Player Matchup

Camazotz
Camazotz
CloudOtter
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
DiabetusGotMe
Kuzenbo
Level 66
God Stats
8W - 5L
1,373 SR
Queue Stats
362W - 413L
1,512 Elo+
Party 3
Nemesis
Nemesis
HeWhoCeases
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 29L
1,685 Elo+
Party 2
Cupid
Cupid
Murder875
Cupid
Level 65
God Stats
1W - 4L
1,285 SR
Queue Stats
292W - 362L
1,482 Elo+
Party 3
Odin
Odin
golgisporb588
Odin
Level 66
God Stats
2W - 2L
1,869 SR
Queue Stats
144W - 66L
1,666 Elo+
Party 2
Team Averages
Level 57
1,505 SR
1,575 Elo+

VS

Team Averages
Level 70
1,640 SR
1,538 Elo+
Bellona
Bellona
EviiLise
Bellona
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 213L
1,541 Elo+
Party 4
Ne Zha
Ne Zha
HowFastCanYouRun
Ne Zha
Level 48
God Stats
3W - 1L
1,715 SR
Queue Stats
85W - 96L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
JahnathanJoestar
Baron Samedi
Level 111
God Stats
3W - 2L
1,686 SR
Queue Stats
192W - 186L
1,543 Elo+
Party 4
Danzaburou
Danzaburou
LittleBitSalty
Danzaburou
Level 68
God Stats
4W - 3L
1,800 SR
Queue Stats
236W - 223L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MuDDyHoTDoG
Ah Muzen Cab
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 208L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CloudOtter
Camazotz
18
7 / 3 / 7
10,485
807
14,312
19,839
8,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
16
1 / 6 / 9
9,781
752
14,061
19,725
31,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
HeWhoCeases
Nemesis
15
2 / 2 / 9
8,735
672
6,240
14,504
7,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Murder875
Cupid
15
3 / 5 / 6
8,973
690
9,253
15,406
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 10
9,351
719
12,370
15,365
17,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EviiLise
Bellona
15
3 / 4 / 9
9,007
693
11,032
14,295
18,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 3 / 9
9,837
757
10,970
10,902
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
JahnathanJoestar
Baron Samedi
16
2 / 5 / 10
9,379
721
10,578
12,945
6,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LittleBitSalty
Danzaburou
18
6 / 3 / 13
11,329
871
25,965
15,033
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
MuDDyHoTDoG
Ah Muzen Cab
17
3 / 1 / 14
9,912
762
16,732
8,879
4,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
16
Kills
20
20
Deaths
16
41
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CloudOtter
Camazotz
7
3
7
3.5
L
Kuzenbo
1
6
9
0.92
W
Bellona
EviiLise
Bellona
3
4
9
1.88
L
Nemesis
HeWhoCeases
Nemesis
2
2
9
3.25
W
6
3
9
3.5
W
Baron Samedi
JahnathanJoestar
Baron Samedi
2
5
10
1.4
W
Danzaburou
LittleBitSalty
Danzaburou
6
3
13
4.17
W
Ah Muzen Cab
MuDDyHoTDoG
Ah Muzen Cab
3
1
14
10
L
Cupid
Murder875
Cupid
3
5
6
1.2
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,236
Damage
75,277
84,839
Taken
62,054
72,188
Mitigated
42,668
34,661
Healing
24,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CloudOtter
Camazotz
14,312
3,028
1,130
10,050
19,839
8,876
773
2,960
16,732
0
31,719
L
Kuzenbo
14,061
2,876
1,474
2,378
19,725
31,373
0
2,741
16,343
25,819
607
W
Bellona
EviiLise
Bellona
11,032
1,093
524
2,146
14,295
18,101
72
4,343
9,952
2,997
12,669
L
Nemesis
HeWhoCeases
Nemesis
6,240
1,870
1,273
3,560
14,504
7,357
270
1,723
12,729
0
12,306
W
10,970
1,058
963
2,537
10,902
5,517
132
2,356
8,546
0
29,296
W
Baron Samedi
JahnathanJoestar
Baron Samedi
10,578
461
3,918
4,001
12,945
6,663
440
2,797
10,148
23,998
0
W
Danzaburou
LittleBitSalty
Danzaburou
25,965
10,631
781
6,265
15,033
7,706
1,449
3,129
11,904
0
47,183
W
Ah Muzen Cab
MuDDyHoTDoG
Ah Muzen Cab
16,732
5,749
445
2,744
8,879
4,681
658
2,605
6,274
0
27,102
L
Cupid
Murder875
Cupid
9,253
4,583
5,641
4,789
15,406
6,805
473
1,880
13,362
0
23,760
L
12,370
1,775
2,044
2,322
15,365
17,777
270
3,632
11,645
2,118
16,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
49,464
158
Minions Killed
176
0
Camps Cleared
0
1,230,711
Distance Traveled
1,176,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,485
807
42
3
0
261,509
0
L
Kuzenbo
9,781
752
31
2
0
248,539
0
W
Bellona
9,007
693
9
1
0
247,253
0
L
Nemesis
8,735
672
27
2
0
257,429
0
W
Ne Zha
9,837
757
23
2
0
247,249
0
W
Baron Samedi
9,379
721
43
3
0
220,026
0
W
Danzaburou
11,329
871
68
5
0
216,584
0
W
Ah Muzen Cab
9,912
762
33
3
0
245,592
0
L
Cupid
8,973
690
47
4
0
231,268
0
L
Odin
9,351
719
11
1
0
231,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role