Player Matchup

Set
Set
Buraddorasuto
Set
Level 129
God Stats
20W - 10L
1,716 SR
Queue Stats
187W - 196L
1,513 Elo+
Party 1
Rama
Rama
DeadlySinz27
Rama
Level 146
God Stats
36W - 21L
1,720 SR
Queue Stats
298W - 295L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
Goldencrow95
Ao Kuang
Level 158
God Stats
12W - 9L
1,677 SR
Queue Stats
76W - 54L
1,610 Elo+
Solo
Merlin
Merlin
LoganBigGay
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 191L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
ZayBakaBoii
Cthulhu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,140 Elo+
Party 1
Team Averages
Level 124
1,623 SR
1,465 Elo+

VS

Team Averages
Level 123
1,491 SR
1,442 Elo+
Khepri
Khepri
ArgusMK
Khepri
Level 142
God Stats
3W - 5L
1,498 SR
Queue Stats
54W - 89L
1,277 Elo+
Party 2
Artio
Artio
Ascendancyyy
Artio
Level 159
God Stats
4W - 2L
1,350 SR
Queue Stats
534W - 470L
1,516 Elo+
Solo
Da Ji
Da Ji
MadaraUchiha13
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 134L
1,508 Elo+
Solo
Artemis
Artemis
antiyok
Artemis
Level 128
God Stats
4W - 4L
1,510 SR
Queue Stats
61W - 89L
1,344 Elo+
Party 2
Baba Yaga
Baba Yaga
thotianna
Baba Yaga
Level 84
God Stats
15W - 6L
1,595 SR
Queue Stats
207W - 187L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 5
11,656
648
10,133
13,257
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 2
10,377
577
8,905
13,025
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Goldencrow95
Ao Kuang
16
3 / 2 / 3
10,400
578
16,036
19,308
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
16
1 / 2 / 5
9,959
553
5,238
9,963
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ZayBakaBoii
Cthulhu
14
1 / 1 / 5
9,083
505
3,772
11,513
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArgusMK
Khepri
11
0 / 3 / 2
7,335
408
3,101
11,376
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 5 / 0
8,759
487
10,928
23,935
17,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 3
8,558
475
7,809
17,258
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
antiyok
Artemis
13
0 / 3 / 0
7,374
410
6,205
10,029
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
thotianna
Baba Yaga
15
3 / 2 / 1
9,014
501
14,130
10,952
5,597
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
8
8
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArgusMK
Khepri
0
3
2
0.33
L
2
5
0
0.4
W
10
2
5
6.25
W
3
1
2
4
W
Ao Kuang
Goldencrow95
Ao Kuang
3
2
3
2.25
W
Merlin
1
2
5
1.75
L
3
6
3
0.75
W
Cthulhu
ZayBakaBoii
Cthulhu
1
1
5
3.5
L
Artemis
antiyok
Artemis
0
3
0
0
L
Baba Yaga
thotianna
Baba Yaga
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
42,173
67,066
Taken
73,550
36,885
Mitigated
43,436
31,772
Healing
24,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArgusMK
Khepri
3,101
38
0
2,046
11,376
8,787
0
2,075
9,301
22,050
0
L
10,928
567
0
10,731
23,935
17,471
0
13,459
9,258
60,330
0
W
10,133
4,623
0
5,664
13,257
6,484
1,008
2,952
10,212
0
98,418
W
8,905
7,472
0
9,757
13,025
5,424
1,759
2,350
10,675
0
101,065
W
Ao Kuang
Goldencrow95
Ao Kuang
16,036
3,983
0
11,581
19,308
10,728
391
7,945
8,997
73,844
0
W
Merlin
5,238
280
199
1,651
9,963
4,397
643
6,660
3,303
82,096
0
L
7,809
2,447
0
5,395
17,258
7,376
0
2,553
14,575
0
61,180
W
Cthulhu
ZayBakaBoii
Cthulhu
3,772
442
0
2,920
11,513
9,852
229
6,123
5,390
18,692
140
L
Artemis
antiyok
Artemis
6,205
1,969
0
2,729
10,029
4,205
0
1,077
8,952
0
55,241
L
Baba Yaga
thotianna
Baba Yaga
14,130
576
0
3,949
10,952
5,597
172
4,394
6,558
90,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
41,040
581
Minions Killed
449
0
Camps Cleared
0
1,885,130
Distance Traveled
1,618,748
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,335
408
36
2
0
300,044
4
L
Artio
8,759
487
88
5
0
350,555
0
W
Set
11,656
648
123
7
0
410,739
0
W
Rama
10,377
577
171
10
0
353,171
4
W
Ao Kuang
10,400
578
113
6
0
380,216
8
W
Merlin
9,959
553
145
8
0
353,143
0
L
Da Ji
8,558
475
87
5
0
333,375
0
W
Cthulhu
9,083
505
29
2
0
387,861
3
L
Artemis
7,374
410
89
5
0
300,813
6
L
Baba Yaga
9,014
501
149
8
0
333,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role