Player Matchup

King Arthur
King Arthur
DREWZILLA22
King Arthur
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 71L
1,470 Elo+
Party 1
Bacchus
Bacchus
DisruptionAB
Bacchus
Level 148
God Stats
1W - 1L
1,345 SR
Queue Stats
55W - 54L
1,477 Elo+
Solo
Chiron
Chiron
Level666satan
Chiron
Level 122
God Stats
2W - 1L
1,450 SR
Queue Stats
44W - 46L
1,545 Elo+
Solo
Tiamat
Tiamat
Papa Sundew
Tiamat
Level 147
God Stats
3W - 1L
1,229 SR
Queue Stats
247W - 238L
1,559 Elo+
Solo
Sol
Sol
smoggy91
Sol
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,418 Elo+
Party 1
Team Averages
Level 131
1,405 SR
1,494 Elo+

VS

Team Averages
Level 143
1,598 SR
1,507 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LoneGamer912
Chaac
Level 157
God Stats
2W - 1L
1,665 SR
Queue Stats
48W - 49L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
ToNiCx2
Kumbhakarna
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 176L
1,482 Elo+
Solo
Skadi
Skadi
XxTaeexX0
Skadi
Level 137
God Stats
3W - 6L
1,824 SR
Queue Stats
341W - 327L
1,461 Elo+
Solo
Arachne
Arachne
thedarkhorse
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 210L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DREWZILLA22
King Arthur
15
3 / 2 / 15
8,522
775
15,187
13,447
16,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
DisruptionAB
Bacchus
15
4 / 2 / 15
9,348
850
9,613
19,297
30,336
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 10
8,916
811
11,685
9,283
5,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
17
7 / 1 / 10
9,666
879
16,957
12,018
10,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 12
8,212
747
7,556
8,223
4,486
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 4 / 3
8,365
760
13,990
13,504
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
7,988
726
14,054
16,329
13,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
ToNiCx2
Kumbhakarna
13
1 / 4 / 3
7,232
657
5,461
14,940
18,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
XxTaeexX0
Skadi
14
2 / 5 / 2
8,208
746
7,836
10,138
4,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
thedarkhorse
Arachne
13
0 / 5 / 4
7,169
652
6,795
12,695
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
21
Kills
5
8
Deaths
21
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
3
0.63
W
King Arthur
DREWZILLA22
King Arthur
3
2
15
5.25
W
Bacchus
DisruptionAB
Bacchus
4
2
15
5.75
W
5
2
10
5
L
1
3
4
1
W
Tiamat
7
1
10
12
L
Kumbhakarna
ToNiCx2
Kumbhakarna
1
4
3
0.63
L
Skadi
XxTaeexX0
Skadi
2
5
2
0.6
W
2
1
12
8
L
Arachne
thedarkhorse
Arachne
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,998
Damage
48,136
62,268
Taken
67,606
66,972
Mitigated
57,023
36,678
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,990
1,114
755
1,582
13,504
10,998
36
6,115
7,389
28,164
0
W
King Arthur
DREWZILLA22
King Arthur
15,187
1,086
4,314
2,900
13,447
16,597
24
3,661
9,614
4,126
19,502
W
Bacchus
DisruptionAB
Bacchus
9,613
1,447
5,604
6,904
19,297
30,336
129
5,627
13,526
14,359
0
W
11,685
6,515
4,448
2,763
9,283
5,131
856
3,262
6,021
0
20,868
L
14,054
1,004
1,063
6,447
16,329
13,954
0
9,515
6,814
0
32,169
W
Tiamat
16,957
1,313
615
5,078
12,018
10,422
373
3,650
8,274
38,277
0
L
Kumbhakarna
ToNiCx2
Kumbhakarna
5,461
96
950
1,335
14,940
18,396
0
8,188
6,752
9,197
0
L
Skadi
XxTaeexX0
Skadi
7,836
2,168
2,822
1,806
10,138
4,566
81
5,869
4,269
0
15,019
W
7,556
2,509
1,353
2,699
8,223
4,486
480
3,251
4,876
16,477
0
L
Arachne
thedarkhorse
Arachne
6,795
3,338
756
3,368
12,695
9,109
57
7,548
5,147
0
12,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
38,962
147
Minions Killed
122
0
Camps Cleared
0
1,001,824
Distance Traveled
1,030,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,365
760
42
4
0
213,592
0
W
King Arthur
8,522
775
29
3
0
203,932
0
W
Bacchus
9,348
850
15
1
0
208,758
0
W
Chiron
8,916
811
36
3
0
201,216
0
L
Chaac
7,988
726
38
3
0
210,883
0
W
Tiamat
9,666
879
43
4
0
197,175
0
L
Kumbhakarna
7,232
657
9
1
0
203,365
0
L
Skadi
8,208
746
10
1
0
166,816
0
W
Sol
8,212
747
24
2
0
190,743
0
L
Arachne
7,169
652
23
2
0
236,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role