Player Matchup

Neith
Neith
Brenzie
Neith
Level 65
God Stats
4W - 9L
1,383 SR
Queue Stats
227W - 238L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
FalaDekynha
Cthulhu
Level 41
God Stats
4W - 2L
1,675 SR
Queue Stats
82W - 102L
1,460 Elo+
Solo
Thanatos
Thanatos
JonaXVC
Thanatos
Level 62
God Stats
2W - 11L
1,332 SR
Queue Stats
87W - 125L
1,355 Elo+
Solo
Odin
Odin
TheCrashPanda
Odin
Level 58
God Stats
7W - 4L
1,789 SR
Queue Stats
209W - 255L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
VALERA11
Kukulkan
Level 44
God Stats
105W - 98L
1,466 SR
Queue Stats
123W - 129L
1,434 Elo+
Solo
Team Averages
Level 54
1,529 SR
1,431 Elo+

VS

Team Averages
Level 48
1,626 SR
1,463 Elo+
Janus
Janus
ApexCain
Janus
Level 46
God Stats
27W - 13L
1,617 SR
Queue Stats
110W - 106L
1,482 Elo+
Party 2
Sol
Sol
LargeTriceps
Sol
Level 29
God Stats
19W - 12L
1,668 SR
Queue Stats
48W - 45L
1,503 Elo+
Party 2
Hercules
Hercules
LegendxBOSSx
Hercules
Level 45
God Stats
5W - 3L
1,717 SR
Queue Stats
308W - 368L
1,438 Elo+
Party 3
Chernobog
Chernobog
caspersix
Chernobog
Level 66
God Stats
15W - 15L
1,468 SR
Queue Stats
15W - 15L
1,443 Elo+
Solo
Danzaburou
Danzaburou
sumosanta420
Danzaburou
Level 52
God Stats
13W - 10L
1,660 SR
Queue Stats
315W - 375L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brenzie
Neith
15
0 / 3 / 3
9,204
1,023
5,353
14,245
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
FalaDekynha
Cthulhu
14
2 / 2 / 0
9,099
1,011
4,082
8,206
8,314
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
JonaXVC
Thanatos
15
4 / 2 / 2
10,122
1,125
9,549
8,088
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 6
9,517
1,057
6,479
16,408
17,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
VALERA11
Kukulkan
16
2 / 3 / 2
10,458
1,162
12,293
8,495
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ApexCain
Janus
16
5 / 0 / 7
10,934
1,215
16,179
4,936
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 9
10,197
1,133
12,210
13,491
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LegendxBOSSx
Hercules
15
4 / 3 / 4
10,408
1,156
11,563
13,311
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
caspersix
Chernobog
15
2 / 1 / 5
9,436
1,048
5,782
4,469
1,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
sumosanta420
Danzaburou
15
0 / 0 / 7
9,405
1,045
6,622
5,282
2,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
13
13
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
ApexCain
Janus
5
0
7
8.5
L
Neith
Brenzie
Neith
0
3
3
0.5
L
Cthulhu
FalaDekynha
Cthulhu
2
2
0
1
L
Thanatos
JonaXVC
Thanatos
4
2
2
2.5
W
2
4
9
1.63
W
Hercules
LegendxBOSSx
Hercules
4
3
4
2
L
0
3
6
1
L
Kukulkan
VALERA11
Kukulkan
2
3
2
1
W
Chernobog
caspersix
Chernobog
2
1
5
4.5
W
Danzaburou
sumosanta420
Danzaburou
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,756
Damage
52,356
55,442
Taken
41,489
41,958
Mitigated
28,030
5,783
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ApexCain
Janus
16,179
795
140
1,042
4,936
2,074
0
1,570
3,366
26,942
0
L
Neith
Brenzie
Neith
5,353
844
0
1,268
14,245
7,607
0
6,100
7,823
0
23,040
L
Cthulhu
FalaDekynha
Cthulhu
4,082
320
0
10
8,206
8,314
0
4,217
3,791
8,305
0
L
Thanatos
JonaXVC
Thanatos
9,549
1,783
0
4,480
8,088
3,814
0
5,190
2,803
0
20,420
W
12,210
5,098
0
4,229
13,491
4,828
0
5,199
8,292
26,468
0
W
Hercules
LegendxBOSSx
Hercules
11,563
4,091
0
5,403
13,311
17,149
0
6,405
6,906
0
20,938
L
6,479
1,220
0
25
16,408
17,978
0
8,726
7,400
0
11,314
L
Kukulkan
VALERA11
Kukulkan
12,293
910
0
0
8,495
4,245
0
4,156
4,294
50,716
0
W
Chernobog
caspersix
Chernobog
5,782
3,559
0
0
4,469
1,731
0
1,211
3,258
0
19,592
W
Danzaburou
sumosanta420
Danzaburou
6,622
2,749
0
1,906
5,282
2,248
0
1,990
3,292
0
29,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
50,380
177
Minions Killed
175
8
Camps Cleared
7
885,337
Distance Traveled
978,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,934
1,215
32
4
0
219,022
0
L
Neith
9,204
1,023
38
4
1
196,068
0
L
Cthulhu
9,099
1,011
8
1
0
118,595
0
L
Thanatos
10,122
1,125
17
2
5
181,510
0
W
Sol
10,197
1,133
30
3
3
178,986
0
W
Hercules
10,408
1,156
22
2
1
187,333
0
L
Odin
9,517
1,057
6
1
1
194,070
0
L
Kukulkan
10,458
1,162
108
12
1
195,094
0
W
Chernobog
9,436
1,048
51
6
3
189,974
0
W
Danzaburou
9,405
1,045
40
4
0
202,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role