Player Matchup

Freya
Freya
 
Freya
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ecillop
Mulan
Level 84
God Stats
2W - 1L
1,634 SR
Queue Stats
5W - 3L
1,503 Elo+
Party 1
Bacchus
Bacchus
OhhBoogieX
Bacchus
Level 85
God Stats
47W - 38L
1,622 SR
Queue Stats
292W - 289L
1,488 Elo+
Party 2
Hercules
Hercules
SP2SM0k3Y
Hercules
Level 86
God Stats
17W - 22L
1,589 SR
Queue Stats
256W - 252L
1,510 Elo+
Party 2
Chiron
Chiron
mageotime
Chiron
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 58L
1,478 Elo+
Party 1
Team Averages
Level 96
1,569 SR
1,496 Elo+

VS

Team Averages
Level 71
1,421 SR
1,418 Elo+
Baron Samedi
Baron Samedi
Canadian Guy225
Baron Samedi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,549 Elo+
Party 3
Mercury
Mercury
Deaths Wolf
Mercury
Level 41
God Stats
0W - 2L
1,409 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 3
Chaac
Chaac
GeniuneSkate837
Chaac
Level 83
God Stats
5W - 10L
1,348 SR
Queue Stats
98W - 88L
1,469 Elo+
Party 3
Izanami
Izanami
IX K3NZI3 XI
Izanami
Level 95
God Stats
0W - 2L
1,349 SR
Queue Stats
5W - 9L
1,456 Elo+
Party 3
Bellona
Bellona
RawznOhhz
Bellona
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
4 / 2 / 2
8,313
554
7,713
9,980
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Ecillop
Mulan
14
6 / 0 / 3
9,227
615
8,943
8,700
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
OhhBoogieX
Bacchus
12
1 / 3 / 11
8,003
534
7,508
15,373
16,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
SP2SM0k3Y
Hercules
13
4 / 1 / 5
7,922
528
8,224
11,001
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
mageotime
Chiron
13
3 / 1 / 4
8,049
537
12,037
9,631
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Canadian Guy225
Baron Samedi
12
2 / 5 / 3
7,095
473
10,991
13,430
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Deaths Wolf
Mercury
11
2 / 3 / 0
6,959
464
5,806
12,385
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 3
6,535
436
7,744
16,365
16,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
IX K3NZI3 XI
Izanami
11
2 / 4 / 2
6,957
464
8,562
9,544
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RawznOhhz
Bellona
12
0 / 3 / 1
6,884
459
1,903
10,093
9,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
7
7
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
2
2.5
L
Baron Samedi
Canadian Guy225
Baron Samedi
2
5
3
0.7
L
Mercury
Deaths Wolf
Mercury
2
3
0
0.67
W
Mulan
Ecillop
Mulan
6
0
3
7.5
L
1
3
3
0.83
L
Izanami
IX K3NZI3 XI
Izanami
2
4
2
0.75
W
Bacchus
OhhBoogieX
Bacchus
1
3
11
2.17
L
Bellona
RawznOhhz
Bellona
0
3
1
0.17
W
Hercules
SP2SM0k3Y
Hercules
4
1
5
6.5
W
Chiron
mageotime
Chiron
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,425
Damage
35,006
54,685
Taken
61,817
38,691
Mitigated
40,698
20,828
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,713
3,241
0
3,978
9,980
4,249
0
1,203
8,553
59,472
0
L
Baron Samedi
Canadian Guy225
Baron Samedi
10,991
2,142
1,003
5,152
13,430
6,143
0
3,358
10,072
47,533
0
L
Mercury
Deaths Wolf
Mercury
5,806
3,232
0
850
12,385
4,636
0
2,621
9,764
0
53,126
W
Mulan
Ecillop
Mulan
8,943
758
0
4,152
8,700
8,602
242
334
8,319
0
58,897
L
7,744
1,838
263
3,979
16,365
16,920
0
5,317
11,048
0
32,690
L
Izanami
IX K3NZI3 XI
Izanami
8,562
4,877
67
1,530
9,544
3,757
554
3,410
6,134
0
51,452
W
Bacchus
OhhBoogieX
Bacchus
7,508
1,247
79
5,724
15,373
16,054
0
3,763
11,334
25,164
0
L
Bellona
RawznOhhz
Bellona
1,903
459
0
2,256
10,093
9,242
42
515
9,578
0
37,477
W
Hercules
SP2SM0k3Y
Hercules
8,224
1,691
0
3,966
11,001
5,928
203
1,830
8,925
0
39,795
W
Chiron
mageotime
Chiron
12,037
3,622
518
2,411
9,631
3,858
1,663
3,861
5,732
0
62,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
34,430
359
Minions Killed
321
0
Camps Cleared
0
1,586,706
Distance Traveled
1,512,219
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,313
554
89
6
0
289,300
3
L
Baron Samedi
7,095
473
67
4
0
270,227
0
L
Mercury
6,959
464
77
5
0
353,691
0
W
Mulan
9,227
615
96
6
0
321,525
0
L
Chaac
6,535
436
44
3
0
314,211
0
L
Izanami
6,957
464
73
5
0
288,525
0
W
Bacchus
8,003
534
27
2
0
329,003
4
L
Bellona
6,884
459
60
4
0
285,565
0
W
Hercules
7,922
528
53
4
0
349,983
3
W
Chiron
8,049
537
94
6
0
296,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role