Player Matchup

Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Bjorndelpulp
Kukulkan
Level 97
God Stats
3W - 5L
1,399 SR
Queue Stats
48W - 49L
1,471 Elo+
Party 2
Anubis
Anubis
Chaizad
Anubis
Level 121
God Stats
49W - 40L
1,459 SR
Queue Stats
319W - 321L
1,517 Elo+
Solo
Neith
Neith
Jonnyrocker93
Neith
Level 37
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 2L
1,565 Elo+
Party 4
Apollo
Apollo
MakTheShak
Apollo
Level 101
God Stats
12W - 15L
1,665 SR
Queue Stats
140W - 133L
1,505 Elo+
Party 2
Team Averages
Level 96
1,462 SR
1,512 Elo+

VS

Team Averages
Level 64
1,539 SR
1,445 Elo+
Poseidon
Poseidon
BeansDeepNUrMum
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,342 Elo+
Party 1
Medusa
Medusa
CaerulaKid
Medusa
Level 11
God Stats
3W - 2L
1,629 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MikuMoon4
Kumbhakarna
Level 96
God Stats
100W - 82L
1,565 SR
Queue Stats
1,101W - 1,123L
1,527 Elo+
Solo
Thanatos
Thanatos
Scoprio
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 183L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
SorcererAinz
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 1 / 12
9,284
1,032
11,736
12,516
11,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Bjorndelpulp
Kukulkan
15
1 / 0 / 13
9,463
1,051
11,638
4,294
2,134
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Chaizad
Anubis
16
7 / 0 / 7
11,228
1,248
14,199
6,939
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 10
9,640
1,071
6,938
6,310
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
MakTheShak
Apollo
16
8 / 0 / 7
10,508
1,168
17,846
10,866
5,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

314

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 4 / 1
8,765
974
11,152
13,276
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
CaerulaKid
Medusa
14
0 / 2 / 2
8,243
916
7,600
12,042
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MikuMoon4
Kumbhakarna
14
1 / 2 / 1
8,947
994
3,861
13,311
10,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Scoprio
Thanatos
14
1 / 7 / 1
8,419
935
3,732
11,578
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SorcererAinz
Cthulhu
14
0 / 5 / 2
8,389
932
12,328
16,397
17,601
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
20
Kills
2
2
Deaths
20
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
12
7
L
Poseidon
0
4
1
0.13
W
Kukulkan
Bjorndelpulp
Kukulkan
1
0
13
7.5
L
Medusa
CaerulaKid
Medusa
0
2
2
0.5
W
Anubis
Chaizad
Anubis
7
0
7
10.5
W
3
1
10
8
W
Apollo
MakTheShak
Apollo
8
0
7
11.5
L
Kumbhakarna
MikuMoon4
Kumbhakarna
1
2
1
0.75
L
Thanatos
Scoprio
Thanatos
1
7
1
0.21
L
Cthulhu
SorcererAinz
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,357
Damage
38,673
40,925
Taken
66,604
27,438
Mitigated
42,474
10,924
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,736
3,962
0
2,043
12,516
11,656
0
6,492
6,024
448
19,305
L
Poseidon
11,152
1,283
0
965
13,276
4,990
0
2,968
10,308
44,400
0
W
Kukulkan
Bjorndelpulp
Kukulkan
11,638
604
0
0
4,294
2,134
0
2,748
1,546
33,243
0
L
Medusa
CaerulaKid
Medusa
7,600
4,559
0
1,648
12,042
4,786
0
4,641
7,401
0
18,051
W
Anubis
Chaizad
Anubis
14,199
393
0
2,692
6,939
4,629
0
4,900
2,039
38,182
0
W
6,938
2,483
0
1,917
6,310
3,265
0
3,456
2,854
0
18,711
W
Apollo
MakTheShak
Apollo
17,846
13,309
0
4,272
10,866
5,754
0
7,534
3,332
0
26,240
L
Kumbhakarna
MikuMoon4
Kumbhakarna
3,861
33
1,558
1,597
13,311
10,460
0
6,567
6,744
12,383
0
L
Thanatos
Scoprio
Thanatos
3,732
551
0
2,063
11,578
4,637
0
4,544
7,034
0
13,071
L
Cthulhu
SorcererAinz
Cthulhu
12,328
264
362
0
16,397
17,601
0
7,471
8,926
25,989
2,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
42,763
194
Minions Killed
183
9
Camps Cleared
3
872,835
Distance Traveled
811,452
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,284
1,032
12
1
1
171,156
0
L
Poseidon
8,765
974
93
10
0
159,838
0
W
Kukulkan
9,463
1,051
68
8
0
185,793
0
L
Medusa
8,243
916
24
3
0
163,056
0
W
Anubis
11,228
1,248
73
8
2
171,803
0
W
Neith
9,640
1,071
24
3
3
158,016
0
W
Apollo
10,508
1,168
17
2
3
186,067
0
L
Kumbhakarna
8,947
994
13
1
0
145,243
0
L
Thanatos
8,419
935
24
3
2
169,704
0
L
Cthulhu
8,389
932
29
3
1
173,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role