Player Matchup

Hachiman
Hachiman
Kiva_Kage
Hachiman
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,427 Elo+
Party 2
Ymir
Ymir
craigtheguy
Ymir
Level 125
God Stats
1W - 6L
1,241 SR
Queue Stats
89W - 84L
1,442 Elo+
Party 2
He Bo
He Bo
mkillzxp
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,425 Elo+
Party 2
Team Averages
Level 65
1,414 SR
1,431 Elo+

VS

Team Averages
Level 124
1,528 SR
1,541 Elo+
Cabrakan
Cabrakan
MH xDIRE WOLFx
Cabrakan
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 75L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
finbeats
Ne Zha
Level 147
God Stats
7W - 6L
1,584 SR
Queue Stats
61W - 57L
1,565 Elo+
Solo
Discordia
Discordia
xSavagexCapx
Discordia
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 70L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kiva_Kage
Hachiman
12
2 / 7 / 2
8,443
704
3,365
10,335
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 3
8,325
694
5,461
18,456
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
mkillzxp
He Bo
12
1 / 4 / 2
7,756
646
6,261
8,761
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
7 / 0 / 9
10,015
835
8,730
10,080
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
finbeats
Ne Zha
15
9 / 3 / 8
10,384
865
16,139
11,111
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
xSavagexCapx
Discordia
13
3 / 2 / 8
8,760
730
8,124
6,064
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
19
19
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Kiva_Kage
Hachiman
2
7
2
0.43
W
Cabrakan
7
0
9
11.5
L
1
8
3
0.31
W
Ne Zha
finbeats
Ne Zha
9
3
8
4.33
L
He Bo
mkillzxp
He Bo
1
4
2
0.5
W
Discordia
xSavagexCapx
Discordia
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
32,993
37,552
Taken
27,255
17,582
Mitigated
24,281
3,055
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Kiva_Kage
Hachiman
3,365
1,925
0
480
10,335
2,756
974
2,787
7,148
0
17,641
W
Cabrakan
8,730
1,446
0
3,070
10,080
13,324
737
3,201
6,591
20,034
0
L
5,461
1,231
184
1,891
18,456
12,024
210
9,677
8,391
18,255
0
W
Ne Zha
finbeats
Ne Zha
16,139
2,933
0
1,947
11,111
8,156
1,429
4,943
5,751
0
44,934
L
He Bo
mkillzxp
He Bo
6,261
490
0
500
8,761
2,802
288
4,436
4,117
21,391
0
W
Discordia
xSavagexCapx
Discordia
8,124
186
0
550
6,064
2,801
217
2,926
2,977
30,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
29,159
100
Minions Killed
122
0
Camps Cleared
0
548,174
Distance Traveled
631,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,443
704
36
3
0
166,000
0
W
Cabrakan
10,015
835
20
2
0
208,693
0
L
Ymir
8,325
694
27
2
0
177,317
2
W
Ne Zha
10,384
865
56
5
0
234,324
0
L
He Bo
7,756
646
37
3
0
204,857
0
W
Discordia
8,760
730
46
4
0
188,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role