Player Matchup

Thor
Thor
GodSheep5
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 1
Janus
Janus
Heltia
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 1
Sobek
Sobek
UnusualGod
Sobek
Level 32
God Stats
1W - 1L
1,652 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,323 Elo+

VS

Team Averages
Level 91
1,561 SR
1,446 Elo+
Chronos
Chronos
benjeen
Chronos
Level 197
God Stats
4W - 2L
1,822 SR
Queue Stats
246W - 184L
1,734 Elo+
Solo
Xbalanque
Xbalanque
dion77
Xbalanque
Level 43
God Stats
15W - 9L
1,360 SR
Queue Stats
572W - 672L
1,236 Elo+
Solo
Cthulhu
Cthulhu
shenwurst
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 5 / 3
7,943
722
4,314
11,626
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Heltia
Janus
13
3 / 7 / 1
8,927
812
8,169
11,517
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
0 / 4 / 3
7,384
671
4,575
14,863
16,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
benjeen
Chronos
16
13 / 2 / 3
10,364
942
15,648
10,523
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
dion77
Xbalanque
12
1 / 3 / 8
8,029
730
6,487
8,712
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
shenwurst
Cthulhu
15
2 / 0 / 14
8,835
803
10,658
8,338
9,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
1
5
3
0.5
L
Janus
Heltia
Janus
3
7
1
0.5
L
Sobek
0
4
3
0.38
W
Chronos
benjeen
Chronos
13
2
3
7.25
W
Xbalanque
dion77
Xbalanque
1
3
8
1.67
W
Cthulhu
shenwurst
Cthulhu
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,058
Damage
32,793
38,006
Taken
27,573
27,383
Mitigated
18,080
5,545
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,314
0
0
619
11,626
5,916
0
8,828
2,182
0
17,362
L
Janus
Heltia
Janus
8,169
966
0
474
11,517
5,024
0
9,277
1,655
35,212
0
L
Sobek
4,575
943
1,530
2,922
14,863
16,443
0
6,403
7,823
10,902
0
W
Chronos
benjeen
Chronos
15,648
5,091
0
3,377
10,523
4,985
1,109
5,209
4,979
55,404
0
W
Xbalanque
dion77
Xbalanque
6,487
3,974
0
823
8,712
3,631
1,181
4,505
4,122
0
22,784
W
Cthulhu
shenwurst
Cthulhu
10,658
662
598
1,241
8,338
9,464
0
3,107
4,948
20,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
27,228
103
Minions Killed
145
0
Camps Cleared
0
539,154
Distance Traveled
620,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,943
722
23
2
0
188,593
0
L
Janus
8,927
812
70
6
0
159,943
0
L
Sobek
7,384
671
10
1
0
190,618
0
W
Chronos
10,364
942
90
8
0
189,862
0
W
Xbalanque
8,029
730
31
3
0
194,700
0
W
Cthulhu
8,835
803
24
2
0
235,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role