Player Matchup

Serqet
Serqet
KillerMonkey78
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,416 Elo+
Party 1
Sol
Sol
bnppltn
Sol
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 13L
1,261 Elo+
Party 1
Nox
Nox
ectprivateninja8
Nox
Level 82
God Stats
3W - 0L
1,715 SR
Queue Stats
29W - 29L
1,355 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,344 Elo+

VS

Team Averages
Level 60
1,520 SR
1,350 Elo+
Neith
Neith
NeonTreePossum0
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Anubis
Anubis
cpt_WH00o
Anubis
Level 97
God Stats
21W - 26L
1,494 SR
Queue Stats
94W - 108L
1,476 Elo+
Solo
Sylvanus
Sylvanus
willgarr17
Sylvanus
Level 39
God Stats
0W - 1L
1,567 SR
Queue Stats
4W - 16L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
9,027
821
7,931
9,940
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
13
3 / 4 / 3
8,292
754
6,576
8,089
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 7
9,108
828
10,241
3,607
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
6,347
577
1,096
2,333
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
cpt_WH00o
Anubis
15
8 / 4 / 0
8,915
810
7,755
10,609
5,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
willgarr17
Sylvanus
13
0 / 5 / 6
7,766
706
1,662
15,306
8,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
8
9
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
5
1
1.1
L
0
1
2
1
W
Sol
3
4
3
1.13
L
Anubis
cpt_WH00o
Anubis
8
4
0
2
W
2
0
7
5.5
L
Sylvanus
willgarr17
Sylvanus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
10,513
21,636
Taken
28,248
7,953
Mitigated
14,327
2,215
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,931
1,755
0
828
9,940
3,940
303
3,764
4,856
0
28,709
L
1,096
224
0
129
2,333
453
105
510
1,774
0
3,458
W
Sol
6,576
2,307
0
1,137
8,089
2,554
632
3,949
4,140
21,631
0
L
Anubis
cpt_WH00o
Anubis
7,755
324
0
3,281
10,609
5,521
28
5,441
4,401
31,342
0
W
10,241
1,013
0
250
3,607
1,459
1,423
1,757
1,850
48,021
0
L
Sylvanus
willgarr17
Sylvanus
1,662
1,212
1,320
2,703
15,306
8,353
120
10,869
3,977
8,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
23,028
169
Minions Killed
64
0
Camps Cleared
0
566,998
Distance Traveled
321,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,027
821
36
3
0
187,657
0
L
Neith
6,347
577
5
0
0
40,081
0
W
Sol
8,292
754
52
5
0
169,271
0
L
Anubis
8,915
810
46
4
0
147,778
0
W
Nox
9,108
828
81
7
0
210,070
0
L
Sylvanus
7,766
706
13
1
0
133,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role