 Elo+
Party 2
Sol
Sol
WRXGooTScooT
Sol
Level 111
God Stats
2W - 2L
1,542 SR
Queue Stats
10W - 10L
1,502 Elo+
Party 2
Martichoras
Martichoras
choolbot
Martichoras
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,493 Elo+
Party 2
Team Averages
Level 62
1,499 SR
1,480 Elo+

VS

Team Averages
Level 81
1,370 SR
1,480 Elo+
Xing Tian
Xing Tian
Ephemeral08
Xing Tian
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,410 Elo+
Party 1
Tyr
Tyr
Nâhla
Tyr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
Youtubear49
Kukulkan
Level 4
God Stats
0W - 1L
1,111 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chitchin
Cthulhu
15
4 / 1 / 9
10,701
823
12,339
11,313
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 5
8,754
673
10,565
14,821
5,964
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
choolbot
Martichoras
17
11 / 3 / 3
11,654
896
17,235
12,426
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ephemeral08
Xing Tian
14
1 / 4 / 6
8,598
661
11,699
22,655
22,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
Nâhla
Tyr
14
7 / 3 / 2
9,450
727
14,748
16,091
13,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Youtubear49
Kukulkan
11
2 / 9 / 3
8,067
621
3,023
12,325
5,057
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
10
10
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chitchin
Cthulhu
4
1
9
8.5
L
Xing Tian
Ephemeral08
Xing Tian
1
4
6
1
L
Tyr
Nâhla
Tyr
7
3
2
2.67
W
1
6
5
0.58
L
Kukulkan
Youtubear49
Kukulkan
2
9
3
0.39
W
Martichoras
choolbot
Martichoras
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,139
Damage
29,470
38,560
Taken
51,071
24,956
Mitigated
41,017
13,211
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chitchin
Cthulhu
12,339
1,314
811
3,308
11,313
12,642
166
3,726
7,179
32,001
105
L
Xing Tian
Ephemeral08
Xing Tian
11,699
1,239
0
1,752
22,655
22,350
0
12,710
9,945
25,581
1,128
L
Tyr
Nâhla
Tyr
14,748
2,496
0
1,595
16,091
13,610
0
6,247
9,844
0
31,339
W
10,565
3,257
0
3,396
14,821
5,964
900
5,465
8,828
40,368
0
L
Kukulkan
Youtubear49
Kukulkan
3,023
1,415
0
323
12,325
5,057
0
4,011
8,314
11,594
0
W
Martichoras
choolbot
Martichoras
17,235
7,797
0
5,696
12,426
6,350
902
3,284
8,882
0
44,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
26,115
145
Minions Killed
73
0
Camps Cleared
0
717,175
Distance Traveled
625,195
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,701
823
46
4
0
260,866
2
L
Xing Tian
8,598
661
28
2
0
251,451
0
L
Tyr
9,450
727
23
2
0
234,735
0
W
Sol
8,754
673
41
3
0
219,960
0
L
Kukulkan
8,067
621
22
2
0
139,009
0
W
Martichoras
11,654
896
58
4
0
236,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role