Player Matchup

King Arthur
King Arthur
CallMeJ0rge
King Arthur
Level 143
God Stats
5W - 7L
1,380 SR
Queue Stats
117W - 111L
1,504 Elo+
Party 2
Bacchus
Bacchus
GüntherFragger
Bacchus
Level 143
God Stats
8W - 4L
1,775 SR
Queue Stats
206W - 193L
1,554 Elo+
Solo
Mercury
Mercury
Puchito420
Mercury
Level 116
God Stats
10W - 5L
1,632 SR
Queue Stats
322W - 411L
1,428 Elo+
Party 3
Neith
Neith
Totii18
Neith
Level 120
God Stats
9W - 5L
1,784 SR
Queue Stats
343W - 452L
1,416 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Youngdd
Morgan Le Fay
Level 22
God Stats
4W - 1L
1,292 SR
Queue Stats
9W - 9L
1,186 Elo+
Party 2
Team Averages
Level 109
1,573 SR
1,418 Elo+

VS

Team Averages
Level 42
1,423 SR
1,441 Elo+
Bellona
Bellona
LARRA91
Bellona
Level 40
God Stats
3W - 6L
1,305 SR
Queue Stats
391W - 411L
1,330 Elo+
Solo
Fenrir
Fenrir
NarizChan
Fenrir
Level 33
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 21L
1,385 Elo+
Party 1
Merlin
Merlin
Toto12499
Merlin
Level 76
God Stats
1W - 6L
1,515 SR
Queue Stats
33W - 35L
1,491 Elo+
Party 1
Skadi
Skadi
joacocac2004
Skadi
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Ymir
Ymir
mula2003
Ymir
Level 18
God Stats
2W - 4L
1,508 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CallMeJ0rge
King Arthur
14
2 / 2 / 3
8,464
498
12,154
17,751
17,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 6
9,396
553
9,996
15,146
21,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Puchito420
Mercury
16
1 / 2 / 7
9,229
543
6,903
12,205
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Totii18
Neith
14
2 / 1 / 4
9,070
534
7,351
6,564
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Youngdd
Morgan Le Fay
15
7 / 2 / 5
9,705
571
13,291
9,272
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LARRA91
Bellona
14
2 / 1 / 1
8,618
507
10,775
19,300
21,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
NarizChan
Fenrir
12
1 / 5 / 4
7,317
430
11,072
16,524
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Toto12499
Merlin
14
3 / 5 / 1
8,202
482
8,766
12,646
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
7,288
429
4,453
9,022
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 5 / 0
6,227
366
1,595
12,505
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
6
7
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CallMeJ0rge
King Arthur
2
2
3
1.75
W
6
0
6
9
L
Bellona
LARRA91
Bellona
2
1
1
2.5
L
Fenrir
NarizChan
Fenrir
1
5
4
0.6
W
Mercury
Puchito420
Mercury
1
2
7
2.25
W
Neith
Totii18
Neith
2
1
4
4
L
Merlin
Toto12499
Merlin
3
5
1
0.7
W
Morgan Le Fay
Youngdd
Morgan Le Fay
7
2
5
4.75
L
0
2
0
0
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,695
Damage
36,661
60,938
Taken
69,997
53,174
Mitigated
46,171
16,003
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CallMeJ0rge
King Arthur
12,154
1,648
0
4,866
17,751
17,464
0
1,141
16,610
0
69,281
W
9,996
1,346
402
4,430
15,146
21,911
0
3,780
11,366
36,832
0
L
Bellona
LARRA91
Bellona
10,775
5,044
0
8,795
19,300
21,070
519
2,655
16,645
0
71,603
L
Fenrir
NarizChan
Fenrir
11,072
3,219
0
4,748
16,524
7,286
0
6,853
9,671
0
44,466
W
Mercury
Puchito420
Mercury
6,903
3,946
0
1,115
12,205
5,172
0
2,764
9,441
0
77,796
W
Neith
Totii18
Neith
7,351
3,204
0
2,193
6,564
3,788
1,305
772
5,792
0
63,195
L
Merlin
Toto12499
Merlin
8,766
588
77
1,387
12,646
5,109
0
5,875
6,771
59,617
0
W
Morgan Le Fay
Youngdd
Morgan Le Fay
13,291
1,234
0
2,997
9,272
4,839
70
2,463
6,809
76,027
0
L
4,453
2,006
0
2,624
9,022
3,668
0
1,901
7,121
0
58,352
L
Ymir
1,595
651
0
733
12,505
9,038
0
6,003
6,502
14,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
37,652
468
Minions Killed
388
0
Camps Cleared
0
1,756,472
Distance Traveled
1,677,308
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,464
498
95
6
0
326,049
4
W
Bacchus
9,396
553
36
2
0
347,551
5
L
Bellona
8,618
507
103
6
0
302,242
2
L
Fenrir
7,317
430
64
4
0
374,404
0
W
Mercury
9,229
543
111
7
0
425,220
0
W
Neith
9,070
534
104
6
0
316,964
7
L
Merlin
8,202
482
108
6
0
313,586
0
W
Morgan Le Fay
9,705
571
122
7
0
340,688
5
L
Skadi
7,288
429
92
5
0
328,724
0
L
Ymir
6,227
366
21
1
0
358,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role